
The Talos Principle is a first-person puzzle game in the tradition of philosophical science fiction. Made by Croteam and written by Tom Jubert (FTL, The Swapper) and Jonas Kyratzes (The Sea Will Claim Everything).
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 33.1Kreviews | 95% | — | $22M |
| $5.99−80% | 4Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 878 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Running with Boxes There's an intriguing story told through computer terminals, but to get to the end of that story you have to work your way through an average puzzler. The puzzles start out simple, progress to challenging, and then rapidly escalate to very difficult. Some of the very difficult puzzles are real tests, but too many are drudges where you know the solution a long time before you can actually execute it. You have to open doors, carry boxes, record yourself doing a task while waiting around doing nothing. Some are just mean, with demanding requirements for perfect angles or hiding vital elements as pixels seen briefly through a window. I would have loved to see out the story, but the game got in the way.
ta muy bien
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Russian*, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Simplified Chinese*, Traditional Chinese* +1 more
| $29.99 |
| 593ratings |
| 90% |
| — |
| not modelled |
| $29.99 | — | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 884 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Relaxing game
クリア日: 2017/07/10 👍️
porca trota
a very solid puzzler with a good story. However, there are nitpicks and its not perfect by any means: 1) No kitty is present in the game, false advertising from the cover 2) Robot faces are too humanlike and uncanny, would've been better with no eyes/ears imo. Very "my first robotsona" ahhh design 3) Final area to get the secret ending is timed which i dont really like Other than that yeah its a good game, solid 7.8/10 from me
nie
игра шедевр! голос Элохима на русском лучше чем на английском.
It's basically a logic game, with hundreds of puzzles, in ever increasing difficulty. The philosophy part is optional.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $22.1M | 26.5K | 87% | $24.99 | |
| $22.2M | 14K | 88% | $49.99 | |
| $22.2M | 34.4K | 78% | $19.99 | |
| $21.8M | 37.5K | 87% | $39.99 | |
| $21.8M | 51.5K | 78% | $19.99 | |
| $21.8M | 26.9K | 83% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $63.8K | 227 | 76% | $9.99 | |
| $6.1K | 24 | 79% | $9.99 | |
| $1.3K | 90 | 62% | $0.99 | |
| $42.2M | 108.2K | 96% | $24.99 | |
| $3.6M | 8K | 88% | $24.99 | |
| $3M | 7.6K | 94% | $14.99 |