
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $1.2K — a different platform, not this one.
The Plane Effect DEMO is available here A time-and-mind bending adventure game... It's your final day at the office, it is time to clock out and return home - loomed over by a cosmic anomaly with an oppressive, otherworldly force. Helpless over the cosmos, all you know is that you must return to your family, as soon as you can. Find your way home by any means... As you progress through the dystopic cityscape, you quickly you realise all is not as it should be. Did it always take this long? Were the streets always a labyrinth? Where even is "home"? All you know is that you must keep pushing ever onwards, you must keep going. Navigate through a dystopian society Navigate beautifully and elaborately designed, otherworldly environments and solve unusual puzzles to keep Solo moving through each area. Players have the option to figure out puzzles step-by-step with no hints, or activate a little guidance on your impossible journey through 'Assisted-Mode'. A sinister presence follows Keep Solo moving. Onwards, to his family, back home. Do not stop, do not turn back.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
GOGYou are here | $3.75−75% | 9ratings | 66% | — | not modelled |
| $3.74−75% | 183ratings | 68% | — | not modelled | |
| $14.99 | — | — |
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,571 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
| — |
| not modelled |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 20 | 54% | $0.99 | |
| — | 65 | 74% | $1.99 | |
| — | 21 | 86% | $6.29 | |
| — | 292 | 76% | $14.99 | |
| — | 38 | 80% | $4.99 | |
| — | 22 | 80% | $2.49 |