
Carrier Deck is a fast paced time management game where you play as the Air Boss on board the CVN-76 in the midst of active war.
Modeled estimate, not a reported figure. How we estimate →
About
Anyone can hold the helm when the sea is calm...
But can you manage the deck of the Nimitz-class nuclear powered supercarrier, the USS Ronald Regan (CVN-76)?
Carrier Deck is a fast paced time management game where you will play as the Air Officer on board a CVN-76 in the midst of active war. You, alone, are responsible for all aspects of operations involving aircraft on the ship and you'll need to work fast to ensure everything happens in time for the highest chances of warfare success.
Load the right planes and helicopters up and ready them for the required military missions. Manage both launching and landing the planes, avoiding crashes that could spread throughout the deck wrecking multiple planes and damaging the ship.
In Carrier Deck, you'll manage a staggering array of aircrafts including the F18 Hornet and Super Hornet, Chinook and S3 Viking, through a campaign that covers the oceans all over the globe. Test your skills in a full spectrum of operations across the globe in extensive campaign mode, or just try the Skirmish mode for a quick challenge.
FEATURES
1. Full management of the flight deck incl, moving, fueling and arming of aircraft
2. Aircraft maintenance and management of the hangar deck
3. Selecting and launching of search missions to detect enemy air, surface and submarine threats
4. Tasking and launching of intercept missions
5. Special Forces deployment and Amphibious operations
6. Ground strikes and close air support missions
7. Receiving and dispatching cargo missions
8. Full range of aircraft and helicopters onboard from fighters to early warning and detection aircraft.
Genres
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 1.1Kreviews | 89% | — | $344K |
| $11.99 | 68ratings | 64% | — | not modelled | |
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fun little game but in later levels it depends largely on just memorizing the queue order of enemies that'll be coming at you to prep your aircraft ahead of time rather than making any tactical decisions
這個遊戲的版權方還真十分不要臉呢!!!
时间管理加航母题材就成了我是航母管制官,全五星难度有但尚可接受,不过存在讨厌的纯看脸问题: 1.需要支奴干的关卡支奴干数量在1-3之间浮动,如果随到1架根本周转不来建议重开。有一关支奴干的数量无论如何都不够就只能带伤出击赌成功率,这已经和玩家水平无关了。 2.所有折叠翼都有概率抓不住拦截索复飞,如果这时跑道上有任何障碍物(包括前一架正常降落正在推到停机位的飞机)会两机相撞,这是全过程都可能出现的问题(包括任务完成后收飞机环节),比敌人折磨多了,敌人还能背背板这玩意我上哪背去。 以及一些可能没什么用的建议: 1.E2预警机滞空时间长空档期也长,如果不想背不同波次的敌人种类那建议备架A6填空中侦察的缺。在一些关卡只有单架E2的情况下用A6对空/海、S3对海/潜。如果后期甲板混乱实在周转不开可以放弃反潜侦察,因为潜艇攻击时间长、SH60可以停在出发点补给。顺带吐槽背景里的提康纯绿幕是罢,直升机掉海里了是罢,怎么反潜都要航母来啊。 2.左后方的升降机不受复飞影响可以用来周转直升机,右后方需要推过跑道实在太危险建议用来倒腾受损飞机。 3.有鹞用鹞,虽然鹞子会占用直升机起降点稍不注意就会叠叠乐但终于不用担心那傻逼拦阻索以及满航母乱停实在太爽啦,可惜只有几关旁边还有意义不明的V22(换皮支奴干不说小人还会因为BUG卡住)。 4.对面攻击是按倒计时而不是图标位置来的,只要在0秒之前把飞机放出去就算赢(图标会卡在终点)。 额外的:有时候任务完成会莫名其妙跳到未解锁的关卡,因为打了也不算所以不建议打,我刚到打第二章就莫名其妙跳到最后一关,死磕一小时终于把三航母干挺结果又要我重打一遍,难受的要死。
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Languages: English**languages with full audio support
| $11.99 |
| 31ratings |
| 50% |
| — |
| not modelled |
| $11.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Addicting, but skill only takes you so far. RNG will kill your survival runs that's just how it is.
This game punches above its weight class
Needs alot of tuning for the survival mode. Designed as an endless wave style mode. It has too little time, too many enemies at once. and limited space. meanwhile the real life counter part can fit many more aircraft and can use the Entire Flight Deck to arm aircraft. Not letting you control what aircraft you have is another let down. The fighters should be able to use ALL available jets on Deck. Tired of only being able to use F-18C's, or F-18E's you should be able to mix them in an emergency. Still waiting on the second game, but you need to put a little more time into your game. Still one of a kind yes. I love this game, but Jeez release some updates!
extremadamente divertido
If you don't want to spend your time making hamburgers, this is a great alternative to time-management games.
The game is good for about 10 minutes. After that it is incredibly repetitive. The path finding is terrible, most games I end up losing because the people get stuck underneath the plane they are supposed to be fixing or arming.
Before playing, book doctor appointment for carpal tunnel at your wrist. It all starts peacefully, until you realize it is not and you catch yourself under stressful situation where you need to make decisions quickly, sometimes choose what to sacrifice. It is like figuring out puzzle. Campaign is more like a training, there you should learn how to arrange different kind of operations your Carrier can get into.. - anti aircraft operations where waves of aircrafts are coming at you - anti ship operations where waves of different kind ships at different kind of speed attack you - anti submarine operations .. - land operations - rescue operations if you screw up - and of course, cargo planes arriving to support your ship and combination of those operations of course. But Campaign just introduces that operations, it starts to be interesting at "Quickgame" option, which I recommend after Campaign, as there it is "random" so you don't know which combination of operations will be next and you need to figure out aircraft handling which fits for you to be able to adapt quickly. After Quickgame there is also Survival mode, where there is no "end", just your carrier at the bottom of the sea, and there your skills will be really tested. You will keep learning and screwing up, but at the end, journey is the goal :) I enjoyed the game, achieved all achievements, which is actually not that hard.
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Players by region
Where this game's players are, estimated from review languages.
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