
No single strategy wins every battle. Adapt your party to each enemy, read their moves, and overcome powerful bosses. Build unique parties from 15 distinct characters and countless equipment combinations. Interrupt devastating enemy attacks and forge new strategies with every piece of loot.
Modeled estimate, not a reported figure. How we estimate →
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About
◆ The same strategy will never work twice.
Adapt your strategy for every enemy,
rebuild your party,
read the opponent's actions,
and discover your path to victory.
This is a turn-based boss-conquest RPG designed entirely around the thrill of solving the boss puzzle.
Combine 15 distinct characters, a wealth of equipment, and skills to forge your own unique build.
Even defeat leads to your next breakthrough in this challenging, trial-and-error boss rush.
■ Build the Perfect Party for Each Boss
Every boss possesses completely different traits.
For one foe, focus heavily on tanks and Hate management.
For another, specialize in accuracy and Break power.
For yet another, bring raw, burst damage to melt their health bar.
The exact same party composition will not save you.
Assemble a squad of 4 from 15 distinct characters,
and freely combine:
5 active skills,
4 passive skills,
a reactive Counter-Skill,
and equipment.
Tailor your strategy to conquer each specific threat.
Convenient Quality-of-Life tools, such as one-click auto-equipping and party presets, are also fully integrated to keep your focus entirely on the strategy.
■ Read the Enemy and Seize the Initiative
Victory is not decided by stats alone.
Direct incoming attacks to your sturdiest tanks with Hate management.
Shatter Break Gauges to shut down devastating ultimate spells.
And the game’s signature mechanic—
Predicting enemy intent to trigger "Intercept Orders."
Forecast what the boss is about to do. If your prediction is correct, you act before they do.
Not only do you gain massive bonuses like critical hits and extra damage, but you can also use your speed to break and cancel their most dangerous actions entirely.
Reading the enemy becomes your ultimate weapon.
■ Every New Drop Births a New Strategy
Defeating bosses rewards you with randomly-affixed gear and powerful passive skills.
These new spoils are far more than minor stat bumps.
Specializing in critical hits.
Specializing in high damage at low HP.
Specializing in reactive counters.
As your equipment changes, your entire tactical approach changes.
Dismantle unwanted gear into Ether to upgrade your base stats or craft specialized armaments.
■ Every Boss Attacks with Unique Rules
A boss that manipulates battlefield weather.
A boss that records your damage output and strikes back with a mirror copy.
Twin bosses that demand perfect HP balance.
A boss whose actions shift depending on the tilt of a cosmic scale.
A strategy that worked once is never guaranteed to work again.
Analyze the traits of each foe, adjust your build, and find your path through persistent trial and error.
■ The Ultimate Endgame Awaits
Late in the game, the ultimate challenge—"The Trial of Oracles"—awaits to put your entire tactical knowledge to the test.
Across 10 escalating difficulty levels, the bosses assault you with previous bosses' attacks and a barrage of complex gimmicks.
Every build you have nurtured, every gear piece you have gathered, and every ounce of strategic experience you have accumulated will be put to the test.
Even in defeat, you are rewarded based on how much HP you managed to shave off the boss.
Gather your gear, refine your strategy, and dive back in.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese
Reviews
Very good and addicting game for its price tag. It's kind of half fantasy group ("holy trinity") autobattler and half turn-based game, where you need/should participate in crucial moments. Better guide would have been helpful. Strong recommendation, if you like this genre!
全クリア済みです。 様々なギミックのボスを倒しながら装備やパッシブを集め、各キャラ・パーティごとにビルドを構築して攻略する戦略性の高いゲームです。 攻略については☆3は装備の弱さやギミックへの対応で難しさを感じますが、おすすめ構築を基本に、ボスに合わせてタンクやカウンタースキルを調整すればクリアできます。☆4からは使用キャラやパッシブ枠が解放されて戦略の幅が広がるため、序盤に比べれば進めやすくなりました。周回して装備を集め、耐久寄りの構築で安定して進めていけました。☆5はボスの強さがさらに上がるため、ステータス強化や装備・パッシブの組み合わせを見直す必要がありますが、同系統の装備やパッシブを揃えて特化ビルドにしたことでクリアできました。最終的には火力特化にしてLv10ボスも倒せました。インターセプトオーダーについては、使用しなくても十分クリアできたので自分には合わず使っていません。 気になった点は、やれることの多さに対して説明がやや少なく感じたところで、ここが充実すれば序盤はより進めやすくなると思います。またオート戦闘は便利ですが、十分な装備が揃っていない段階では効率はあまり良くありませんでした。 ビルドがうまくはまったときや、高火力を出せたときの爽快感があり、装備集めや色々試しながら遊んでいるとかなり長時間楽しめたので、コスパは良いと感じました。 こういったジャンルが好きな人にはおすすめできます。
初めのとっつきづらさを乗り越えたら非常に楽しめるが その最初が難敵か うんうん言いながら5体目のボスを倒せれば後は楽しめるかと 思ったより戦略性以上にハクスラや育成寄りの作品なので ビルド整えて敵をぶっぱなしたい人にもおすすめできると思います あんなに苦労した敵が数ターンで倒せたり 自分もどちらかといえばこちらより 取り合えずエンドコンテンツを実績が貰えるところまで遊んだ 25時間ほど 値段を考えればボリュームは十分といえる 最終面はほぼハクスラの装備パワー押しになったのでやはりハクスラかもしれない エンドコンテンツは敵は強くなり続けるのでさらに遊ぼうと思えばもっと遊べるかと 新しい装備はなさそうなので自分はとりあえずここまで バグは修正された&自分の確認不足もあり [strike] あまりにもバグが多すぎる あとチュートリアルないしヘルプも一度しか出てこないみたいなので忘れたり読み飛ばしたら二度と仕様がわからないぽい 値段も安いしボリュームもあるからおすすめにするが 一通りバグがなくなったりチュートリアルかヘルプが出来てから遊んだほうがいいかも[/strike]
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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