
Recycling Center Simulator is a business simulator game with a first person view. Make money from garbage, collect raw materials for your recycling center from different locations, recycle them, make money by producing new products and improve your factory.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Aug 22 → 1.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 3Kreviews | 86% | — | $2M |
| $24.99 | 344ratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 122 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fun but end game is bad. Machines are not the same sizes and conveyors don't match, they are gridlocked and not flexible. Very anticlimactic.
The game was fun the first couple of hours, but there is no end-game concept in there. You just collect trash, create products, and then sell products. Keeps you engaged for a couple of hours, but then after some time there are no money-sinks, and the whole concept breaks apart.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Simplified Chinese, Portuguese - Brazil, Japanese, Korean, Polish, Hungarian, Portuguese - Portugal +3 more
| $24.99 |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 122 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Game is meh, it's something you play for a few hours then wonder what your life has come to.
[h2]Если вам не жалко сустав на указательном пальце - то эта игра для вас.[/h2] Игра преподносит себя как симулятор бизнеса с попыткой в автоматизацию. Вот только ни один из данных аспектов не реализован в игре даже наполовину. Начну с того, что симулятор-бизнес-фабрика-автоматизация - громкое название за которым прячется малое разнообразие, бесполезный функционал (видимо, для наполнения), куча багов, тупой ии, сломанные механики и т.п. По сути, игру лучше опишет фраза "идл-дрочильня", после игры в которую, как минимум - я, не испытал ни удовлетворения, ни удовольствия. Геймплейно игра крайне скудна - платишь людям денег, едешь к ним на территорию, собираешь их мусор (тут уже начинаются проблемы с логикой, типа, почему я должен платить, чтобы убраться у кого-то на территории?), привозишь на свой "завод", перерабатываешь его (мусор) и делаешь сырьё\предметы. И так раз за разом. Больше ничего. Бегаешь, кликаешь на мусор, кидаешь в трак. Бегаешь - кликаешь. Кликаешь и кликаешь. А потом сортируешь - кликаешь и переносишь в коробки (я 2 тонны мусора 20 минут реального времени сортировал). Автоматизация в игре - чушь. Её нет. Как и какого-то подобия бизнеса. Типа, сделать линию из трёх (поставить друг за другом т1+т2+т3 - это максимум) перерабатывающих машин - это не автоматизация, да, для каждого типа отхода свои машины, но всё ещё нет. Продать дядьке на рынке 10 единиц товара (лимиты, ага) - тоже не бизнес. Склад бесполезен, роботы тоже не нужны. Я могу просто конвейерной лентой скидывать всё на склад. Локации вообще все одинаковые - абсолютно пустые, неинтересные, с одинаковым наполнением и невидимыми стенами. Конвейерная лента частично сломана; предметы летают по карте, их же можно закидывать в стены; неписи выкидывают предметы на пол, они же сбивают машиной тебя\других неписей; некоторые машины в линии нормально не принимают сырьё; сломанная экономика (биогаз, привет); непродуманная (её нет, всё вручную закидываешь) система распределения ресурсов; сломанные улучшения; сломанный счётчик комбо; бесконечная инерция предметов; через раз работающий "мусорный радар" (из-за того, что предметы мигают, он может не срабатывать); невозможность скипнуть день; жёсткие просадки на некоторых локациях; отсутствие целей, сюжета и вообще какого-либо стимула, да и ещё куча всего. Ну и после всех описанных минусов что делает разраб? Правильно! Добавляет мультиплеер! Гениально бл. Зато длц в инди-"симуляторе" надо выпустить обязательно.
what mouse bitten third world are we operating in WHERE YOU PAY PEOPLE TO CLEAN UP THEIR TRASH? if i pay for scrap and i show up to a dilapidated convenience store... brother i am NOT grabbing the FOOD refuse on the ground. i will be removing all the copper and every fixture and all the metal shelves and any furniture. you'd be lucky if i left the walls and roof. that said i do like this game. 8/10
Good early/mid game; falls apart at the end. If you like cleaning and/or job sims: 👍 If you like automation and/or conveyors: 👎 I enjoyed the earlier bits of the game where you run around various areas manually collecting scrap, processing it, and selling it basic items. That part is done well and honestly I got my money worth out of it, hence the positive review. The entire conveyor aspect however is barely usable. You can easily play most of the game without them though and for the endgame hybrid products you can use a fairly trivial setup with a few splitters and merges - you can beat it 100% with it. Building anything more complex however is just not gonna work, the game is not built to handle it. * No snap to grid, grid doesn't match conveyor size anyway (rofl), and you can't move conveyors * Machines have arbitrary different sizes, connecting a large build together is a nightmare * Intermediary items are stored inside the machines (infinite capacity), not the actual storage * You cannot control the resource flow and it's impossible to tell how much of what you have available * Items fall off of conveyors at random - you get stuck with 35/36 contract, go search for a box somewhere * Insane FPS drops to single digits even with empty storage and machines not running, reasons unclear It's a decent job sim but the conveyors are best not to bother with beyond some triviality. For a similar experience but MUCH better conveyoring check out Parcel Simulator.
Not an automation game at all, just another business simulator. The sorting process would have a huge potential for automation but in this game it is just one worker doing the job or yourself manually. Too much point and click, no funny part or random events. You might enjoy it if you like games such as supermaket simulator, but if you are looking for the industrial automation etc. this game is not for you. It is very repetitive and the upgrades you will get will not change the gameplay so there is no real progression or scalability.
---{ Graphics }--- ☐ You forget what reality is ☐ Beautiful ☑ Good ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☐ MS-DOS ---{ Gameplay }--- ☑ Very good ☐ Good ☐ It's just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't ---{ Audio }--- ☐ Eargasm ☐ Very good ☑ Good ☐ Not too bad ☐ Bad ☐ I'm now deaf ---{ Audience }--- ☑ Kids ☑ Teens ☑ Adults ☑ Grandma ---{ PC Requirements }--- ☐ Check if you can run paint ☐ Potato ☑ Decent ☐ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer ---{ Game Size }--- ☐ Floppy Disk ☐ Old Fashioned ☑ Workable ☐ Big ☐ Will eat 15% of your 1TB hard drive ☐ You will want an entire hard drive to hold it ☐ You will need to invest in a black hole to hold all the data ---{ Difficulty }--- ☐ Just press 'W' ☐ Easy ☑ Easy to learn / Hard to master ☐ Significant brain usage ☐ Difficult ☐ Dark Souls ---{ Grind }--- ☐ Nothing to grind ☐ Only if u care about leaderboards/ranks ☐ Isn't necessary to progress ☑ Average grind level ☐ Too much grind ☐ You'll need a second life for grinding ---{ Story }--- ☑ No Story ☐ Some lore ☐ Average ☐ Good ☐ Lovely ☐ It'll replace your life ---{ Game Time }--- ☐ Long enough for a cup of coffee ☐ Short ☑ Average ☐ Long ☐ To infinity and beyond ---{ Price }--- ☐ It's free! ☑ Worth the price ☐ If it's on sale ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money ---{ Bugs }--- ☐ Never heard of ☑ Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs ---{ ? / 10 }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☐ 6 ☐ 7 ☐ 8 ☑ 9 ☐ 10 ---{ Author }--- ☑ https://vojtastruhar.github.io/steam-review-template
A combination of cleaning, management and automation. But does everything of it just half as good. Is fun for the first couple of hours, but lacks a lot of options you find in other games to be still enjoyable in the lategame.
Main reason: YAG without Rebind keys: And devs even said: [Quote] User: info [developer] 14 Jun, 2024 @ 10:19am Thanks for the feedback, we put Keyboard rebinding to our to-do list... [/Quote] Either a very long to-do list, or a very poorly optimized one. (could be he meant the Backlog List, of items that they "think about" but never gets implemented) Either way 2 years later still not implemented. Considering that the game only use like 6 keys and 2 mouse buttons. the job to implement it, using Unitys rebind support system must be a daunting task.. (Game made using Unity Engine) Additional: The game is very playable, the keys are at least WASD + left shift and Space bar + LMB & RMB. so not the worse combination but awkward if you do not like to jump on space bar, or want to rest the left clicking a bit. you sadly can not remap the LMB to either or also use a key.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $141K | 255 | 74% | $14.99 | |
| $15K | 30 | 73% | $12.99 | |
| $12.1K | 26 | 62% | $12.99 | |
| $0 | 49 | 76% | Free | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2M | 1.2K | 59% | $49.99 | |
| $2M | 6.7K | 95% | $14.99 | |
| $2M | 5.8K | 95% | $14.99 | |
| $2M | 3.7K | 88% | $29.99 | |
| $2M | 2.3K | 62% | $49.99 | |
| $2M | 3.1K | 84% | $19.99 |