
The disappearance of an ambitious engineer and his high-society wife provokes a hunt for a precious artefact. The trail leads you to the attic of their home, and the discovery of an old, peculiar dollhouse. What secrets lie within these walls?
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.86/day in the week to Jul 26 → 6.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $8.99 | 18.4Kreviews | 98% | — | $2.7M |
| $11.69−10% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 300 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I wish I could forget this game... just so I could solve it all over again. The Room 4: Old Sins is easily my favorite game in the series. The idea alone is brilliant. Instead of exploring huge locations, you spend the game uncovering the secrets of a mysterious dollhouse, with every room hiding another clever puzzle. The atmosphere is fantastic, the graphics are beautiful, and every new discovery made me want to keep going. Unlike some of the previous games, the puzzles felt fair and satisfying. I rarely found myself frustrated because the solutions made sense once all the pieces came together. The different rooms and flashbacks slowly reveal the story, making exploration just as rewarding as solving the puzzles themselves. Honestly, I loved every minute of it. If you're a fan of puzzle games, The Room 4: Old Sins is an absolute must-play. ^^
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 25: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Turkish
Hours played at review time, across 303 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
In light of how much I enjoyed the third installment, I was at first dismayed to know that The Room 4 would not be continuing the adventure of the protagonist [spoiler]especially in the context of the possible endings[/spoiler]. But this is foremost a puzzle game, and even in that regard it has proven disappointing. I often found myself constantly reminded of the second game. Puzzles are consolidated entirely to small contained rooms with little to no interaction between them all of which are within a centralized dollhouse. The macro-environmental exploration that made for an unpredictable but satisfying interconnection of disparate riddles that defined the peak of the franchise are gone, given up for a highly compartmentalized gameplay loop within the consolidated scope of a dollhouse. At most, what is needed in one room is found in another but even this is done sparingly. The puzzles themselves have devolved entirely into tactile manipulation rather than complex, multi-layered logical deduction. It is, like the Room 2, no more than a gameplay loop of flipping switches and sliding panels. Apparatuses are set neatly next to one another making no demands of intuition, and deductive hurdles amount to no more than a missing piece of pipe. For players seeking the demanding, macro-level spatial puzzles of the third entry, or the density and concentrated effort of the first, this shift inevitably registers as an underwhelming contraction of the series' potential.
A delightful game with many surprises, the team stepped up their polish from the third instalment
The Room 4: Old Sins est un jeu de puzzles relativement simple, qui s'apparente aux jeux point & click classiques, mais en 3D, avec certains éléments de casse-tête apportés par la manipulation d'objets en 3D. Comme tous les jeux de ce style, il est assez linéaire, et souvent les puzzles se résument à expérimenter plusieurs combinaisons d'emplacements et d'objets, mais il est très bien fait. La 3D apporte une dimension supplémentaire bienvenue, les emplacements idoines des objets ne sont pas exagérément cryptiques, certains objets sont eux-mêmes des puzzles (il faut les manipuler comme de petites "puzzle box"), et le jeu est extrêmement généreux avec les indices: au bout de quelques minutes seulement, s'il n'y a pas de progrès, des indications de plus en plus précises sont graduellement révélées (la dernière est toujours littéralement la solution). La conséquence est un jeu qui est très fluide, et dont on sait en embarquant qu'on ne sera pas coincé sur des énigmes absconses. L'histoire n'est pas à négliger non plus, sans vendre de punchs, elle se situe dans un contexte victorien que l'esthétique rend très bien, sans être non plus renversante. Recommandé, peut-être avec un léger spécial, mais s'achète tout à fait à 10$ ou moins: c'est un jeu qu'on oublie rapidement mais qu'on ne regrette pas.
A wonderful and stunningly beautiful puzzle game. The puzzles' difficulty is perfect for a few cozy evenings
4th instalment in the best cosmic horror puzzle series ever made. Wish they'd make more, but Fireproof seem to have pivoted entirely to VR now. Guess I'll have to save up for that headset to play the 5th game.
Однозначно рекомендую всю серию "The Room". Отличные задачки на логику, сюжет интересный и продуманный. Играя с первой части можно проследить, как растет команда разработчиков и делает все более сложные проекты. Спасибо за труд!
Як на мене, найкраща гра серії. Не така перенасичена і ускладнена як третя, але набагато цікавіша ніж друга. Дуже сподобалось різноманіття кімнат, та різноспрямовані завдання. Сюжетно також було цікаво. На вечір-два чудово проведений час гарантовано, якщо любите порозв'язувати головоломки і пошукати таємниці)
This is kinda review for whole series. Fantastic interconnected puzzles, great Lovecraftian atmosphere, puzzles are not too hard but there was enough challenges for numbskull like me. Very oldscool vibes with pre rendered cutscenes, felt like I was playing game from early 2000's (in a good way). Ranking: 4=3>2>1
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.4M | 31.8K | 98% | $4.99 | |
| $1.6M | 21K | 98% | $4.99 | |
| $1.2M | 13K | 95% | $5.99 | |
| $1.9K | 47 | 60% | $2.99 | |
| — | 0 | — | — | |
| $2.2M | 7.3K | 86% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.7M | 29.9K | 94% | $3.99 | |
| $2.7M | 5K | 73% | $19.99 | |
| $2.6M | 13K | 51% | $9.99 | |
| $2.6M | 5.7K | 85% | $15.99 | |
| $2.6M | 8.8K | 94% | $13.99 | |
| $2.6M | 7.2K | 97% | $19.99 |