
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $321.6K — a different platform, not this one.
Thrillville®: Off the Rails™ lives up to its name with 20 death-defying rides so outrageous, they inspire the same word from every park visitor who sees them: “WHOA!” Players build these incredible “WHOA Coasters” to leap from one track to another, launch through the air like cannonballs, blast through a burning ring of fire and more. But the new fun doesn’t stop there. Off the Rails features 34 playable multiplayer minigames, 15 all-new theme areas, over 40 thrill rides, a new story that ties together more than 100 missions, and social interaction with park guests that’s better than ever. The in-depth conversations both advance the plot and suggest better ways to manage the park. But is every guest to be trusted? Experience the visceral fun of interacting with a theme park you create. Build and ride your own creations, talk and joke with all your guests, and play dozens of minigames. Visit 15 themed areas, like Battleville, Winterville, Spaceville and Aeroville, all spread throughout five new parks. Create 20 death-defying WHOA Coasters such as: Hotrod Stunt - A nitro boost propels a car across a broken track. Pendulizer - A giant arm grabs the car just before a gap in the track, whips it around in a full circle, then sets it down on the other side. Escape Drop - The track holds the car stationary as it lifts itself from level ground to a full 90-degree drop. Then it lets go. Distinguish your rides even more with enhanced customization options. Attach animatronics, flowers and flaming hoops to all of your coasters and rides. Play 34 minigames – 14 new, 20 returning from the original Thrillville but with new levels.
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
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Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
GOGYou are here | $9.99 | 13ratings | 84% | — | not modelled |
| $9.99 | 813reviews | 93% | — | $321.6K |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 14 | 82% | $14.99 | |
| — | 4.2K | 96% | $14.99 | |
| — | 55 | 80% | $3.49 | |
| — | 0 | 0% | — | |
| — | 25 | 92% | $13.99 | |
| — | 208 | 84% | $9.99 |