
A dark action RPG rooted in Korean mythology, with brutal, fast combat.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Aug 26 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Since its launch, Project Cloud Games have been working round the clock to improve the game, with the current focus fully on fixing technical issues and performance. We have already released 17 patches, but we are not stopping there. The next patch is being worked on. You have our time, dedication, determination, and word that we will continue to do everything in our power to be worthy of your support.
Created by a small and passionate core team of a dozen people, Project Cloud Games has created a fresh new take on combat, with a heavy emphasis on balancing action and vulnerability, their unique, dark, and gritty spin on classic Korean stories has been in the making for six years.
Transformed into an apocalyptic wasteland by the destruction of the great relic, the once-prosperous realm of Arsilthus lies in ruins. Set in a dark and haunting atmosphere enriched by the tapestry of Korean folklore and ancient mythology,
it falls upon you to mend this shattered land and honour the memories of those who came before you.
The Relic approaches combat differently - delivering freedom in attack, intensity in survival. Unleash an unstoppable onslaught with attacks that cost zero resources, allowing you to strike continuously with relentless creativity and consistency. Your stamina gauge is reserved strictly for high-stakes defence like dodging and blocking, while high-power magic operates on cooldowns and a dedicated meter. Attack without limits, defend with absolute precision.
Traverse a vast, interconnected realm filled with forgotten ruins, hidden dungeons, and atmospheric landscapes. The world of Arsilthus rewards curious Guardians who venture off the beaten path with ancient artifacts, secret encounters, and pieces of lost lore buried deep within its ruined regions.
Step into battle against up to 80 mythic encounters - each a dark, standalone folktale brought to life, bound to a tragic lore that can only be laid to rest through ultimate victory. Adapt or perish: no two legends fight alike, and a strategy that slays one nightmare offers no guarantee of surviving the next.
Command five distinct weapon masteries: Sword & Shield, Battle Staff, Daggers, Two-Handed Weapons, or the Longsword. Without a single duplicate weapon to be found - every single item is a bespoke, one-of-a-kind creation with its own tragic history. Discovering a new blade means uncovering a piece of the world's past, transforming your arsenal into a personal collection of living legends.
Forge a deeper bond with your chosen armoury through specialised skill trees powered by relic energy. Channel forgotten power into game-changing passives alongside awe-striking, visually spectacular ultimate abilities.
Forget traditional levelling - your power is forged entirely through the gear and Relics you discover. Collecting and equipping relics is as much about augmenting your character as it is about uncovering the world's past. With over 70 unique passive effects scattered that alter combat tempo and skill, the relic system encourages you to experiment endlessly. Freely swap game-changing passives, manipulate attack tempos, and tailor your build on the fly - giving you complete freedom to adapt.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 168reviews | 43% | — | $152.6K |
| $49.99 | 831ratings | 50% | — | not modelled | |
Engagement
Reviews
Themes across 220 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I'm a bit conflicted on this. This game has SOOOO many issues with it. Buggy quests, AWFUL AI voice acting, and it looks like a PS2 game. That being said, the combat is ok, parrying is surprisingly crisp for a very janky gameplay control, and alot of the bosses are actually pretty good and carrying the game for me. It seems that the devs are aware of how messy the game is right now and pumping out patches. I'm personally gonna wait for them to continue optimizing before I continue. To anyone conflicted about this game, DO NOT buy it for 50 bucks. Wait for the price drop and further patches. Then I think it's worth checking out
IF YOU ARE LOOKING FOR AN ELDEN RING OR DARK SOULS TYPE GAME THEN THIS ISNT THE GAME FOR YOU. If anything this game is more for the casual gamer that likes rpgs and arpgs but suck at them like me lol , im not sure why this game is getting so much hate , this game is a lot better than what the reviews have been given but i do have some complaints that could be fixed with upcoming patches and possible weekend sale events: 1. The price - it needs to be $30 or less , its not worth $50 right now 2. The running / walking animation looks really bad , it doesnt add up to the terrain you are on whether it is going up some stairs or over some rocks, its all the same animation and its really cheap in my opinion and it reminds me of a ps2 anime game. Other than that I actually like this game , combat is pretty fluid and the graphics are pretty good for not having a graphics setting, of course it isnt going to be Elden Ring or Dark Souls , if your going into this game thinking its that just dont buy it , I like how this game spends your stamina on dodging and running and not on attacks , now I can actually go in and finally play an ARPG without getting destroyed
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Korean, Japanese, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
| Free |
| 0ratings |
| 0% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 220 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
нейросетевая кривая шляпа за 2к
Прекрасный релиз, графика выкручена не то что в 0 а скорее всего в -5. Симулятор вазелинового пятна для ваших глаз. Никаких настроек графики в игре, то есть исправить это пятно грязевое не получиться. На данный момент не советую к покупке
170块给我干4399来了,不如无限机兵,没有任何地图设计和战斗设计,我甚至不知道处决动作怎么按
horrivel
Просто ужас какой то а не игра. За такой ценник не советую брать эту игру.
Even after 14 patches, I see some of the major complaints still present, during my brief playtime. Notably the horrible graphics no matter what (limited) settings one chooses. It's like watching a 480p video. I thought reviews were overstating the AI voices, but if anything they were understating. I'm not anti-AI like a lot of people, but it's evidence here and is distracting. Combat is not as good as I had hoped either. I'm only seeing one attack as opposed to a light and heavy. With that one attack you never know if you are going to get a simple swing, a jumpy twirly one, or a long wind-up. The latter two makes you get hit by the enemy often. It also makes it difficult to plan your attack since it's all over the place and unpredictable. I'm not going to refund this one, but there's no way I can recommend it in it's current state. I will thumbs up if/when the developers fix some of these significant issues.
O jogo esta longe de ser perfeito, ainda me parece com muito com o que a se trabalhar, mas depois de varias horas do jogo (diferente de alguns reviews ai de nutelas que jogam menos de uma hora e vem falar mal do game) o jogo esta me divertindo muito e agora com mais de 12 horas (quando escrevi esse review) ele esta me passando uma vibe muito boa de exploracao e combate, tem o que eu gosto no souls like entao podem ir de boa que indico
Leider schlecht Ps2 grafik hab normal kein problem mit schlechtere grafik aber unreal engine 5 und sowas ist schon heftig und peformance auch mies. Keine grafik einstellungen und im spiel extrem schlechte orientierung und naja fast nur gold drops aus truhen und so + keine waffen wahl am anfang möchte schon gerne andere waffen spielen als nur schild und axt
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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