
"The Scroll of Taiwu" is an indie game themed around Chinese mythology and wuxia. Players assume the role of the mysterious "heir of the Taiwu clan" in an alternate ancient China, working through generations of heirs to defeat a powerful hereditary enemy and shape the fate of the human world.
Modeled estimate, not a reported figure. How we estimate →
Media

About
In the world of "The Scroll of Taiwu", you will not only play the mysterious "heir of the Taiwu clan," but also immerse yourself in the complex martial world with varying life stances — whether good, evil, or neutral.
You can visit martial sects around the world to learn a wide variety of martial arts and secret techniques; you can forge brotherhoods or become embroiled in blood feuds. You can build your own village, manage various industries, and even marry your true love, raising children and fulfilling a destined romance. All this leads up to the final confrontation with the Taiwu clan's greatest enemy, where you will decide the fate of the world!
Every Taiwu World you create will be truly unique —
With completely randomly generated maps, NPCs, and enemies, each playthrough will be a brand-new adventure.
You can learn thousands of martial arts techniques from the fifteen distinct martial sects,
and hundreds of traditional Chinese crafts and skills from nearly any NPC you encounter.

In addition to its RPG gameplay, "The Scroll of Taiwu" also blends in many other game types, such as Roguelike elements filled with random conflicts,

and carefully planned simulation and management mechanics: construction, gathering, expansion, management, crafting, and maintenance.

It also brings back childhood nostalgia with its cricket fighting gameplay — capture the most combative "General" cricket, then engage it in an "insect diplomacy" duel with the Shaolin Abbot.

Thousands of NPCs, each with their own relationships and life experiences, will age, fall ill, and eventually die.

You can form various kinds of relationships with them, even deciding their fate.
You will marry and have children with your partner.
You will cultivate and pass down your lifelong martial arts skills to the next heir.
In the vast sea of people, you may even search for your lover from a past life.
Through gathering, crafting, repairing, and refining,
you can use your own hands to forge any weapon or armor, and brew a variety of medicinal pills.
Pick up a poisoned weapon, wear poisoned garments, and consume antidotes laced with poison.
A unique combat system that restores the design of "countering moves," "using everything as a weapon," and "the longer the blade, the stronger the strike, the shorter the blade, the more dangerous the gap."
Every slash, sword strike, and palm will land on different parts of your enemy's body, creating a true-to-life combat experience.
Combine your martial arts techniques, channel your inner Qi strength, and refine your skills and strategy.

And there's much more, waiting for your discovery.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Traditional Chinese, Korean
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 749 reviews with recorded playtime.
Reviews
Themes across 746 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
其实挺多设定 很不合理,比如物价这一块,还有锁精纯但是交换却可以想弄到啥弄啥,药厨无敌等等,一旦适应了这个游戏的节奏其实都不是问题(打不过就降难度怎么简单的事可是某些人又菜又要装啊),不过某群巨婴实在太过呕心.
买了好多年了,一直没怎么认真玩过,这一个月每天下班打一打,通关了七元万道结局,做得很认真,请继续加油
好玩
好
还行,挺好玩的
好好好,神一品,量大管饱,新内容非常多非常好玩
作为ea时期就买了游戏的我来说,这游戏是真的不错,而对于茄子,我得说人得有些执念才能做独立游戏.
早期被吸引,后面发现endgame content属实无聊,就脱坑了,但一直关注着。这些年的更新也不少,但越改越离谱,只能说不知所谓的开发者真的遍地走,完全没有roadmap似的一通瞎改,白瞎了这么一个好创意。
不好
不值这个价,不建议入手
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| People Playground | $62.2M | 315.5K | 98% | $9.99 |
| Cuphead | $61.7M | 217.4K | 96% | $19.99 |
| Assassin’s Creed Shadows | $61.5M | 38.6K | 76% | $69.99 |
| Prison Architect | $63.1M | 73.6K | 89% | $29.99 |
| Diablo® IV | $61.5M | 74.3K | 65% | $49.99 |
| Europa Universalis V | $61.5M | 29.9K | 67% | $59.99 |