
The Talos Principle is a first-person puzzle game in the tradition of philosophical science fiction. Made by Croteam and written by Tom Jubert (FTL, The Swapper) and Jonas Kyratzes (The Sea Will Claim Everything).
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 33.1Kreviews | 95% | — | $22M |
| $5.99−80% | 4Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 878 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
An interesting puzzle game. Sometimes there are multiple (and unexpected) ways to solve puzzles, which encourages you to think outside the box. Just the right length where the game isn't so short you feel cheated but not so long that puzzles become repetitive. Puzzle difficulty is a solid mix. A lot of reviews talk about deep philosophical issues and such, which is not something I found in the game. It seemed to be going that route, and there are some interesting topics touched on, but that part of the game never really developed into much, either in terms of addressing the actual question of personhood or in terms of a choices-matter dynamic. It's just kind of a sidebar to the puzzles.
Puzzles do get quite easy when you get used to them, but great design and great story regardless of if you enjoy the endless philosophy debates.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Russian*, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Simplified Chinese*, Traditional Chinese* +1 more
| $29.99 |
| 594ratings |
| 90% |
| — |
| not modelled |
| $29.99 | — | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 884 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[i]The Talos Principle[/i] is one of the finest first-person puzzle games in the world. At the game's core is an open-world collection of over a hundred puzzles, each introducing new mechanics or requiring reuse of those same mechanics in new, creative ways. As a result, each puzzle builds upon prior knowledge and experience of the last and each feel rewarding to complete. There are no boring puzzles here. If those puzzles were not enough, the game presents secrets scattered throughout the world, some within the puzzle areas, some outside. To get to these secrets, which in-turn lead to more secrets, many of the tools and mechanics used in solved puzzles need to be reused in more creative ways, even if they need to be taken out of their initial puzzle areas altogether. Just when you thought you were done, you have only just begun. As for the story, this game is not just a puzzle game. It is also a game about existentialism. This deep philosophy becomes evident from completing puzzles over time and interacting with the various terminals and audio logs throughout the world, all of which indicate that greater forces are at play and the game world filled with mind-expanding puzzles may or may not be real. The philosophy even goes as far as to question the mission of solving these puzzles in the first place. At the end of the day, the premise is simple: solve some puzzles, solve some more puzzles, and ask yourself some serious questions. Who are you? What is your purpose? What does it mean to be human? And when all the puzzles are complete, what will you do next?
Recommend if you like puzzle games along the lines of Portal.
Excellent jeu, aucun bug, un game design et un level design des plus impressionnants. Pareil pour le storytelling, qui nous pose quelques bonnes colles. À jouer au moins une fois dans sa vie.
Otimo jogo
Des énigmes environnementales brillantes doublées d'une réflexion philosophique profonde. Une pépite stimulante pour les méninges.
Stars are annoying
club penguin öldüğünde bu oyunu oynuyordum
Wooow the Soundtrack is amazing! The game is philosophical. Listening the soundtrack it is very relaxing too!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $63.8K | 227 | 76% | $9.99 | |
| $6.1K | 24 | 79% | $9.99 | |
| $1.3K | 90 | 62% | $0.99 | |
| $42.3M | 89.6K | 95% | $24.99 | |
| $3.6M | 8K | 88% | $24.99 | |
| $2M | 5.1K | 93% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $22M | 57.7K | 92% | $19.99 | |
| $22.1M | 26.5K | 87% | $24.99 | |
| $22.2M | 14K | 88% | $49.99 | |
| $22.2M | 34.4K | 78% | $19.99 | |
| $21.8M | 37.5K | 87% | $39.99 | |
| $21.8M | 51.5K | 78% | $19.99 |