
The Talos Principle is a first-person puzzle game in the tradition of philosophical science fiction. Made by Croteam and written by Tom Jubert (FTL, The Swapper) and Jonas Kyratzes (The Sea Will Claim Everything).
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 33.1Kreviews | 95% | — | $22M |
| $5.99−80% | 4Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 878 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
good puzzles
O jogo é bom ? Sim ! Vale a pena comprar ? Sim ! Você vai sentir dor de cabeça a partir do mundo C ? PUTA MERDA COM CERTEZA Tem um momento mais próximo do final do jogo em que caso você queira completar todas as fases disponíveis os desafios literalmente vão depender de ajuste de píxel pra dar certo, com todo respeito, vai catar coquinho cara !!! Que ódio desse jogo, já perdi total paciência pra ler os diálogos por causa dessas pragas de desafios que desafiam a lógica e paciência de qualquer um.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Russian*, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Simplified Chinese*, Traditional Chinese* +1 more
| $29.99 |
| 593ratings |
| 90% |
| — |
| not modelled |
| $29.99 | — | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 884 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
almost a no from me, but the story and the world kept me going, sometimes the puzzles were really tedious and repetitive... but i gotta say that the game poster with the kitten is one of the ♥♥♥♥♥♥♥ hardest posters ever made
Еще много простора для познания.
比较具有代表性的物理解谜 核心是通过光线借由中继器传播来开门,主要的额外机制有抬高高度的箱子,只允许特定光线穿过的屏障,会攻击玩家但是可以利用的敌人等等。虽然看起来很老土,不过这是14年的游戏,所以应该说他比较具有开创性() 不过我个人是玩不太下去了,一方面是轻度的晕3D导致越玩越恶心,另一方面是关卡重复性比较高,一般只有刚进某些世界的前几道机制引入题比较有意思,其他的都很有重复感 不过总的来说史低还是值的,本身体量确实大
Incredible game, the best puzzle game you can play with some mild annoyances. I can't wait to play TTP2 :)
güzel
🤖
Not 100% solvable without QR code scanner!
fun puzzle game like portal
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $63.8K | 227 | 76% | $9.99 | |
| $6.1K | 24 | 79% | $9.99 | |
| $1.3K | 90 | 62% | $0.99 | |
| $42.2M | 108.2K | 96% | $24.99 | |
| $3.6M | 8K | 88% | $24.99 | |
| $3M | 7.6K | 94% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $22M | 39.9K | 88% | $19.99 | |
| $22.1M | 26.5K | 87% | $24.99 | |
| $22.2M | 14K | 88% | $49.99 | |
| $22.2M | 34.4K | 78% | $19.99 | |
| $21.8M | 37.5K | 87% | $39.99 | |
| $21.8M | 26.9K | 83% | $29.99 |