
Averno City, 1983. Gangs rule the streets and your father lies restless in his grave. Clean up the city, uncover the truth, and embark on thrilling vehicle chases through destructible environments in this neon-noir action sandbox police game.
Modeled estimate, not a reported figure. How we estimate →
Media
About
You are Officer Nick Cordell Jr. As a rookie beat cop fresh out of the Academy, you’re on the front line of defence for Averno’s citizens. Dive into a world of thrilling car chases, sandbox crimes, and a healthy dose of 1980s noir as you protect the populace and solve the mystery of your father’s murder in the line of duty.
A love letter to classic cop movies, The Precinct combines police sim with action sandbox spectacle. Patrol the streets and respond to callouts to fight criminals petty and powerful. Choose your own tactics in thrilling chases and shootouts. Feel the shifting power struggles of Averno's gangs in a living city full of sandbox crimes, from parking infractions to bank heists, street racing to drug deals.
Speed through the city in intense car and helicopter chases and pursue your mark through twisting alleyways before bringing them to justice. There's no need to be a lone wolf: You've got Averno's Finest backing you up, with an in-depth support system that allows you to call in squad cars, roadblocks, spike strips, and more.
Explore the ever-shifting criminal underbelly of Averno City. Deal with yuppies, bums, street vendors and furious taxi drivers from the Projects to the Financial District. Chase perps through neon-lit alleys, rain-soaked streets, and grand, decaying parklands, all subject to a day/night cycle and dynamic weather. This is the 1980s East Coast in all its neon-noir glory.
Explore a vibrant, living city by foot, squad car and helicopter
Respond to sandbox crimes ranging from parking violations to gang shootouts
Engage in intense vehicle chases through destructible environments
Go it alone or call in backup with an in-depth support system
Investigate the gangs who rule the city and the dark conspiracies keeping them in control
Day/night cycle with dynamic weather
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Korean, Traditional Chinese*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 79 reviews with recorded playtime.
Reviews
Themes across 78 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
The Precinct is one of the most enjoyable and atmospheric police games I have played in a long time. The mechanics feel smooth and satisfying, and patrolling the city, responding to crimes, chasing suspects, driving police vehicles, and getting into shootouts are all genuinely fun. The open world constantly presents you with different situations, which helps keep the gameplay from feeling repetitive. Car chases, using police equipment, and handling various incidents are especially entertaining. The city’s atmosphere, soundtrack, and visual style also give the game a unique personality. There are a few small areas that could be improved, but they do not take away from the overall experience. With its fun mechanics, engaging gameplay, and immersive atmosphere, The Precinct is a game that can easily make you lose track of time. I definitely recommend it to anyone who enjoys police-themed, open-world, and action games.
The Precinct, 80'ler Amerika'sı polisiyesini konu alan izometrik bir açık dünya oyunu. Ana karakterimiz, görevi sırasında hayatını kaybetmiş polis şefinin oğlu Nick Cordell'dir. Akademiden yeni çıkmış ve babasının çalıştığı karakola atanmış Nick'in macerasını canlandırıyoruz. The Precinct hikaye anlamında temel polisiye ögeleri taşıyor; çeteler, intikam, muhbir, kirli polisler gibi konuların üzerinde duruyor. Bu nedenle çok özgün ve derin bir hikayeye sahip değil. Hikayenin içindeki karakterler sanki Brooklyn 99'dan fırlamış gibi esprilerle ve ironilerle bezenmiş ancak bağlanabileceğimiz kadar temelli karakterler de değiller. Hikayenin giriş aşaması kuvvetli; sonu hızlandırılmış ve anlatım odaklı iken, gelişme kısmı tamamen oynanışa bırakılmış. Gelişme aşamasında oyuncuyu bıraktığı boşluk ve sonunu hızlı atlaması sebebiyle, iyi bir hikaye anlatımına da sahip değil bu oyun. Bu oyunu başarılı kılan şey ise oynanışı, oluşturduğu atmosfer ve kendine has güzellikteki grafikleri. Dönemin atmosferine kendimizi kaptırmamızın çok kolay olduğu bir tasarımı mevcut. Bu atmosferi de güzel grafiklerle de taçlandırmışlar. Oynanış kısmı kesinlikle en hoş tarafı. İzometrik bakış açısıyla araba sürmek, kovalamacalara katılmak, sipere girip çatışmak en keyifli yanı. Oynanış kısmında özellikle polislik görevlerini yaparken mantık hataları olsa da oyunun akışını bozacak hatalar yer almıyor. Bir noktada yapılan şeyler tekrara biniyormuş gibi hissettirse de polislik atmosferine kendimizi kaptırdığımızda bu tekrar rahatsız edici noktaya gelmiyor. Oyun oldukça kısa tasarlanmış. Minik bir açık dünya barındırması sebebiyle bazı yan etkinliklere sahip olsa da büyük bir kısmı aynı mantıkla tasarlanmış ve benim için oynamaya değer değillerdi. Sokak yarışları, süre rekoru denemeleri benim tamamen bitirebildiğim aktiviteleriydi. Geriye kalan aktiviteler ise tamamen haritada gezip bir şeyler toplama ya da bir şeyleri okuma üzerine aktivitelerdi ve ben bunları çok üşengeççe hazırlanmış görevler olarak değerlendirdim; bu toplanabilir ya da bulunabilir şeylerin hiçbir çekiciliği ya da ödüllendirmesi bulunmuyor. Oyunun hikayesi bittiğinde devriyelere devam edip seviyemizi daha da üste çıkarabiliyoruz ama seviyeyi arttırmanın kozmetik kazançlar dışında hiçbir getirisi bulunmuyor. Oyunun hikayesi aceleye getirildiği ve yan görevleri özensiz hazırlandığı için oyunun oynanabilirlik süresi oldukça kısa kalmış. Bununla beraber oyunun fiyatı vadettiği içerik bakımından benim için çok pahalı gözüküyor. Her ne kadar oyundan çok zevk alsam da etiketteki fiyata ödemeye değer göremiyorum. İzometrik oynanış, polisiye ve dönem atmosferi seven oyuncular için indirim döneminde değerlendirilmesi gereken bir oyun. ~Emirates
Hangulatos cucc,egyedül csak a coop opciót hiányolom,
The Best GTA1 Like Ever. The story is okay but the gameplay is just fun, remembering the crimes while chasing. It's just a blast and I hope more content gets added
good
This game is garbage. Do not waste your money. The graphics are trash and the game itself is super glitchy. The storyline literally looks and sounds like a damn Episode game story, if you know you know. I was really looking forward to this game but it is extremely disappointing.
This is a fun little game, cruise the city, arrest and kill suspects when needed, or you can even taze them :)
Not a perfect game, but a good one and it's probably the best police sim I've played thus far (except maybe LCPDFR on GTAV when it functions). Overall The Precinct is a 7.5-8/10 My only issues with this game are the following: - Inability to simply DETAIN someone in handcuffs. It's either full arrest or you cannot search. In real life you can have probable cause of a crime which allows for a full search without fully arresting the subject. This comes into play mostly with the K9 (since we can't smell through our PC's) when the K9 alerts on people. The game will reduce your score for searching upon a K9 alert UNLESS you fully arrest them first - The game reduces your XP reward for attempting the "incorrect" charge, which is a nice concept EXCEPT the game doesn't consider someone ramming my poor officer with their vehicle as an assault. - The aiming is a little wonky.
Игра прикольная, атмосфера США 80-х, графика отличная. Смесь первых GTA и La Noire.
Really good game! 10/10
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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