
A desperate man needs to find the right antique to impress a rich relative, but his choice will have dreadful consequences. The Shopkeeper is a point-and-click narrative game set in a space between the Twilight Zone, classic Lucasarts adventures, and Antiques Roadshow.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Slow, tedious and boring.
A looping adventure game about business and personalities. I do not think that the Very Negative rating is justified, even if the game is flawed. I had some fun getting to know the characters, but the length of loop is much too short. I would have enjoyed a more fleshed out loop and an easier path to the different endings. If you have this game in your library, you should definitely try it out.
Even for fans of point n’ click adventure games, this game just does not satisfy a quick fix. “Puzzles” are just figuring out what to click next from ever so subtle hints. Story is nowhere “rich” as it is advertised. Nothing feels fresh or interesting.
Horrible game. Nothing much happens and it's slow and boring beyond understanding. Voice acting is worse than awful.
뭘 하라는거야.... 화면에 마우스를 이리저리 가져가면 초록 눈동자가 나타납니다. 클릭하면 뭔가 반응?을 하는 것 같기도 하고.... 한번 클릭한 건 붉은 눈동자가 됩니다. 아마 이미 확인한 것? 어느 상점가서 상점 주인으로 보이는 사람이랑 대화하고, 상사로 보이는 사람만나서 선택지에 따라 대화하고, 꽃가게거리 돌아다니고... 이걸 15분 동안 반복했지만 도저히 뭘 하는건지 모르겠군요. 그냥 위의 장면, 아니 위쪽에 스샷들 저거 반복입니다. 그러면서 도전과제들은 간단하게 해결됩니다. 뭐지..... 모험? 없습니다. 퍼즐? 없습니다. 그냥 여기저기 클릭하고 대화문 선택 끝. 엔딩이 있는건가.....? 아쉬운 점 -목표를 모르겠다/ 무한 반복 -텍스트 알아보기가 힘듬
Najlepszy dowód na to, że ładna grafika nie zawsze idzie w parze z ciekawym pomysłem na grę. Dziwna, powtarzalna forma... dobra może na kilka minut zabawy. Najbardziej szkoda zmarnowanego potencjału - przy podobnym nakładzie pracy można było stworzyć coś o wiele lepszego. Warto się zastanowić kilka razy, zanim zacznie się realizować projekt, który z góry jest skazany na negatywny odbiór...
It's maybe not an awesome or great game but i enjoyed it and it was easy to 100%.
i lost the shop
⠀
It's a short point and click game which suffers from disjointed storytelling. When the game starts out you have no idea what you're supposed to do or even what the basic premise is. After five minutes of clicking and exposition I finally figured out that there's a guy about to visit his mother-in-law and he's asking a shopkeeper for advice about a present and how to approach the (unfriendly) mother-in-law. Depending on what things you click on you get a different story. There are also different dialogue options and a few different endings, but which ending you get is essentially random. Completing the game takes less than five minutes and then you can try another pattern of choices. But the whole story is pretty mundane. Even the "best" ending is rather underwhelming. Yes, the game is inexpensive but there's not much to it either.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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