
Embark on a dark, dystopian isometric adventure as 'Solo,' seeking to reunite with your wife and daughter after an otherworldly, life-changing event. Solve intricate puzzles and evade an everwatching sinister presence...
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Sums Steam only; PlayStation, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.49−90% | 79reviews | 62% | — | $1.5K |
| $3.74−75% | 183ratings | 68% | — | not modelled | |
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The run+jump function does not work properly, the lack of death animations is so lazy it really takes you out of it, the last third of the game is a pretty boring grind lacking imagination, and the puzzles are so random that boil down to basic trial and error.
呗画风狠狠吸引住了!但就是没教程玩不下去一点哈哈哈哈
불친절하고 너무 어렵습니다;; 조작감도..-_-
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, Traditional Chinese, Dutch, Polish +3 more
| $14.99 |
| 28ratings |
| 62% |
| — |
| not modelled |
| $14.99 | — | — | — | not modelled |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Прикольная, интересная, необычная, местами сложноватая инди-игра.
way to relaxing
The art style in this game is stunning and I really love the interesting environmental design, there was clearly a lot of thought and effort put into this game. I found the dream-like story intriguing and was constantly trying to work out what the meaning behind everything could have been. All in all it had a lot of potential. I have to leave a negative review though because despite everything it just wasn't fun to play. Like many other reviews have mentioned, there is a lot of backtracking. You're always running back and forth to pick up items in a very specific order for no discernible reason, which gets boring and frustrating pretty quickly. It makes puzzle solving and general gameplay feel a lot more drawn out than necessary, giving it a forced slow pace. This was my biggest issue with the gameplay, but I did also struggle a bit with some of the platforming due to the awkward camera angle making depth perception a bit weird. Having gameplay hints was helpful at times but I honestly think the biggest improvement that could be made with this game is just making it so you can pick up items in any order. It's painful having to walk past an item you can't pick up yet to find the puzzle that requires that item, just to walk all the way back to the item to pick it up and then walk all the way back to the puzzle. Sure this is only like,, an extra ten or twenty seconds of gameplay maybe, but that time adds up when this occurs in multiple puzzles in multiple levels throughout the game. If you're someone who is interested in this game because it looks similar to LIMBO or INSIDE, just be prepared for a slow experience. If you're not bothered by repetition I'm sure you'll still have a good time :)
不推荐:交互性弱,解密流程线性单一,不可提前拿道具,含有挡视觉的平台跳跃和无厘头的解密 优点:画风,音乐,但是功不抵过
хорошая игра
Jogo para pensar e passar muito tempo entretido
Overall the game would be good if i didn´t need to use a walkthrough to get by the annoying puzles, hope they add hints and fix the gameplay at some point.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $931.9K | 3.5K | 67% | $24.99 | |
| $13.2K | 33 | 94% | $9.99 | |
| $10.1K | 66 | 94% | $9.99 | |
| $5.5K | 38 | 89% | $4.99 | |
| $253 | 4 | 100% | $4.99 | |
| $412 | 2 | 50% | $5.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.5K | 79 | 32% | $0.99 | |
| $1.5K | 95 | 63% | $0.99 | |
| $1.5K | 77 | 43% | $0.99 | |
| $1.5K | 91 | 60% | $0.54 | |
| $1.5K | 134 | 81% | $0.69 | |
| $1.5K | 95 | 60% | $0.49 |