
A dark action RPG rooted in Korean mythology, with brutal, fast combat.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Aug 26 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Since its launch, Project Cloud Games have been working round the clock to improve the game, with the current focus fully on fixing technical issues and performance. We have already released 17 patches, but we are not stopping there. The next patch is being worked on. You have our time, dedication, determination, and word that we will continue to do everything in our power to be worthy of your support.
Created by a small and passionate core team of a dozen people, Project Cloud Games has created a fresh new take on combat, with a heavy emphasis on balancing action and vulnerability, their unique, dark, and gritty spin on classic Korean stories has been in the making for six years.
Transformed into an apocalyptic wasteland by the destruction of the great relic, the once-prosperous realm of Arsilthus lies in ruins. Set in a dark and haunting atmosphere enriched by the tapestry of Korean folklore and ancient mythology,
it falls upon you to mend this shattered land and honour the memories of those who came before you.
The Relic approaches combat differently - delivering freedom in attack, intensity in survival. Unleash an unstoppable onslaught with attacks that cost zero resources, allowing you to strike continuously with relentless creativity and consistency. Your stamina gauge is reserved strictly for high-stakes defence like dodging and blocking, while high-power magic operates on cooldowns and a dedicated meter. Attack without limits, defend with absolute precision.
Traverse a vast, interconnected realm filled with forgotten ruins, hidden dungeons, and atmospheric landscapes. The world of Arsilthus rewards curious Guardians who venture off the beaten path with ancient artifacts, secret encounters, and pieces of lost lore buried deep within its ruined regions.
Step into battle against up to 80 mythic encounters - each a dark, standalone folktale brought to life, bound to a tragic lore that can only be laid to rest through ultimate victory. Adapt or perish: no two legends fight alike, and a strategy that slays one nightmare offers no guarantee of surviving the next.
Command five distinct weapon masteries: Sword & Shield, Battle Staff, Daggers, Two-Handed Weapons, or the Longsword. Without a single duplicate weapon to be found - every single item is a bespoke, one-of-a-kind creation with its own tragic history. Discovering a new blade means uncovering a piece of the world's past, transforming your arsenal into a personal collection of living legends.
Forge a deeper bond with your chosen armoury through specialised skill trees powered by relic energy. Channel forgotten power into game-changing passives alongside awe-striking, visually spectacular ultimate abilities.
Forget traditional levelling - your power is forged entirely through the gear and Relics you discover. Collecting and equipping relics is as much about augmenting your character as it is about uncovering the world's past. With over 70 unique passive effects scattered that alter combat tempo and skill, the relic system encourages you to experiment endlessly. Freely swap game-changing passives, manipulate attack tempos, and tailor your build on the fly - giving you complete freedom to adapt.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 222reviews | 46% | — | $194K |
| $49.99 | 831ratings | 50% | — | not modelled | |
Engagement
Reviews
Themes across 220 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Empfehlung mit Einschränkungen The Relic: First Guardian ist kein klassisches Soulslike, auch wenn es auf Steam oft in diese Richtung eingeordnet wird. Das Spiel ist vielmehr ein düsteres Action-RPG mit einigen Einflüssen aus diesem Bereich. Wer ein zweites Dark Souls oder Elden Ring erwartet, könnte enttäuscht werden – wer aber ein eigenes Spiel mit dunkler Atmosphäre sucht, sollte einen Blick riskieren. Die größte Stärke von The Relic ist meiner Meinung nach die Atmosphäre. Die Welt wirkt düster, geheimnisvoll und lädt dazu ein, die Umgebung zu erkunden. Viele Bereiche vermitteln das Gefühl, dass hier eine Geschichte dahinter steckt. Besonders gefällt mir, dass besiegte Gegner nicht einfach wieder auftauchen. Dadurch fühlt sich der Fortschritt echter an und man hat das Gefühl, die Welt tatsächlich zu verändern. Beim Kampfsystem wird es etwas schwieriger. Die Kämpfe funktionieren grundsätzlich, aber sie erreichen nicht ganz die Qualität und Präzision, die man von den großen Vorbildern kennt. Das Treffergefühl und manche Animationen könnten noch verbessert werden. Trotzdem macht das System Spaß, wenn man sich darauf einlässt. Der größte Kritikpunkt ist aktuell die technische Seite. Die Grafik und die Atmosphäre haben eigentlich viel Potenzial, werden aber durch die aktuelle Bildqualität und Optimierung teilweise ausgebremst. Besonders die starke Unschärfe durch die Upscaling-Einstellungen nimmt der Welt einiges von ihrer Wirkung. Mit besserer Optimierung und saubereren Grafikoptionen könnte das Spiel deutlich stärker wirken. Auch die Einordnung als Soulslike halte ich für problematisch. Dadurch gehen viele Spieler mit einer falschen Erwartung hinein. The Relic möchte meiner Meinung nach kein Dark Souls sein, sondern ein eigenes Action-RPG. Fazit: The Relic: First Guardian hat eine gute Grundlage und eine interessante Atmosphäre. Es fühlt sich an, als hätte das Spiel noch etwas mehr Entwicklungszeit für Optimierung und Feinschliff gebrauchen können. Wer ein düsteres Action-RPG sucht und keine 1:1-Souls-Erfahrung erwartet, kann hier durchaus seinen Spaß haben. Mit weiteren Patches könnte aus dem Spiel noch deutlich mehr werden.
Media

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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Korean, Japanese, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
| Free |
| 0ratings |
| 0% |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 220 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The game has a very good and diverse combat system (it could be the game's main element due to its stunning visual effects). However, I have a few suggestions for improvement: improve the quality of the surrounding environment, the AI, reduce the excessive repetition of maps as it becomes boring, address some bugs in the game and character animations—there are probably more as I've only played for a short time. Additionally, if possible, you could add special animations when defeating monsters (after stunning them) to make them look cooler and more visually appealing.
Vraiment sympa à jouer, bcp d exploration et de boss à rencontrer. On sent bien la montée en puissance. Quelques bugs de camera par ci par la mais rien de choquant. ça serait bien qu'ils rajoutent des marqueurs pour la carte (style pour les seaux) car dur de se rappeler de tous les endroits tellement y a de choses à faire.
Not sure why all the Negative reviews, The Boss fights are fun and really Enjoy Exploring the world, this game is atleast a 7 and people should give it a chance.
O jogo esta com slguns bugs, arena de bosses te fazem enroscar ou a xamera se perde. Aparenta ser um jogo en desenvolvimento, carecia de melhorias no combate, hit box e parry.
Ich bin von dem spiel begeister es fesselt einen die Welt zu erkunden und die Boss fights sind mit dem Kampfsystem sehr gelungen wer Souls Spiele mag soll zugreifen.
Das Spiel sieht nicht annähernd so aus wie aus den Videos oder Bildern. Es sollte sich eine Menge an der Grafik tun . Dann erreiche ich gerade mal 70-80Fps und sogar massiven Schwankungen bis auf unter 30Fps. was zu ruckeln führt und im Kampf zum kotzen ist. Wenn ich bei anderen Rezensionen lese das Einstellungen auf Max 120Fps bringen...pinkel ich gleich vor Lachen in die Hose. Es sind keine Einstellungen möglich. Bisschen an Gamma kannste rumpopeln ditt war es aber auch. Möge das Spiel potenzial haben aber so ist es kaum auszuhalten um es länger zu spielen. 49,99€ viel zu teuer für diesen Zustand!!! Kampfsystem ist etwas stumpf zu spielen finde ich. ausweichen und immer danach in die Leere zu schlagen halte ich für unnötig da die Ausdauer eine große Rolle spielt. Ansonsten möchte ich es nicht wirklich schlecht reden. Man hat jede Menge zu erkunden. Man hat gute ausbaufähige Fähigkeiten.
Лютая ♥♥♥♥♥♥. За такие деньги можно купить пару нормальных игр. Возврат
Игра сделана крайне плохо. Начиная с графики и заканчивая физикой персонажа который находится под вашим управлением.
I was rly looking forward for this game, but its unplayble for me, the graphic is so ugly, that my eyes hurt like crazy. It all feels like is under water, its blury and ugly, like watching an 20 years old 360p video on youtube. I even gave it a chance after seeing all this negative views on steam, I even checked some streams before buying, and i was like, it might not be that bad... well it is, im sorry. Even now when typing this view i cant read the letters well, since my eyes are hurting so bad. alright its 10 min after i turned the game and i still see like ♥♥♥♥, what did this game do to my eyes, Im used to play old games from like 1996 but man, never had this pain in my life.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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