
EBOLA 3 - is created in the spirit of the great classics of survival horrors. In this game, you will control the main character with a first-person camera which makes you feel like you’re in a real horror movie.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian, French, Italian, German, Simplified Chinese, Korean, Polish, Portuguese - Portugal, Japanese, Spanish - Spain, Traditional Chinese +1 more
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
i relaly need a girlfriend
优秀的类生化危机作品,虽然没有生化危机那样的高度,但也是不错的代餐
The concept is good, the game is fun, entertains good, like old school resident evil with some really cool jumpscares. If it were only this i wourld recomend it to everyone but: Glitch, freeze, stuck, stuck, glitch , glitchstuck. This is the opposite of fun. 3 years after release. No answers from the developers, no patching up the stuck-glitches since release. so my advice: Don´t buy before they fixed this glitchorgy, when it were bugfree i wourld recomend it to everyone
Il est nul ! Je ne peux pas jouer avec la manette ! He's null! I can't play with the controller!
..schwachsinniger Müll. Wer zu diesem Spiel gut sagt, der hat doch noch nie ein gutes Spiel gespielt..
Хорошая попытка сделать REобразную игру. Если убрать дичь вроде полуголых каратисток и боевых медведей - было бы намного лучше.
I heard the first two games in the Ebola series were not particularly good, so I skipped them entirely and jumped straight to this one. I’m really quite surprised by this game, but it is not perfect. It wears its Resident Evil inspiration on its sleeve proudly. I don’t mind it personally, and I am always happy to play something similar. The RE series is of course known for its backtracking, limited inventory, limited ammo, limited saves, etc, and that is all very much present here. Graphically it’s decent for what it is, but just don’t expect an actual RE title’s fidelity and you’ll be fine. It is heavy tho, and it has my PC sounding like a jet engine. Whereas I do not mind the RE title’s quirks, the limited inventory is pretty annoying here. You will walk into a room and see 3 key items to pick up, and have no way to carry them. So you have to go drop off stuff to make room backtracking thru areas that have enemies that pop back up in less than a minute (getting a headpop has like a 5% chance lol) just to get back to the key items, just find out you do not need them yet, but could not tell what the heck they are until you can actually pick them up. Annoying. And the enemies getting back up within a minute is also very annoying. You have to either get a very rare headpop, or use fuel to burn them, which is very rare to find too. I dunno, just not “fun” when ammo is scarce, and kiting around them is either not possible, or works kind of wonky. But overall, I like the game and I recommend it if you are a fan of the OG RE titles. If those game’s mechanics annoyed you, these will REALLY annoy you.
дермище
1、申请退款了,纯粹一坨。 2、游戏内地光影简直就是一坨,光是游戏刚开始的这一小段流程,我的眼睛就开始痛了。而且互动看东西,根本看不见,就跟黑屏没区别; 3、非常糟糕劣质的机翻。
i beat all three story paths , the icon that before open door or pick up items is disappeared all time and will never appear again , the path "get out of the city " u will got AK ammo but there is no AK , if u stay in the hospital u will got AK , "get out of the city" there is locked cars + door require keys and guess what there is no keys , some character thier mouths or lips never moves they are "ventriloquist" the little girl and the cowboy man they are ventriloquist . and the dogs in the game looks like they have wheels in thier legs . they are toys when u try to move them by ur hand , and idk why the this game developers they will using same "lab" floor that appeared in Ebola 1+2 . some puzzles require youtube or u will stuck , in the end i enjoyed the game
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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