
Play as Conrad, the town's executioner. Investigate a mysterious death, gather clues, question suspects and solve puzzles in this classic point-and-click mystery where witchcraft and superstition conceal a far darker truth.
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About
Renowned artist Theobald Breitsam is found dead in his workshop, surrounded by occult symbols and hundreds of black feathers. His body is covered in wounds - but they were made by no blade. They were inflicted by something that should not be possible.
The city council already has a suspect accused of witchcraft and is pressing for a swift verdict before panic spreads.
Conrad is the town's executioner. His duty is to carry out sentences - not to question them.
But something is terribly wrong.
Is it witchcraft? Superstition? Or is there a truth behind these events that defies every rational explanation?
The deeper Conrad digs, the less human this case becomes.
As the town's executioner, Conrad belongs to the so-called "dishonourables" - people forced to live on the fringes of society. Feared. Shunned. Yet indispensable.
Precisely because of this, doors open to him that remain closed to everyone else. He speaks with beggars and patricians, prisoners and priests. He moves between taverns, prison cells and council chambers, following a trail of contradictions and carefully concealed secrets.
Executioner Conrad knows the darkest sides of human nature. But this time, he is facing something darker still.
Someone - or something - is watching him.
Play as an Executioner
Step into the role of a man who is feared as much as he is despised. As the town's executioner, you move freely between every layer of society, gaining insights denied to everyone else.
Where judges remain silent, priests evade the truth and citizens guard their secrets, Conrad can ask the questions no one else dares to ask.
Solve an Impossible Murder
Follow the clues, question witnesses and uncover secrets buried deep beneath the surface of a Renaissance town. Black feathers. Occult symbols. And a truth no one dares to speak aloud.
Not every witness tells the truth. Not every clue leads to the answer. And some secrets may have been better left buried.
A Renaissance Town in 16th-Century Franconia
Explore more than 50 handcrafted locations, from the executioner's tower and winding alleyways to the council chambers of the powerful.
Meet merchants, clergy, craftsmen and nobles whose fates are intertwined in unexpected ways. Behind every door lies another story - and sometimes another piece of the puzzle.
Classic Point & Click, Reimagined for Today
Focus on puzzles, exploration and dialogue in a smooth, story-driven adventure without unnecessary busywork.
Intuitive controls, logical puzzles and a strong emphasis on atmosphere and storytelling ensure that the mystery always takes centre stage.
Atmospheric Retro Pixel Art
More than 30 lovingly animated characters bring the town and its inhabitants to life.
A haunting original soundtrack and meticulously crafted locations capture the dark atmosphere of an age shaped by superstition, fear and the struggle for power.
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Reviews
Themes across 97 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ein schönes kleines Point-and-Click-Adventure für einen entspannten Abend. In *The Silver Crow* spielt man Conrad, den Henker einer fränkischen Stadt im Jahr 1582, der einen mysteriösen Mordfall aufklären soll. Besonders gut gefällt mir, dass seine ungewöhnliche gesellschaftliche Stellung dabei nicht nur als interessantes Setting dient, sondern sich auch in der Geschichte und den Begegnungen mit anderen Figuren wiederfindet. Das Spiel ist kurz und ziemlich geradlinig. Man hat selten mehrere Rätsel gleichzeitig vor sich und wenn man aufmerksam durch die Welt geht, kommt man meist schnell auf die richtige Lösung. Wer eine große Herausforderung und schwierige Adventure-Rätsel sucht, wird hier vermutlich nicht glücklich. Für mich macht gerade das *The Silver Crow* aber zu einem sehr angenehmen und entspannten Spiel. Ein wenig stört mich die Optik: Die unterschiedlichen Stile von Figuren und Hintergründen wirken für mich nicht immer wie aus einem Guss. Für die Hintergründe wurde zudem generative KI als Ausgangspunkt verwendet und anschließend manuell weitergearbeitet – eine vollständig handgearbeitete Lösung hätte mir persönlich besser gefallen. Trotzdem: ein sympathisches, günstiges kleines Adventure mit einer schönen Grundidee und einer gut erzählten Geschichte. Für Point-and-Click-Fans, die einfach mal einen entspannten Abend mit einem Mordfall verbringen wollen, definitiv einen Blick wert.
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Languages: English, German, French, Italian, Spanish - Spain, Spanish - Latin America, Russian
Hours played at review time, across 97 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Ein schönes, kleines Spiel für Zwischendurch, sehr liebevoll gestaltet.
Danke, ein zwar kurzes, aber sehr kooles Adventure!
Ein sehr schönes Adventure Spiel, hat mir spaß gemacht xD thx an die Entwickler
If you liked the book series of The Hangman's Daughter, you'll enjoy this, as its got quite a bit in common with it. Hangman, detective, healer. An enjoyable mystery, not too difficult or much in the realms of moon logic. For the price its a decent length. Although I'd have been happy to pay more for a longer game (in case there's a sequel). The only thing I would have liked is a hotspot detector because there's a bit of pixel hunting but not much. Also the screen scrolls and you'll miss stuff if you don't wander the screen some.
I bought this game after the developer plugged it on a Facebook group about Point and Click Adventure games. The price was low enough, the premise and graphics looked interesting, so I gave it a go, if not anything else, to support a solo developer. Well, I have to say that I'm extremely impressed. This game has nothing, and I mean it, NOTHING lacking compared to bigger titles of the genre. The graphics are extremely well crafted, there were no glitches or bugs during playthrough, the music was good, the riddles/puzzles were reasonable, if a bit easy, the plot was engaging and the dialogue was top notch. I can't stress enough how well made this game is. Bravo to developer! If I have to criticize something, is the length. The story could have been stretched quite a bit, with more twists and extra puzzles, to cover at least twice the current length. The plot develops and resolves very fast after a certain point. In any case, I assume that was the time and money available, and for the two hours it took me to complete it, it was thoroughly enjoyable!
Sehr tolles Spiel zu einem wirklich fairen Preis, netten Denkaufgaben, schönem Soundtrack und einigen interessanten Plot Twists. Die Umgebung ist wunderschön und Detailreich gestaltet und lädt zum erkunden ein, zu Beginn des Spiels habe ich auch einfach einige Zeit lang die Szenerie bewundert. Ich hätte mir persönlich jedoch extrem gewünscht, dass es einfach etwas länger gewesen wäre. In der Story, der Stadt und den Charakteren hätte ich mich stundenlang verlieren können. Vor allem die Figuren sind super spannend geschrieben, aber man lernt sie leider nur sehr, sehr oberflächlich kennen. Das Ende kam überraschend schnell und lässt den Wunsch nach mehr offen. Ich freue mich aber schon auf alles was noch von diesem Studio kommt (und hoffe natürlich auf ein wiedersehen mit Conrad und dem Rest des bunten Haufens ;))!
Loved it! Game has one of the most beautiful pixel arts I've seen and loved the story and the variety of dialogue, especially Conrad's dialogue especially when I tried to use questionable items on questionable things. Played it through in about 2,5 hours and really liked every minute of it. Got nothing bad to say about it. Well worth it's price if not even more. Regardless of it being a little short game. Beautiful!
Ein sehr nettes kleines Spiel, das Spass gemacht hat.
a very well made point'n click adventure game that doesn't try to reinvent america. it was everything a game of this genre should be and it didn't overstay its welcome. definitely recommended.
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