
The Talos Principle is a first-person puzzle game in the tradition of philosophical science fiction. Made by Croteam and written by Tom Jubert (FTL, The Swapper) and Jonas Kyratzes (The Sea Will Claim Everything).
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 33.1Kreviews | 95% | — | $22M |
| $5.99−80% | 4Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 878 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
if i could choose one thing to have completely erased from my memory, i would write down a note to myself to play this game again and then have everything about the talos principle series erased
Puzzles are too easy. They didn't let you to think to solve it first
I do recommend this game, but only if you ignore everything in it except for the puzzles. This game has so many superfluous elements that I personally found only dragged the playtime and didn't add anything of substance. If you are someone who feels bad about missing secrets or collectables in games, I would be very weary before starting this. First of all, the game is made up of 3 worlds. Each world has 8 or so levels, and each level has 3-5 puzzles. Each level has 1-2 hidden stars. Do NOT feel obligated to collect these stars. Around half of them are complete ♥♥♥♥♥♥♥♥, where the "solution" is just running around the entire level looking for a hidden box, or some random geometry you can jump on, or literally looking for an invisible lazer redirector across the entire skybox. Trust me, they are not worth the hours you will spend looking for them. If you can't find the position of a star just from beating the puzzles, either leave the level and forget about it, or look up the solution online. Next, I want you to be warned that many, many of the puzzles in this game feature red herrings. And I don't mean red herrings in the sense that the puzzle design leads you to an obvious looking incorrect solution, I mean that the game will literally place objects into the puzzle that have are impossible to use in the actual solution. For example, around 10 or so of the puzzles have a lazer receiver next to the exit door, even though it is impossible to ever activate it. They are only there to trick you into thinking that is solution. I sometimes got stuck for upwards of 20 minutes because of this. Keep this in mind. There are also these tetris puzzles, where you need to fit an assortment of tetris pieces perfectly into a grid. If you don't enjoy these, just skip them! Seriously! They're not worth it, just look up the solution! Finally, don't feel obligated to read the story. It really isn't that good, it's quite dull infact. I spent hours reading all of the entries, and quite honestly, I got nothing out of it. I only was reading them because I thought there would be some grand revelation at the end, or it would all connect together to form this cohesive message. It didn't. It's just a collection of disjointed, random stories and anecdotes that only serve to form a "vibe" of philosophical thought and some greater wisdom, without ever saying anything meaningful. If that's what you want and you'll enjoy that, go ahead! If not, just skip it! So overall, I really liked the puzzles. Everything else about the game sucked. Do with that what you will, but overall I found the experience unenjoyable.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Russian*, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Simplified Chinese*, Traditional Chinese* +1 more
| $29.99 |
| 593ratings |
| 90% |
| — |
| not modelled |
| $29.99 | — | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 884 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's real good, the number of puzzle games I've replayed is in single digits, this is one of them.
El juego es muy bueno, el unico pero que tengo es que algunos de los logros te obliga a empezar de cero (ya que el juego solo salva 10 slots no hay manera de volver al punto donde ocurre el evento)
great one
Polecam
One of the best puzzle games of all time. Not bad as a basic crash-course in philosophical thinking either
сложна тупые не пройдут умные пакупайте ну как я умный тако й же ахаха
Bardzo przyjemna gra. Dużo zagadek logicznych i głęboka filozoficzna fabuła.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $63.8K | 227 | 76% | $9.99 | |
| $6.1K | 24 | 79% | $9.99 | |
| $1.3K | 90 | 62% | $0.99 | |
| $42.2M | 108.2K | 96% | $24.99 | |
| $3.6M | 8K | 88% | $24.99 | |
| $3M | 7.6K | 94% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $22M | 39.9K | 88% | $19.99 | |
| $22M | 39.8K | 90% | $19.99 | |
| $22.1M | 26.5K | 87% | $24.99 | |
| $22.2M | 14K | 88% | $49.99 | |
| $22.2M | 34.4K | 78% | $19.99 | |
| $21.8M | 37.5K | 87% | $39.99 |