
Recycling Center Simulator is a business simulator game with a first person view. Make money from garbage, collect raw materials for your recycling center from different locations, recycle them, make money by producing new products and improve your factory.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Simplified Chinese, Portuguese - Brazil, Japanese, Korean, Polish, Hungarian, Portuguese - Portugal +3 more
Engagement
Hours played at review time, across 49 reviews with recorded playtime.
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Not an automation game at all, just another business simulator. The sorting process would have a huge potential for automation but in this game it is just one worker doing the job or yourself manually. Too much point and click, no funny part or random events. You might enjoy it if you like games such as supermaket simulator, but if you are looking for the industrial automation etc. this game is not for you. It is very repetitive and the upgrades you will get will not change the gameplay so there is no real progression or scalability.
One of my top 5 Simulator games, It looks basic you run a recycling facility and yes you do..you also build the production lines, barter for rights to collect matterial from local buildings that you then go to in your truck and collect all the trash and for the first while you sort the matterials by hand via a little mini game. As you progress your factory grows and you get employees to help you sort trash and even a fleet of trucks to go out and collect trash for you allowign you to get even more and make more money. -Progreshion feels meaningful -I at least have encounterd no bugs as of writing this -its reasonably priced even with its small DLC If you enjoy Simulator games I highly recomend this!
I kept playing this game to see if it got better. It didn't. The game loop is: Do boring repetitive task > Earn money > Buy upgrade to stop having to do boring repetitive task. And you can't get out of doing all the boring tasks. You start off having to pick up trash and sort it manually. I did them and grinded money to get an employee who would sort the trash. Then I employed a trash collector so I didn't have to do that. I began to focus on running the machines and storage area. Pallets! The pallets were annoying to have to pick up with the pallet-lifter and move around. So eventually I bought a robot to move the pallets for me. Finally I can stop doing the boring stuff and manage a factory production line. Nope. You still have to manually load the machines since there's no way to connect the sorting station to them. And the factory construction part of the game is not deep. Each trash type has 3 machines that you simply line up end-to-end. No conveyers needed. The end-game machines take a lot of grinding to unlock and you could use conveyers there since they require different types of material as inputs, but by that stage I didn't see the point in going any further with this game. It wasn't a challenge, there wasn't anything cool or exciting to build towards. It was simply a grind to stop doing the boring stuff. I found a better way to do that. Don't play.
Recycling Center Simulator ist genau das. was der Titel aussagt. Nicht mehr, nicht weniger. + Die Laufbänder für die Maschinen hab ich genossen. So ist eine Automatisierung möglich. Man muss dann nur noch die Maschinen richtig einstellen, damit die ganze Sache funktionert. Diese einfache, aber effektive Automatisierung aufzubauen, hat Spaß gemacht + Die Achievements sind etwas grindy (zumindest die letzten wenigen), aber dennoch fair. +- Die Grafik ist einfach, sie könnte besser sein. Biomüll zum Beispiel sieht meist nur aus wie eine runde braune/orange/grüne Masse. Lediglich eine Melone ist erkennbar. Wie wäre es mit Orangenschalen, Grashaufen in Außenbereich oder ähnliches? Warum fast nur formlose farbige Kugeln? Andere Müllsorten sehen schließlich auch besser und vielfältiger aus. +- Die Helfer auf dem Firmenhof sind gut ins Spiel eingeplant, die Lagerrobotor sind aus meiner Sicht am hilfreichsten. Allerdings habe ich fast das gesamte Spiel ohne die Müllsammler gearbeitet und alle täglichen Sammelaufträge geschafft. Es fehlt also an Balancing. Bugs/Probleme: - Auf dem Schrottplatz gibt es Alphawände, die so hoch sind wie die Autotürme. Darauf können items liegen bleiben, wenn man sie über die Autos wirft. Diese Alphawände müssten oben nicht horizontal enden, sondern schrägt zu beiden Seiten abfallend, damit die Items herunterrutschen können. - Es passiert selten (~ einmal pro Spieltag), aber es passiert, dass einzelne Müllgegenstände in den Boden buggen. Diese kann man nur in den allerseltensten Fällen noch retten, indem man den einen erreichbaren Pixel findet. Zum Glück passiert das so selten, dass man finanziell nicht merkt. Fazit: Das Spiel kann viel Spaß machen, wenn man die immer gleichen Aufgaben mag. Es wäre unfair, dem Spiel einen Daumen runter zu geben. Dafür ist die Spielbarkeit zu konsistent. Ich hätte lieber einen Daumen zur Seite. Es ist ein solides Spiel und damit ist alles gesagt.
OWOW
Good early/mid game; falls apart at the end. If you like cleaning and/or job sims: 👍 If you like automation and/or conveyors: 👎 I enjoyed the earlier bits of the game where you run around various areas manually collecting scrap, processing it, and selling it basic items. That part is done well and honestly I got my money worth out of it, hence the positive review. The entire conveyor aspect however is barely usable. You can easily play most of the game without them though and for the endgame hybrid products you can use a fairly trivial setup with a few splitters and merges - you can beat it 100% with it. Building anything more complex however is just not gonna work, the game is not built to handle it. * No snap to grid, grid doesn't match conveyor size anyway (rofl), and you can't move conveyors * Machines have arbitrary different sizes, connecting a large build together is a nightmare * Intermediary items are stored inside the machines (infinite capacity), not the actual storage * You cannot control the resource flow and it's impossible to tell how much of what you have available * Items fall off of conveyors at random - you get stuck with 35/36 contract, go search for a box somewhere * Insane FPS drops to single digits even with empty storage and machines not running, reasons unclear It's a decent job sim but the conveyors are best not to bother with beyond some triviality. For a similar experience but MUCH better conveyoring check out Parcel Simulator.
I am not really sure if this deserves a recommendation. One the one hand I like the idea and the gameplay seems to at least be interesting enough at the beginning. On the other hand this game really seems unfinished and the larg sum of AI art that this game has is telling that the producers might not care. The game is fine if you want something repetitive to watch something to. Grab it on sale.
近年急速に増えた、お仕事系インクリメンタルゲーム。 どこかで見たような人たちとどこかで見たような建物が出てくる。 内容は主として、コントラクト・ヴィレの解体現場からゴミ回収する部分とそれをゴミ処理場に運んだあとの部分を足してちょっとした要素を付け足した感じ。 値段が安い分、相応に遊べると思うので、気になる部分が気にならなければ大丈夫。 気になった点 ・肥料は高く売れるのにバイオガスがめちゃくちゃ安い(設備は高いのに丸損) ・ロボット同士がぶつかってスタックする ・ゴミがランダムのため、絶対取れない部分に沸くことがある(ロッカーの上、地面の下など) ・ベルトコンベアが単なるおまけレベル(混合しなければ、無くても動く) ・キーコンフィグが無い ベルトコンベアがあるんだから、パレットの上に自動で積みあがる仕組みも何かあったら良かった 基本は手積み 押しっぱなしで連続で積めるようにしてほしかった
Fajna, polecam!
This one's a chill game, for sure! Considering the price (and especially if you get it on sale), it's worth every penny. Overall: 8/10 Aloha =D
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
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