
Enter a legendary alien facility dug deep into the Feldspar Mountains... a massive Pit, built by the ancient Suul'ka. Enter The Pit again for the first time, in this unique Roguelike / FPS hybrid!
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
It is kinda jank, but somehow alot of fun.
This game is fun, especially with friends. I was playing with a friend and he fell off a cliff while admiring the beautiful spiders and died. It's fun to try and survive with your friends while being chased down by various monsters and to run around like a chicken with your head cut off. This game is also for serious gamers. It has an in depth stat system that decides what you can open/operate and ultimately use in the pit. It has some wonky mechanics, for instance grenades have weird physics which when thrown they don't go far and barely bounce. They are very light. There are some other bugs but nothing game-breaking. It's a decent game and I would give it a 7.7 out of 10. It's definitely worth 18.18 in USD.
Long hallways, deadly monsters, massive usb plugs, great lighting and atmosphere, all in 3D! Need moar Kerberos!
I enjoyed SotS: The Pit. But this is even better! RPG rougelike as a First Person Shooter, great combination. Looks like a hundreds hours of playtime in the future for me. Mechanics are perfect, those from old SotS and those new as well. Both DLC characters are fun to play, and I'm still hoping for some new ones.
This game has some really great atmosphere to it. I love the steam, and lighting (or lack of lighting) effects. I love the ambient sounds echoing around the hallways. I love the animations of your character yanking open ammo crates and freezers, or just laying down for a quick rest. All these vision impairing effects mixed with the little critters and deadly monstrosities running around in the Pit of DOOOOOM (the game's old name), and you get a fairly often occurring sense of panic. In a good way.
нет
I will start with the big question: is Infinity as good as the original Pit? Overall, no, but Infinity offers a unique, beautiful first person perspective AND multiplayer. I love and play both games, even if I do love the original Pit more. The second big question you might have is why Infinity has so many negative reviews. Honestly, all I can say is I think that, more than anything else, Infinity is suffering from the original Pit's success. People come in from the original Pit and are disappointed that Infinity lacks the same level of polish. People also seem to have frankly absurd expectations. Believe it or not, it's a hell of a lot harder to make a 3D first person RPG/shooter dungeon crawler than it is to make a turn based pixel art game. Even in an ideal world where Kerberos could continue supporting this game for the same amount of time, Infinity could NEVER have achieved the same level of quality, depth, and attention to detail. But Infinity still shines with what it has, and it is a lot of fun. I always do several runs every October because of how fun the game is and how well they nailed the spooky vibes—and I've been doing this since the game launched in early access under a different name. I highly, highly recommend this game. If Kerberos had been able to give it the development time it deserves, it would be an undisputed gem of exceptional quality just like the original Pit. Unfortunately, we don't live in that ideal world, but Infinity is still a very good diamond in the rough. It provides a first person 3D Sword of the Stars experience that fills me with joy, excitement, and terror. Seriously, for a person obsessed with SotS, seeing it in first person 3D is AWESOME! I will NEVER forget seeing a female Zuul up close for the first time—yes, I was terrified, and I may have even screamed. The graphics are stylized, but in my opinion very good. The human facial models are probably the weakest point in the game's models, but you barely ever look at those in play. The graphics are honestly comparable to Deep Rock Galactic for me; Infinity doesn't try to be something it cannot be, it instead excels at what it is. The animations are fluid. The aiming and gun mechanics feel both natural and good despite being more RPG than shooter. The atmosphere of the Pit is GREAT! The choices you make in real time are fantastic rogue-like gameplay. You could grenade the armory full of security bots to make an easy combat encounter, but you'll be losing all that precious loot! Wasting ammo on rats will come back to bite you later on. Your rash decision to try and melee a turret to save ammo might end up costing you a run—I would know lol! There are bugs, but honestly not many, and very few are game breaking. The most common bug I've found is enemies getting stuck on corners or terrain, and that is a pretty minor issue. Multiplayer does display error messages when loading sometimes, but in all the hours my brother and I have never had one save breaking issue. We were even able to save and reload when I was dead and he was carrying my body. My screen went black, but the game still ran just fine and that is a level of multiplayer sync that you don't find easily. So, yeah, there is a little jank, but it's better than what you get from any triple A title, and I will die on that hill. Please, give this game a try and try to temper your expectations. For what it is, it's a gem, but if you go in expecting the original Pit's polish and depth in 3D, you are being unfair to yourself and the devs. The worst case scenario of buying this game is you get some memorable SotS moments and then decide it isn't for you. Your money still went to Kerberos, and that's a good cause even if this game is unfortunately no longer being developed.
Despues de 65 horas debo decir que es un gran juego llevado al FPS, si bien hay algunos pequeños bug el juego es totalmente recomendable y divertido y eso que no probe el multijugador.
Дуже кльова гра. Так, аонп наче відчувається простіше за оригінал в 2д. Але треба дойти до 10-12 рівня підземелля, там починається хардкор. Перші 10 рівнів - це ваша прокачка, фактично, перед справжньою зарубою =) От оцей момент можна було б збалансувати. Ну і звстно купа дрібничок, які видають інді гру, але вцілому особливо не псують фан від гри
TLDR: If you don't mind early access games with dying over and over again to restart from the very beginning to finally overcoming a hard challenge, I would recommend this game to you. Overall, this is not a game for someone looking for a fully complete and tons of featured game right now, but along for the journey for updates and a unique Pit (of death) experience. This game is fun and for the right audience (shooter, roguelike, multiplayer) or those who have played the spiritual predecessor Sword of the Stars: The Pit. The Negatives: Currently is in a state close to beta. Going in there are bugs and issues and that does drop the overall experience. However consider there is a small developer team working on the game and fixing them in the future. The Positives: A 3d aspect and live action coming from 2d art style and turn base game. Atmosphere and ambiance is great. I believe trying a new formula from their old keeps games feeling fresh. Gameplay: A typical Pit experience, expect to go in to die and then learn new mechanics and strategies to get further down the rabbit hole until the final floor. Micro manage ammo, resources, food, and health and customize how you play with leveling up your skills to maximize your chance to survival and conquer the Pit.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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