
Saints & Sinners is a game unlike any other in The Walking Dead universe. Every challenge you face and decision you make is driven by YOU. Fight the undead, scavenge through the flooded ruins of New Orleans, and face gut-wrenching choices for you and the other survivors. Live The Walking Dead.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 27 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 7.6Kreviews | 86% | — | $5.3M |
| $19.99 | 3.9Kratings | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 855 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
oculus 3s не работает. верните деньги бляд
lots of fun would recommend to people who want the rush of fear and fury all in one moment
podes matar zombies como si fueran negros de la villa 10/10
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil*languages with full audio support
Hours played at review time, across 857 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
i got it working now
За свои 16 минут игры я понял,что это полная ♥♥♥♥♥. 10 минут я настраивал ♥♥♥♥♥♥ управление на oculus touch, ещё 6 минут я смотрел сраное слайд шоу в 15 фпс, так и не осилив обучение. Игра просто не оптимизированный кусок дерьма. Без костылей в это играть невозможно.
Ужасная игра час пытался ее запустить просто не зароботала не советую
walked into the school thinking free items came out 1 hp running with no ammo and low durability. 10/10
Needs Community controller binds to work on Quest. Can't seem to get sprint working now though. I'm constantly sprinting or moving like a snail. No in between. And if you run out of stamina from sprinting, you have to catch your breath and can't even fight. The melee mechanics are a little silly. Things are way heavier than they should be and it doesn't consider speed, only distance of the swing. So you're meant to swing a shiv like a ♥♥♥♥♥♥ haymaker and forget about axes, not worth the effort. Playing as a dude twice my size so I kind of figured he could swing an axe but I guess not. I don't feel like the tutorial was long enough either. I honestly thought I was still doing the tutorial when I was at the first location. Then I ran out of melee weapons bc I didn't realize I wasn't supposed to be clearing out the streets. So now I'm trying to figure out how I'm going to progress without the ability to craft more shivs and 12 bullets to my name. So on a new save, things are going much better. I think they utterly nailed the resource abundance and space constraints. Very good scarcity balance. You have to go in with a specific goal in mind or you'll end up leaving in 5 minutes with a backpack full of the same stuff you already have a sufficient supply for. I'm really bad about this. The cooking isn't as fun as it could be. See games like Medival dynasty for a good example. They also only let you cook at the base but it's more engaging. There's a pot right next to the station, so let me use it! That aside, adding in smoking was a good call. Literally the first thing I tried to do when I found a pack. But the cigarettes don't seem to go away when they're down to the butt and they just restore when you go back to base so you have to take them into locations with you for them to be deleted. Plus there's no actual smoke. I guess you didn't want to obscure vision, but kind of lame implementation if you ask me. All things considered, I would begrudgingly recommend this title. But only because after playing Retribution, I realize this is as good as it's going to get.
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Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $393.6K | 1.9K | 64% | $9.99 | |
| $3.3M | 9.3K | 79% | $14.99 | |
| $269.3K | 698 | 64% | $9.99 | |
| $162.9K | 344 | 70% | $19.99 | |
| $66.8K | 281 | 68% | $14.99 | |
| $28.1M | 31.6K | 66% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.3M | 5K | 74% | $29.99 | |
| $5.3M | 11.2K | 90% | $19.99 | |
| $5.3M | 6.7K | 84% | $19.14 | |
| $5.3M | 19.6K | 94% | $9.99 | |
| $5.3M | 24K | 86% | $9.99 | |
| $5.4M | 6.6K | 91% | $39.99 |