
When the sun goes down on the last night of summer camp, nine teenage counselors are plunged into an unpredictable night of horror. The only thing worse than the blood-drenched locals and creatures hunting them are the unimaginable choices you must make to help them survive.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Danish, Finnish, Japanese*, Korean, Norwegian, Polish, Portuguese - Portugal +8 more
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Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 646 reviews with recorded playtime.
Reviews
Themes across 646 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
(spoilers) Although I do enjoy choose your own path games with consequences for your actions, this game flops on that aspect and much more. Firstly, the audio will just desync from the characters leaving the mouths to not match up to the words which is actually pretty distracting. Most characters just act unrealistically to everything like Ryan disregarding EVERYTHING Laura says after her story and calling her a murderer despite seeing nick literally ATTACK Abigail and turn into a werewolf a few seconds later which adds up to what Laura was telling them. Jacob is a crybaby douche who traps everyone there to hang out with an UNBEARABLE girl who isn't even worth the effort of being with. Later in the game, when he goes back to the dock to save Emma they meet up after she just got back from the island and encounter another werewolf (so spooky) she falls off the wood platform into the water while running with Jacob and he BARELY bats an eye, says sorry and continues to run leaving her in the dust. Reminder he DOESNT know they don't like water so for all he knows he could have just been leaving her for dead. He didn't even try to turn around after running down the stairs to even check up on her in my playthrough. Emma acts like an annoying drama queen who doesn't act serious in ANY situation and disregards everyones feelings (i dont know why anyone likes her). The only characters that are even DECENTLY likeable imo were Abigail (she gets sidelined), Nick (he gets sidelined), Kaitlyn and Dylan who luckily didn't get sidelined but still reacted unrealistically to some things. The plot is alright I guess considering its pretty straight forward. Werewolf boy gets freed by idiots but idiots get bit so it leads to multiple others being bit by said bit idiots leading to an outbreak in the hackett family and they've been trying to contain it and hunt the original to finally free the curse. To me this was pretty basic for the 10 chapters we spend but I'm not some lore genius and I know it is most likely hard so I wont delve too deep into that. The dialogue is pushing so hard to be funny and unserious with one liners and unrealistic reactions to horrific things happening around the cast, in my playthrough Dylans hand gets cut off and his reaction is basically nothing half the time along with nobody else really reacting to it heavily. Its like they are just out of touch Lastly, i want to talk about the ending which has to be by far the MOST lackluster thing ever. In my playthrough, Laura and ryan team up with Travis hackett to finally kill silas (the original werewolf) and free everyone whos been infected once and for all. What I expected was a final showdown similar to Until Dawn where many main characters are in one space and we have to make quick decisions on who lives or dies. You know like what the game is meant to be? No you dont get that. Instead the trio take a 10 minute drive, instantly get attacked by silas, walk around in the woods for 10 SECONDS and find his burned down freak show circus and you can choose to shoot him in the back or dont (i dont know why the ever living HELL you wouldn't shoot him). After this anti climatic ending of the main antagonist, the game simply cuts to black and plays some happy go lucky music showing every who lived or died during the night with a short explanation on how they came to be alive or dead. No reunion, no mourning, hell nobody even cares if someone DOES die, it just ends right then and there. After this it fades again to the epilogue which is just the podcast ryan was listening to but they show the evidence you collected during the game which (surprise surprise) most people dont believe what really happened there and they just make jokes about it on the podcast. By far the worst ending I've ever seen in a choose your own adventure type video game. Even the scripted telltale game endings do better than this garbage. To sum it up, I did enjoy a bit of my time while playing this game but the dialogue, characters, writing, decisions, and ending of this game just kills you bit by bit as you play until you are finally just hollow at the end and don't even get to be satisfied by the dessert of a good ending. You get left with a hole in you wondering why you bothered even playing to the end. Even though I liked some characters and very rarely SOME jokes I just cant recommend this game unless its on the sale I bought it at which was 6 bucks. 60 dollar game and its worth is 6 damn dollars
Czy warta polecenia? Jezeli lubisz ziewac i nudzic sie przez ok.10h, to tak. Gra zaczyna sie jak wiekszosc horrorow- cos nagle Ci wyskakuje, a Ty uczysz sie mechaniki gry. Zbieranie znajdziek, podejmowanie decyzji i przezywanie (badz nie) swoim konsekwencji. Jedyny plus tej gry to oprawa muzyczna/graficzna. Historia sama w sobie tez nie porywa za bardzo. Grupa ludzi ma przezyc przez noc i odgryc tajemnice miejsca. Charakter postaci sam w sobie tez jest tak napisany, ze mnie po prostu krecilo i mialam ochote wszystkich skazac na najgorszy wyrok.* Niestety sie nie udalo * Wiele znajdziek mozna pominac wiec trzeba sie naszukac i wybierac decyzje czasami wbrew sobie. Dobrym aspektem jest mozliwosc przegrania chapterow POZA glowna gra. Gra do kupienia TYLKO i wylacznie w promocji! Cena za gre? £54.99, ja zakupilam za nieco ponad £5 i zaluje.
Я купил The Quarry после того, как прошёл другие интересные игры этого разработчика, и она меня по-своему впечатлила. В первую очередь — атмосферой и тем, как ловко здесь создают иллюзию выбора в диалогах: кажется, что каждое решение важно, но по итогу персонаж ответит, что вся ваша семья будет страдать в муках, хотя вы выбрали вариант "Сочувствия". Второй аспект, это конечно же, симулятор куколда для ваших друзей, потому что коопа здесь нет. Вы как хост показываете другу все туалеты на карте и то как вы убиваете его любимого персонажа. Сюжет нельзя назвать шедевром, но он далеко не плох — а концовка и вовсе получается довольно интересной, если не лишать жизни ключевых для неё персонажей. В целом игра — не худшее, что есть в индустрии, но и до лучших образцов ей далеко. Если думаете, во что поиграть с друзьями, The Quarry, пожалуй, не ваш вариант. 4/10 I bought The Quarry after playing other interesting games by the same developer, and it impressed me in its own way. First of all, I liked the atmosphere and how cleverly the game creates the illusion of choice in dialogues: it feels like every decision matters — but in the end, the character might still say that your whole family will suffer terribly, even if you chose the “Sympathy” option. Another thing is that it’s basically a “cuckold simulator” for your friends, since there’s no co‑op mode. As the host, you end up showing your friend all the toilets on the map and then killing their favourite character. The plot isn’t a masterpiece, but it’s far from bad, and the ending can actually be quite interesting — as long as you don’t kill the characters who are key to it. Overall, the game isn’t the worst thing in the industry, but it’s definitely not among the best either. If you’re thinking about what to play with friends, The Quarry probably isn’t the right choice. 4/10
Very fun to play through the different endings and getting the achievements keeps you hooked on the game! This game has a really good plot and cool creepy twists. I definitely recommend to people who can handle gore and brutal death. There was not much of an epilogue which was disappointing. But overall a great game highly recommend!
игра точно стоила своих 150 гривен по скидке. очень понравилась игра, но момент когда я целился в оборотня и в момент выстрела он уклонился... только от этого момента попка немножечко пригорела. рекомендую к прохождению!
Generally fun to play but the QTE instructions could have been clearer. I messed up the QTE a lot simply because I didn't know which button to push and the game provides ZERO instructions. QTEs are literally just an effing guessing game. So many characters have died because the devs were drunk or high while creating this otherwise fun source of frustration.
제목의 의미가 궁금하다고 찾아본 저의 잘못도 있다고 보는데, 누가 나무위키에 스포일러성 정보를 대놓고 달아 놓았을 거라고 생각하겠어요. 상점 페이지 그 어디에도 괴생명체의 정체를 언급하지 않았는데, 나무위키에 대놓고 달아 놓은 것은 다소 문제가 있어 보이네요. 애초에 프롤로그만 봐서, 괴생명체의 정체를 확실히 알 수 있는 것도 아니고 유추를 시도 해볼만한 정보도 두 가지 뿐입니다. 이게 사탄의 인형처럼 제목부터 "얘가 이야기의 핵심이에요!" 같은 그런 것도 아니라서 괜히 알아가는 재미를 빼았긴 기분입니다. 비유하자면, 언더테일에서 사실 얘도 전투가 가능한데, '엄.청.강.합.니.다' 정도의 내용이므로 만약, 쿼리를 처음 접해서 플레이할 예정이라면 나무위키를 확인하지 않는 것을 추천드립니다. 이로써, 한가지 알고 가네요. 의미는 스스로 찾는 것이라고.
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DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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