
A deck-building roguelike caring game In a collapsed world, a plan to raise a young girl into a savior begins in order to find the only salvation. You become an "administrator" to raise a girl to become a savior, and raise her by selecting "human resources (cards)" with various effects.
Modeled estimate, not a reported figure. How we estimate →
About
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese, English, French, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Traditional Chinese
Engagement
Hours played at review time, across 47 reviews with recorded playtime.
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
difficult but fun :D
un jeu de gestion très sympa avec des Evénements aléatoire et une gestion de communauté avec des cartes personnages
私個人的にはとても楽しめるゲームでした!! 難易度は、めちゃくちゃ難しいです! 運要素が強いかも...🤔 デッキを構築して進めるゲームなんですが コンボがほぼなく、そこを期待している人は楽しめないゲームだと思います! ローグライクデッキ構築始めたいけど、どれからやればいいんだろう...って人は ストーリー性もあるのでオススメです!
シナジーを考えて挑んでも運に勝てないことを理解するゲーム 20時間でtrueエンドまでクリア。 前半はグラドル、中盤はアイドル、後半はオートマタで耐えた
This is a review in-progress. I just feel the need to state a few things worth knowing, having spent 4+ hours playing. This game starts off rough and I was left confused and uncertain if I would even like it. The gameplay is not very generous. This is an absolute roguelike that demands the player to learn from experience. After several failed but intriguing attempts, I became transfixed by this game. Spellbound by it, even. I think about it a lot and have this burning need to clear it and do as well as possible. I even want to know what happens in the conclusion of its storyline despite the storyline lacking coherence. I remain intrigued by all aspects. The girl, the protagonist and his mysterious intentions, the intimidating Abigail tests, the gameplay loop, the absolute luck of the draw for cards, just about everything about the game has become ensnaring after some time and patience. The art style and UI is pretty nice too though it could benefit from much more clarity and a guided initial tutorial.
美术音乐不错,玩法还行
无语,属性点太高了会强制降特别多属性,还要和另一个NPC属性怪竞争,纯粹自虐。
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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