
The Talos Principle is a first-person puzzle game in the tradition of philosophical science fiction. Made by Croteam and written by Tom Jubert (FTL, The Swapper) and Jonas Kyratzes (The Sea Will Claim Everything).
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 33.1Kreviews | 95% | — | $22M |
| $5.99−80% | 4Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 875 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
机翻。。。。。导致剧情描述莫名其妙,看不懂,有中文配音,抽象的是配音读的也是机翻版!
best puzzle game ever created (I have most of my in-game hours outside of steam)
самая лучшая головоломка!!!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Russian*, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Simplified Chinese*, Traditional Chinese* +1 more
| $29.99 |
| 593ratings |
| 90% |
| — |
| not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 881 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Puzzles are simple and theme is poor
A good 20 hours of puzzles that really had me wracking my brain. I wish I could forget them and do it all over again.
great puzzles, fantastic music, very interesting story. I think my main issues i had were with the amount of stars where the solution was to just find a specific spot from where you could jump, especially in the road to gehenna dlc; as well as the way the story was presented, by digging through so many files in the terminals. I get the appeal of corrupted data, but i would hope to gain a little bit more of a reward for decoding hexadecimal to text than simply yet another bible passage put in a random other text. So much of the documents are really just flavor text that not only doesn't pertain to its story, but is also only tangentially related to the philosophy within. The terminal files should've been marked or split into two sets, pertaining to IAN or philosophy. The road to gehenna terminals i liked much more, being a much more cohesive experience. Overall, 8/10
+
정말 잘 만든 명작 퍼즐 게임이지만, 한국어 번역이 너무 아쉬운 게임. 24년에 완벽한 번역으로 리마스터된 재각성 버전으로 플레이하는 것을 강력 추천.
Классная игра с загадками и интересными рассуждениями на тему экзистенциализма.
Fun game that allows you to bounce around different puzzles and kind of go at your own pace. There's A LOT of content here. Some puzzles are pretty difficult, which is good! You get to listen to chill, contemplative music while solving them. You play as a derpy lil robot. I don't really care about the narrator. Let me solve puzzles in peace while gazing off at a snowy mountain range off in the distance...thank you very much.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $63.5K | 227 | 76% | $9.99 | |
| $6.1K | 24 | 79% | $9.99 | |
| $1.3K | 90 | 62% | $0.99 | |
| $42.2M | 108.2K | 96% | $24.99 | |
| $3.6M | 8K | 88% | $24.99 | |
| $3M | 7.6K | 94% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $22M | 39.9K | 88% | $19.99 | |
| $22M | 39.8K | 90% | $19.99 | |
| $22.1M | 26.5K | 87% | $24.99 | |
| $22.3M | 34.4K | 78% | $19.99 | |
| $21.8M | 37.4K | 87% | $39.99 | |
| $21.8M | 26.9K | 83% | $29.99 |