
Enter The White Door and discover Rusty Lake’s universe in a new game with a unique style! Explore Robert Hill’s dreams and help him to find his lost memories. Can you survive the strict daily routine and bring back color to Robert's life?
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Danish, Dutch, Japanese, Korean, Polish, Portuguese - Portugal, Russian +8 more
Engagement
Hours played at review time, across 59 reviews with recorded playtime.
Reviews
Themes across 59 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
it's all in your head
love this amazinng game
art
okay so i actually really loved this game. i recently purchased a rusty lake/cube escape game collection and have been playing them (i think out of order but oh well) and im a new fan!! these games are just... idk. these rusty lake games somehow keep finding new ways to make me feel unsettled while also making me feel way smarter than i actually am LOL some of the puzzles absolutely humbled me (at least personally), but figuring them out made the payoff even better. like even story wise, there were moments where i genuinely was like "oh sh!t??" xD and the way the game blends eerie storytelling with clever mechanics is so satisfying. i love the continuation of certain spooks... ALSO my steam def wont back me up on this but im a bit of a complettionist. i love getting all accomplishments, especially with a somewhat short game like this where it doesnt feel impossible, yk? anyway, one of my favorite touches with *this* game particularly was using real life to unlock "the basement" achievement (i wont spoil anything besides the name) it was such a fun and unexpected idea that made the experience feel like it extended beyond the game itself. like i kind of did it expecting silly stuff, but it was a whole real loophole and i had to honestly google some stuff to keep up (no not proud of that) its creepy, creative, and exactly the kind of weird ive come to expect from cube escape/rusty lake.
I do not recommend this game. While I generally tend to be a fan of point-and-click, puzzle, and plot-driven mystery games, "The White Door" ultimately disappointed. Much of the game consists of simplistic mirroring narration. Your character states that he drinks a sip of coffee and the player is expected to drag the character's arm up to bring the coffee to his lips, then drag it back down to the table. After a few prompts, this gameplay style begins to feel like a chore rather than a privilege. I'd rather have read a comic book. Eventually, I found myself unable to progress further. I wandered around the space to re-examine all the information we had been given repeatedly, unable to find any additional information. With growing frustration, I, for the first time in my gaming experience, broke my "no-walkthroughs" rule. I wanted to understand what I had missed in the game to make progression impossible. And what had I missed? Nothing. This game has an out-of-game ARG element it fails to establish that otherwise bars completion. If I had known I should be hunting down Instagram handles and skimming websites before I started this game, I may have enjoyed it more and felt fulfilled. Instead, I was frustrated to find that had I not looked up a walkthrough, I never would have known to look outside the game. I had fond memories of playing some of Rusty Lake's earlier games, so I was excited to try this game out. I ended up feeling like my time was wasted.
Как и любая игра от команды разработчиков Rusty Lake, она великолепна. Игры этих разработчиков представляют собою солянку множеств головоломок с сюрреалистичным и ну очень запутанным сюжетом. Эта игра - продолжение лора. Здесь мы играем за Боба (Роберта Хилла), который добровольно зарегистрировался в психбольницу из-за травмы, связанной с ее возлюбленной (Лорой Вандербум). Здесь так такового сюрреализма, как в некоторых частях серии, здесь нас встречает вполне объяснимые явления Постепенно с восстановлением мы видим просвет в сознании Боба, включая воспоминания и окрашивания окружения в цвета. Рисовка классная: 9/10 Реализация идеи и задумок: 8/10 Механика и управление: 10/10 Оптимизация: ну тут и так ясно, что оптимизировать нечего. Вайб: 7/10 Итоговая оценка: 8/10 Игра своих денег стоит, советую!
[b]Rusty lake in general: [/b] + good visual clues + some morbid themes + good mystery + interconnected story, recurring characters + multiple perspectives + time travel - some of the puzzles (or their solutions) don't make a lot of sense, even in hindsight [b]This game in particular: [/b] + unique gameplay, stands out from the others + gloomy atmosphere + great lore and secrets - not as much focus on puzzles
러스티 레이크 시리즈는 이번 타이틀을 통해 처음 접해 보았지만, 과연 이 게임이 어떤 재미를 추구하고자 했는지 끝내 이해하기 어려웠습니다. 창문을 열기 위해 마우스를 아래로 끌어내리고, 이불을 덮기 위해 위로 밀어 올리며, 밥을 먹기 위해 음식을 클릭하는 등 정신병원에서의 규칙적인 일상을 나름대로 담아내고 있지만, 플레이를 거듭해 보아도 일말의 흥미조차 느껴지지 않았습니다. 특유의 화면 분할이나 흑백의 아트 디자인을 통해 '예술적인 분위기'를 연출하려 애쓴 흔적은 엿보이나, 정작 유저가 직접 경험해야 할 '퍼즐과 게임성'의 본질은 공허하게 비어있는, 그저 작위적이고 실망스러운 작품입니다.
At first the sterile environment kept having me turn it off after a few minutes. After about 8 months of having the game i finallly decided to complete it. Some puzzles i looked up as you do but it had a good variety of puzzles. I completed in in 3 hours so it's short and sweet. Fair play to the devs for mixing it up
锈湖系列太好玩了
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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