
I can see the signs in my sleep now, always guiding me closer. Will this really work? Have we almost achieved the impossible?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About
Genres
Sums Steam only; PlayStation, Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 6.1Kreviews | 97% | — | $1.5M |
| $19.99 | 2.8Kratings | 87% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 128 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This was an awesome puzzle game. Play to the end it a must.
The Pedestrian takes a ridiculously clever concept—navigating a male/female public sign icon across 2D street signs while moving through a gorgeous, fully 3D world—and executes it flawlessly. The way it seamlessly blends environmental aesthetics with increasingly complex panel-connecting mechanics is pure genius. Just when you think you've figured out the logic, the game introduces fresh ideas that challenge your spatial awareness without ever feeling unfair. Combined with a surprisingly cool, wordless narrative twist near the end and a smooth, relaxing jazz soundtrack, it’s one of the most unique puzzle experiences you can play.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
| $19.99 |
| 2.5Kratings |
| 90% |
| — |
| not modelled |
| $4.99−75% | 106ratings | 90% | — | not modelled |
| $19.99 | — | — | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 131 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
bom demais, super recomendo
I liked it. The music and graphics were good. The puzzles were very nice with some tough ones. It honestly got me quite a few times. Speaking of puzzles though, that last one in the ending section was crazy. I did not expect that at all, super cool. I did not expect there to be a story, yet given the achievements and that ending, I assume there must be something? I have no idea what though... Which is kinda unfortunate and does take a little away from the game from just me not understanding. Overall, short and sweet with some nice and tough puzzles. Potentially has a story going on? No idea what though.
Sometimes this game was extremely difficult and tested my patience but its such a well done puzzle game that itched a scratch for me!
This game reminds me a lot of the Flash games I played online many years ago, and I mean that in only the best way. The mechanics and controls are fairly simple, and guiding your little stick man through the various puzzles is quite intuitive. I didn't find any of the puzzles extremely challenging, and there isn't much of a story outside of some environmental storytelling, but I didn’t mind. Really my only complaint is that the game is so short, and that it ends just after it introduced the most interesting puzzle mechanic. For the full price, it's a little bit hard to justify the purchase as the game is only a few hours long, but at its current sale price, it's definitely worth it, and I'd recommend picking it up if you enjoy puzzle games.
TLDR: Puzzle galore, and some of them are just mind breaking. While the ideas never stray too far from the initial concept, they somehow manage to become more and more mind breaking. The game is short and heavily focuses on a chill experience, all the while trying to make you lose your mind, yet it somehow works. Story: So... I wanna say there's something deeper here than what's shown from start to finish, however I think the idea was simply to start small and end big(ger). From a bare pencil fudge to... well, I don't want to spoil anything. Still, there's no story or narrative to speak of. Gameplay: Overly simple, yet oh so satisfying when you progress. For the majority of the game you'll simply go left or right, jump, plugging and unplugging cords, picking up keys or pushing blocks to allow you to move forward. It's Portal, with no portals, no co-op, no funny narration and this time, definitly no cake. It took me around 5 hours to beat, and I'm sure a lot of people can do it in a lot less. I don't see any replayability on here, so... Graphics: Surprisingly nice for a stick figure game. I found myself never bored moving from one puzzle to the next as there was always a nice background to look at, all the while moving on up and progressing through the city. Audio: The music and ambiance are relaxing which prevents you from throwing a fit because you just realised you've been stumped for a stupid reason on the same puzzle for the last 10 minutes. It's short for its pricepoint, but a lot of thought seems to have been put in every detail.
Excellent, originale. Un bon jeu de casse tête comme on aime.
Proper brain stumpers with really interesting mechanics. And a great atmosphere the whole way through.
Brilliant little puzzle game. The art style and soundtrack are amazing and the puzzles make you think a bit but they are always manageable and satisfying to complete. I highly recommend this one.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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