
From the original creator of PC Building Simulator comes The Repair House: Restoration Sim! Discover and restore a range of objects in this relaxing restoration sim. Dismantle, clean, fix, and sell everything from musical instruments and antiques to games consoles, arcade cabinets and more!
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Languages: English*, German, Spanish - Spain, Simplified Chinese*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Abandonware apparently. While I have found the gameplay to be interesting, I started running into problems at 10 hours. All of a sudden, without warning, I was getting orders that required owning a sandblasting workbench and a cleaning station, so I failed some of those orders while waiting for shipment of these objects. Then, when I tried to place the sandblasting workbench, I couldn't put it where I wanted to because the placement action didn't work properly and the only thing I could do was put it in the middle of a room. I had the same problem with placing display cases upstairs. There are also some quality of life issues, like some parts for some items in the catalogue are not in alphabetic order, so it is time-consuming to find them. And I don't see the point of buying used equipment at garage sales when you can't clean or paint the base unit to make it look nice to a potential buyer. And if you miss the delivery window for an item, you still have to spend all the money for parts and do all of the work on it in order to be able to send it back late and not get paid anything for it. There's a good basis for a good game here, but I have no expectation that any of these problems will be fixed, hence the negative review. Don't spend more than 2 bucks on this game.
It's a cute little game, but it's unfinished with apparently no future upgrades. I don't know why anybody would put out half a game. Don't bother with this.
Unfortunately, the game is worse than I thought it would be. And this cheapness gives me a sense of deja vu. Similar to Toy Tinker Simulator. Of course, I can't recommend either of them.
Extremely narrow selection of items to fix so you'll do the same thing over and over again. Also, the UI is too simple and yet, too complicated. I couldn't figure it out what piece was broken in a console, due to the fact that the broken piece name didn't match the name in the game. Broken.
Extremely narrow selection of items to fix so you'll do the same thing over and over again. Paired with needlessly obtuse UX design. Stick to other games in the genre.
It was fun for a while but it hasn't been updated for a while now and it still needed a lot more work to be worth anything more than $10
Not sure if the game is broken, or the UI is just so obtuse that I can't figure it out. I've spent an hour IRL time cleaning, sandblasting and painting an item, just to NEVER get the prompt to install one of the pieces of the item, and there's no way to just take it from inventory and install it. Is it possible that it has to be installed in a specific order? Sure, but there's nothing in the UI that tells me what that order is. I was looking for a calm relaxing game, and this game frustrated me to the point of uninstalling.
I actually think this is pretty good. I really liked PC Building Simulator and Car Mechanic Simulator which are similar to this game. I couldn't find many things about this to complain about. I think it's just a matter of preference. If you don't like mechanical games i.e. taking things apart and replacing pieces then you probably wouldn't like this.
The Repair House, developed by Claudiu Kiss and QUANTUM LOGIC GAMES and published by Sold Out, is a detailed and meditative restoration simulator that captures the quiet satisfaction of bringing forgotten objects back to life. It’s a game built on patience, precision, and appreciation for craft—a slower, more reflective experience in an age dominated by fast-paced action. From the first moment you step into your workshop, surrounded by tools, disassembled gadgets, and half-finished projects, it becomes clear that this is a game about care and focus. Every bolt tightened, every layer of rust removed, and every item polished to its original shine is an act of gentle accomplishment. It’s less about flashy progression and more about the pleasure of process, offering a kind of digital mindfulness that appeals to those who find peace in the rhythm of detailed work. At its core, The Repair House is about finding beauty in the mundane. You begin with smaller, simpler objects—old cameras, toys, clocks, or musical instruments—and gradually work your way up to more complex pieces that demand intricate disassembly and methodical restoration. Each item tells a story through its wear and imperfections, and every repair feels like uncovering fragments of history. The process unfolds through a carefully designed loop: inspect the item, unscrew and dismantle its components, clean off years of grime, replace or fix damaged parts, and finally reassemble it piece by piece until it’s functional again. It’s a hands-on experience that gives a tactile sense of satisfaction despite being entirely digital. Every small task—scraping away rust, sanding down wood, repainting surfaces—is presented with enough detail to feel rewarding in its own right. The environment in which all of this takes place, your repair workshop, feels cozy and lived-in. The developers have created a space that exudes warmth and personality, filled with shelves of spare parts, tools, and collectibles. The gentle hum of ambient sounds—the clink of metal, the faint buzz of machinery, the quiet background music—creates an atmosphere of calm productivity. The game succeeds in immersing you not through spectacle, but through familiarity; it’s a world that feels real because it’s rooted in the ordinary. The visuals are clean and polished, and the realistic lighting helps highlight the small details that make each restoration project feel personal. You can almost smell the varnish and motor oil as you work. Mechanically, The Repair House finds its rhythm in simplicity. The controls are intuitive and accessible, making it easy to fall into the meditative flow of disassembling and rebuilding without worrying about complex mechanics. The feedback system is straightforward but effective—you know when you’ve made progress, and each completed item offers a satisfying sense of closure. As you continue, you can expand your workshop, unlock new types of projects, and refine your techniques, but the essence of the experience remains rooted in that slow, methodical process. It’s a simulation that values consistency over chaos, encouraging players to take their time and enjoy the act of creation. That said, The Repair House isn’t without its limitations. For all its charm, the gameplay loop can start to feel repetitive after extended sessions. The basic steps—unscrew, clean, replace, paint—remain largely unchanged throughout the experience, and while the objects you work on differ in complexity, the overall rhythm stays familiar. Some players may find this predictability soothing, while others might wish for more variety or challenge. Technical issues, though infrequent, can occasionally interrupt the immersion, and there are moments where the game’s physics or collision detection feel slightly clunky. A few of the finer details, such as color-matching or precision placement, could benefit from more polish. Yet even with these flaws, the meditative quality of the gameplay tends to outweigh the rough edges. The pacing is deliberately slow, which will either be a strength or a weakness depending on what you’re looking for. Those who approach the game as a relaxing escape—something to unwind with after a long day—will find it immensely satisfying. The gradual pace allows time for reflection, and the absence of urgency makes every task feel meaningful. On the other hand, players who expect more gamified elements—progression systems, time constraints, or competitive goals—may find the experience too gentle and undemanding. It’s clear that The Repair House is designed to be savored, not rushed. Ultimately, The Repair House stands as a testament to the quiet joy of craftsmanship. It celebrates patience and attention to detail, reminding players that even small acts of restoration can feel profound. While it lacks the complexity or spectacle of larger simulation titles, its charm lies in its restraint. It’s not about winning or advancing quickly—it’s about connecting with the process itself. The game offers a peaceful space to slow down, focus, and appreciate the act of creation in its purest form. For players who enjoy games like PowerWash Simulator, Car Mechanic Simulator, or House Flipper but crave something more intimate and contemplative, The Repair House delivers a fulfilling and heartfelt experience. It’s a gentle, thoughtful game that captures the beauty of fixing what’s broken—one screw, one brushstroke, one moment at a time. Rating: 5/10
This game kinda smells
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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