
Solo-developed in 2 months. Three Kingdoms: Yi is a 2D turn-based roguelite deckbuilder. Command a sovereign across 8 provinces and 49 cities — form your battle line, sway enemy generals, raise banners, awaken your avatar. Every choice reshapes your deck and destiny. No two runs are alike.
Modeled estimate, not a reported figure. How we estimate →
About
Generals at the Line, Banners Sweeping the Realm
Three Kingdoms: Yi (no pretense — really!) is a 2D turn-based roguelite deckbuilder.
You take command as a sovereign in an age of warring lords,
campaigning across 8 provinces and 49 cities,
and with every choice, reshaping your deck, your generals, and your destiny.
▶ Take up the cause of the "Imperial Uncle" and shore up the crumbling Han.
———
Core Features
Deckbuilding × General Cultivation
Four slots on the battlefield are yours to command —
deploy and withdraw any general as the moment demands.
Each general carries unique talents, with thousands of possible combinations.
— Guan Yu's "Saint of War" floods the Seven Armies;
Pang Tong's "Fledgling Phoenix" rises from the ashes.
When a general retires from service, their talents can be inherited
by the next to take up the mantle.
Avatars, generals, troop cards — so long as the bloodline endures,
the story never ends.
8 Provinces, 49 Cities — A Campaign That Never Repeats
The "Nine Provinces" lie scattered like mist, their heroes blazing like stars —
each run, choose any province as your starting ground.
Conquer six cities within your province, and the road to Sili opens —
all the way to Luoyang.
Events, shops, recruitment, rest stops, drills, inheritance —
the choices among them shape the path of your fate.

▶ Set out from Yizhou, with eyes on Luoyang!
Persuasion: Turn Foes Into Allies
Every enemy general can be persuaded — even bosses.
Use Persuasion Decrees of varying quality to attempt the turn,
and with luck, the enemy will change banners and stand with you.
— As recruitment count rises, you unlock the Star Chart and light new talents.
Custom Generals and Awakening
Sculpt your own avatar with your own hands —
choose their nature, attributes, and talents.
Four entirely distinct paths of Awakening shape four different builds.
Let the general of your own creation step into the chaos of the Three Kingdoms,
and through the Awakening system, reshape their power again and again.
Banner System: The Mark of a Faction
Each city you conquer yields the banner of its former lord,
along with a randomly drawn banner motto.
Assemble the full banner, and your entire host gains its blessing —
Shu's righteousness, Wei's dominion, Wu's cunning, Han's legitimacy,
all bent to your will.
———
Find Your Own Answer in the Chaos
Every city is a question to be answered.
Every recruitment may steer your deck into new waters.
Banners, avatars, destiny, the Star Chart —
all your gains are kindling for the next march on Luoyang.
▶ Don't end up like the "Prime Minister," undone by a single wrong choice.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 69 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
一打开游戏星谱成就全没了,好样的昨晚天胡的金赵云和关羽成就都给我归零了
挺好玩的,成就点增长获取的新功能需要标注,不然已经过了对应成就等级之后,之前功能永远无法查看。然后加个教程吧,玩了几个小时才知道能够花军粮抽卡。
游戏还不错 框架也不错继续更新还是很不错的 就是我发现一个不知道算不算BUG 同速的情况下把对面卡A死 对面卡要A你一下才会死
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: Simplified Chinese**languages with full audio support
Hours played at review time, across 69 reviews with recorded playtime.
非常好玩,绝对是我的菜,满足了喜欢卡牌游戏,喜欢三国,只有碎片时间,手残党,老男人的标签,希望你们再接再厉,好好制作,绝对会受到我们中年人的欢迎,关键我们不差钱,只要好玩,哈哈
目前浅玩了一下,感觉很不错,如果后续角色和道具数量能有稳定更新,绝对是能狠狠吸引喜欢卡牌+三国的受众的,现在的问题就是在能玩到的角色数量比较少的情况下,成就解锁显得太肝了(最好也能有个界面展示一下成就能解锁什么局外成长,也能增加一下刷成就的动力?)
还挺好玩的,但是有bug啊,对面周瑜一上就卡死
完了6小时就通关了,可玩性不高啊。就不能打全图么。一点点加强。开了新区域还以为能连着打。没啥意思
游戏性还可以,就是目前内容还很少,27小时我已经全成就了。还有一个问题,就是武将进阶是不是有点难了,首先要有同名的卡,然后要刷到佛像,最新版把奈何桥改了以后,现在一局能进阶一张蓝卡就很好了。奈何桥的bug挺好的啊,读档就当无人死过直接进阶多好
好听的歌曲,好看的立绘,好玩的内容,有趣的强度,有趣的机制,虽然AI作画,无伤大雅!
如果你在想尽办法削弱让玩家爽的流派,你就离吃大差评不远了。改凤雏复活封自己三回合技能,就为了防止成长流拿凤雏刷人头,你需要封三回合么?封一回合都嫌他弱了。别用脚改平衡。不会改至少别乱改。越玩越气。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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