
This VR Journey takes you to the 'behind the scenes' of the Universe. Beyond a door lies a barren landscape inhabited by strange rocky heads. Here, the maintenance and heavy lifting required keeps existence stable and temporal. You are a tourist. Don't do anything foolish.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, French*, Spanish - Spain*, Simplified Chinese**languages with full audio support
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
this might be the worst "vr game " ive ever played
It was exactly the experience I wanted when I got vr It was more immersive than playing a walking sim on monitor The little bits of gameplay helped me get used to vr controllers Being slow paced allowed me to finish the game in one session and I didn't get dizzy neither
Im glad i got it but it wasnt amazing. Id give it a 6.5/10. A bit boring as it went on. Still glad I tried it.
A VR must-play
This is probably one of the oddest experiences I've had and I'm unsure as to whether or not I liked it. That being said, I'm giving it a thumbs up because we need more vr games that do things like this.
Simple but the scale of this land is breathtaking
If you're looking for a VR experience with large expanses, an experimental art aesthetic and a few horror/weird moments then The Utility Room is all of that. It features a semi-unique jump mechanic similar to STRIDE along with a short climbing section, smooth/teleport locomotion, snap/smooth turn options and graphics settings. The experience lasts about an hour depending on how quick you go through it. The game is not optimized but I can't remember if I had no issues towards the end when I set the graphics to Low with an i7-13700KF and 3060. I experienced this on a Quest 3 running at 2064x2272 per eye. I'd say check it out on sale which it currently is as of writing this.
I've never felt existential horror like this in anything but David Lynch's Inland Empire. This what VR was made for, a prefect example of video games as art. [spoiler]My only complaint was that the Bin Man at the end looked a bit too goofy which took me out of the immersion[/spoiler] but overall incredibly well done
One of the best VR games!
A very nice creepy megalophobia walking simulator. Is Lionel Marsden OK?
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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