
EBOLA 3 - is created in the spirit of the great classics of survival horrors. In this game, you will control the main character with a first-person camera which makes you feel like you’re in a real horror movie.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 18 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
i relaly need a girlfriend
优秀的类生化危机作品,虽然没有生化危机那样的高度,但也是不错的代餐
The concept is good, the game is fun, entertains good, like old school resident evil with some really cool jumpscares. If it were only this i wourld recomend it to everyone but: Glitch, freeze, stuck, stuck, glitch , glitchstuck. This is the opposite of fun. 3 years after release. No answers from the developers, no patching up the stuck-glitches since release. so my advice: Don´t buy before they fixed this glitchorgy, when it were bugfree i wourld recomend it to everyone
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian, French, Italian, German, Simplified Chinese, Korean, Polish, Portuguese - Portugal, Japanese, Spanish - Spain, Traditional Chinese +1 more
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
..schwachsinniger Müll. Wer zu diesem Spiel gut sagt, der hat doch noch nie ein gutes Spiel gespielt..
Il est nul ! Je ne peux pas jouer avec la manette ! He's null! I can't play with the controller!
I heard the first two games in the Ebola series were not particularly good, so I skipped them entirely and jumped straight to this one. I’m really quite surprised by this game, but it is not perfect. It wears its Resident Evil inspiration on its sleeve proudly. I don’t mind it personally, and I am always happy to play something similar. The RE series is of course known for its backtracking, limited inventory, limited ammo, limited saves, etc, and that is all very much present here. Graphically it’s decent for what it is, but just don’t expect an actual RE title’s fidelity and you’ll be fine. It is heavy tho, and it has my PC sounding like a jet engine. Whereas I do not mind the RE title’s quirks, the limited inventory is pretty annoying here. You will walk into a room and see 3 key items to pick up, and have no way to carry them. So you have to go drop off stuff to make room backtracking thru areas that have enemies that pop back up in less than a minute (getting a headpop has like a 5% chance lol) just to get back to the key items, just find out you do not need them yet, but could not tell what the heck they are until you can actually pick them up. Annoying. And the enemies getting back up within a minute is also very annoying. You have to either get a very rare headpop, or use fuel to burn them, which is very rare to find too. I dunno, just not “fun” when ammo is scarce, and kiting around them is either not possible, or works kind of wonky. But overall, I like the game and I recommend it if you are a fan of the OG RE titles. If those game’s mechanics annoyed you, these will REALLY annoy you.
非常愚蠢的游戏,绝对在你的预期之下很多, 糟糕的操控手感,愚蠢的脑袋晃动,突然普脸的廉价恐怖,开门过楼梯没有一个环节心里舒服,然后你猜怎末着,第一个楼梯堆哪里就出bug黑屏了, 直接退款了
Хорошая попытка сделать REобразную игру. Если убрать дичь вроде полуголых каратисток и боевых медведей - было бы намного лучше.
дермище
Never played the other Ebola games, got this one on discount awhile ago. Thought I'd give it a go since Resident Evil and RE clones are some of my favorite games. I shouldn't have bothered with Ebola. I don't care if this is a one man developmental team, it's udder rubbish. I've never seen so many bugs and glitches within the first hour of playing in any game, EVER. From enemies stuck in doors and walls, to your character getting stuck on objects on the ground. You name it, this game has a glitch for it. In game graphics aren't bad, but cut-scenes look like they came right out of 2010, maybe even worse because lips don't sync with mouths and voice acting is atrocious. However, the most appalling part of Ebola 3 are the controls and the inventory management. Controls are absurdly clunky, laggy and unresponsive at times. It's like your character is moving in molasses. Not great. As far as inventory management, I've tanked a game's review before because of bad inventory management. Ebola 3 deserves no less, I can't stand how bad and slow navigating your inventory is when you finally find the inventory box. This is a dumbwaiter elevator that you can access from different levels of the game that allows you store unneeded items. There's no way to organize, you can't stack items that should be able to be stacked. You can only see a couple items at a time before you have to scroll. It's a lazy attempt at creativity and annoying as hell using that damn thing. I haven't even mentioned the worst part, the most aggravating part of all this was Ebola 3 went through early access back in 2022 and people mentioned a lot of these issues I've complained about back then. Guess what? The dev didn't do S**T and went a made another Ebola game. They made their money and instead of fixing a pre-existing game they made a new one to make more money. I'd be willing to bet, that's been the case with all of the Ebola games. Put out a subpar game, never fix it and then move on to another. Why do we consumers allow game devs to do this? Who knows, but we keep supporting them and giving them a free pass. Not anymore, at least from me. I won't be getting anymore games from this indie_games_studio until they prove to me they can release a polished game. My final verdict for Ebola 3 is Hell NAH, spend your money elsewhere!
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Players by region
Where this game's players are, estimated from review languages.
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