
From the makers of the 2012 Game of the Year: The Walking Dead, comes a thriller based on the award-winning Fables comic books. As Bigby Wolf you will discover that a brutal, bloody murder is just a taste of things to come in a game series where your every decision can have enormous consequences.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.57/day in the week to Aug 10 → 9.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam + Google Play only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 40.3Kreviews | 98% | — | $14.9M |
| Free | 239.6Kratings | 84% | — | $9.6M | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1116 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
So so good. Amazing fantasy/ noir crime story
Amazing game, one of those where one playthrough is great but if you want to play more, you can play again multiple times and still enjoy it. It has a very entertaining story and its fun whether you are watching someone play it, or you are the one playing.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 10: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
| $14.99 |
| 22Kratings |
| 96% |
| — |
| not modelled |
| $14.99 | 13.6Kratings | 94% | — | not modelled |
| $14.99 | 665ratings | 92% | — | not modelled |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Best story telling game ever. The characters are fully fleshed out and rich in detail. There is a great deal of content that requires careful attention to uncover, in order to fully grasp the plot, the core themes, and the underlying intent. You can't fully get the hang of this game in just over a dozen hours; it requires careful savoring.
One of my favorite childhood games! I originally played this years and years ago on my mom's Xbox 360, I remember begging her to buy it for me! I'm happy to say that I enjoyed it even more upon replaying it all these years later. I adore this game wholeheartedly!!! Its a telltale classic, and a fun, modern fantasy detective noir. The cast is awesome and dynamic, and i LOVE the art style!
Дуже приємна гра, гарна графіка у фірмовому стилі Talltale Games, цікава історія в дусі нуарного детективу та хороша варіативність виборів, наразі я пройшов гру всього лише раз, тому не знаю наскільки вибори справді мають значення, але по відчуттям вони мають більше значення ніж в серії The Walking Dead. Скоро вийде ремастер цієї гри, а після цього й друга частина, яку фанати так довго чекали, дуже цікаво що там буде, але ця гра має повністю самостійну історію, раджу пограти!
Played The Wolf Among Us in anticipation of the upcoming remaster and The Wolf Among Us 2, and honestly, what a way to revisit a Telltale classic. Even after all these years, the game still holds up incredibly well. The story is absolutely amazing, the characters are memorable, and the dark noir atmosphere fits the world perfectly. Every episode keeps you invested with its mysteries, twists, and choices that make you feel like you’re actually shaping the story. Bigby Wolf is easily one of Telltale’s best protagonists, and his character development throughout the game is one of the highlights. The writing, soundtrack, art style, and atmosphere all come together perfectly to create something truly unique. It’s crazy how well this game has aged. Replaying it now, especially with the remaster and The Wolf Among Us 2 on the horizon, made me appreciate it even more. A true Telltale classic with an incredible story.
It is my 3rd playthrough of this game. I played it on PS Vita , PS3 and Steam. The game is a listen and answer dialogs movie with some QTE and time from the time plot branches that will come together later anyway. There is one main villain that youll be dealing at the end, regardless of how you would play. His/her destiny will be in your hands and you will get 4 choices how to deal with him/her in the last chapter. All decisions , made through the game, will unlock different dialog paths and locations but they all come together in one logical spot at the end of each chapter. Sometimes at the corner of the screen appears "He/she will remeber that" ,that only means that the character will use your current answer or what you have done, later in the game in some other dialog. It does not mean that it will affect your path in the game or will prevent you to complete the game. I really liked "Tales of the Bordelands" style sketching graphics and character modelling. The shadows look very natural and they change when person moves his head. As for 2013 i find this execution of graphics really well done. The music and background noise make the dialogues pop for me. I feel always deeply involved in the game when some very appropriately chosen background noise or music theme accompanies visuals. For my oppinion the game somethimes lacks of smooth dialog transitions between chosen dialog paths. Imagine : you are playing like a jerk and you see agression and despair on the faces of characters, and then abruptly they all start to smile and talk with calm voices for no reason. I think those transitions should be worked out more smoothly to create more realistic experience. The moment you realise that most of your decisions only changing the order of places you wisit , and do not affect story finalle is awful and kills the joy of the game significantly. I think this game deserves a tree like plot with early branching and a 4 unique storylines. This game would benefit form AI driven dialogues , that would resolve 80% of the storytelling issues it has. I hope they will do AI characters version sometime in thefuture. This game totally deserve it. It is really hard to recommend or not this game cause it has very special way of storytelling that might put somebody off. Also LOR of the game is tightly bound to Fables comics series , so if you wanna to feel the full power of the story, you probably should read the comics first.
начал играть в the wolf among us в первую очередь потому, что люблю игры с правом выбора. сюжет понравился, персонажи тоже, нуарный стиль вообще отлично сюда подходит. правда, как и у многих игр telltale, иногда выбор выглядит важнее, чем он есть на самом деле. но играть от этого менее интересно не становится. в итоге игра понравилась. теперь жду вторую часть. надеюсь, дождусь.
9/10 18,09,2026 04:22
If you're a fan of interractive movie games or Telltale studio, this is a good short game for 2-3 evenings. If you're not, this probably isn't the best place to start. The game's biggest strengths are its story and overall narrative. They are quite simple (not like Detroit level at all), but engaging enough to keep you interested. Unfortunately, that's where most of the game's major strengths end. The characters often feel a bit underdeveloped, and so do their relationships. At times, their behavior comes across as childish or simply illogical, making it harder to understand them emotionally. The world lore is also pretty weak. Even though the game is based on the "Fables" comic, it doesn't take advantage of its uniqueness. Setting itself is interesting and unusual, but the game never explores it deeply enough. From a technical field of view, the game has definitely aged. I'm not talking about the graphics - they're unique here too and it's ok. The bigger issue is the presentation. Some choice-based scenes are stitched together rather awkwardly, with characters interrupting each other's dialogue or suddenly jumping into actions without proper transitions, as if a few frames were missing. Despite these moments, I would still recommend playing it, especially if you enjoy interactive storytelling. Just don't expect a masterpiece, and you'll probably have a good time.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14.9M | 5.3K | 48% | $69.99 | |
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| $15M | 27.2K | 93% | $14.99 | |
| $14.8M | 27.6K | 92% | $19.99 |