
Thrillville™: Off the Rails lives up to its name with 20 death-defying rides! Players can build incredible coasters to leap from one track to another, launch through the air like cannonballs, blast through a burning rings of fire and more!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 938reviews | 93% | — | $371K |
| $9.99 | 13ratings | 84% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 53 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
childhood throwback fr
the park design/ management aspect is fun. When I caught myself playing one of the many minigames / carnival games I got an extreme feeling of existential dread. Its weird almost all of the mini games do that for me
Classic from childhood. Has some very nice songs in the soundtrack.
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English*, French*, German*, Italian*, Spanish - Spain**languages with full audio support
Hours played at review time, across 53 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Just as janky as I remember, probably wouldn't recommend unless you get that nostalgia factor in.
everybody should play this game
Amazing open world sandbox game!
This one will probably always be remembered as the game that effectively killed the franchise. It became the poster child for vaporware, spending well over a decade trapped in development hell while constantly being delayed, rebooted, and joked about across the gaming industry. Back in the '90s, though, I absolutely loved these games. I spent countless hours blasting aliens, finding ridiculous secrets, and laughing at Duke's over-the-top one-liners. Like a lot of fans, I eagerly waited for this game, convinced it would eventually live up to the hype. Of course, I never imagined it would take that long to release. By the time it finally came out, I wasn't a kid anymore, and both gaming and I had changed quite a bit. Expectations had grown, shooters had evolved, and the humor that once felt edgy landed a little differently. It's easy to see why the game disappointed so many people after such an incredibly long wait. That said, I've been working through my backlog lately and finally decided to give it a fair shot. Is it the best Duke Nukem game? Not even close. There are definitely rough edges, dated mechanics, and moments where you can almost see the scars from its troubled development. But despite all that, I still had fun. It felt like revisiting an old friend from my childhood. It is flawed, cheesy, and unapologetically over the top. Duke himself remains the same wisecracking action hero who doesn't care what anyone thinks, constantly throwing out absurd one-liners while mowing down aliens in true old-school fashion. Sometimes it's nice to play a game that doesn't take itself seriously and just embraces being loud, ridiculous, and entertaining. If you're expecting a masterpiece, you'll probably be disappointed. But if you're looking for a nostalgic, old-school FPS packed with explosions, alien blasting, cheesy humor, and a healthy dose of late-'90s attitude, it's still worth experiencing at least once. COME GET SOME! Hail to the King, baby!
This game was one of my childhood favorites, and I was so happy to see I could revert the game into the old school, rough art design that I remember as a kid. I still think this game has depth in the immersion more than a majority of games within this genre released today. They made their own radio stations to play through the speakers, you can customize and play every game you put down (it's just not passive income), you can build your own roller coasters and ride them yourself, you can talk to people and make friend/relationships, there are collectibles and mini games and story lines. I believe 5 different parks, achievements, high scores.... The only reason I have 2 hours in this version is because I still play on my Playstation 2 (for the controller nostalgia), but this is a game that I believe would be fun even without my nostalgia glasses
Im like walt disney except all my coasters kill you
Best nostalgia game ever. Played it in 2015, when i was 5 at my grandparents and suddenly remebered it and bought it not long ago. All the amazing memories from when i was younger are coming back plus its a really fun game.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $24.9M | 72.2K | 91% | $11.24 | |
| $3.1M | 5.9K | 25% | $14.99 | |
| — | 5.2K | 92% | — | |
| $0 | 82.8K | 88% | Free | |
| $204.8M | 292.3K | 93% | $29.99 | |
| $18.8M | 55.3K | 87% | $12.49 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $371K | 894 | 75% | $24.99 | |
| $371K | 881 | 85% | $16.79 | |
| $371.1K | 673 | 66% | $18.99 | |
| $370.8K | 782 | 92% | $19.99 | |
| $370.8K | 542 | 89% | $17.99 | |
| $370.7K | 1.6K | 59% | $9.99 |