
Play with shadows using your imagination to solve brain twisting platforming puzzles as you unfold a journey of loss, nostalgia and acceptance.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Portuguese - Brazil*, Russian*, Turkish*, Simplified Chinese**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
https://steamcommunity.com/sharedfiles/filedetails/?id=2918729728 Хорошая игра-головоломка-платформер с грустной историей и музыкой, основанная на тенях, в которой нужно придвинуть предметы в комнате так, чтобы тень девочки, которой мы управляем, собрала все документы и прошла к силуэту одного или нескольких членов семьи. Переключаем режим - платформер за девочку или размещение предметов. При переключении на размещение предметов нужно будет идти с начальной точки. По сути это воспоминания девушки, которая отдалилась от своей семьи, и повествование здесь продолжается после решения нескольких головоломок. Можно пропускать уровни, но зачем? ) P.S. Я упустил один момент, только ближе к концу обнаружил, что некоторые предметы можно крутить, лол, не знаю, как прошёл.
One of those games where i wished that Steam offered neutral review scores. This by no means is a bad game, but i personally didn't enjoy a whole lot either. In my Shadow is a 2D platformer in which you must first manipulate 3D objects on a square playing field to act as your platforms in the platforming sections. The idea is very cool in theory, but feels lacking due to a few things in practice. The story is... there. It's an okay enough vehicle to drive the gameplay, but it's very basic overall. Story is definitely not what you should come to this game for, instead see if puzzling and platforming is what you enjoy. I found the game most enjoyable in the beginning, with puzzles and platforming being rather simple . You need to experiment with placement and rotation of objects, that allows you to collect all the pages needed to finish the level, while also having to pay attention as to not block yourself off from the exit you need to reach. However, pretty soon the game will add more items that need to be correctly placed per level, which often times makes it quite hard to feel any sort of direction from a level design perspective. As a consequence i often defaulted to just going through a bunch of trial and error until i just happened to stumble upon a solution that works. The issue with that is, that you never really get that "aha-moment", that make puzzle games so satisfying after being stumped for a while. There's simply not enough context clues or any hints in how the levels are designed, that may give players a point to start on solving the puzzle before them. Objects are freely placable around the square playing field, meaning that even if you are close to the right solution, you're often stuck having to make slight adjustments here and there, so you don't get stuck on lips, or to make sure that one object isn't a pixel too high to jump up. The game would have benifited from some sort of snap-grid-system, so this constant editing for slight mistakes wouldn't be so necessary. Also an option to control jump height would have been very welcome, since many jumps have to be unnecessarily precice in terms of height or trajectory to not bump into any traps. These are a lot of small things that even through this short experience add up to a more or less frustrating experience. I'll repeat, that this is *not* a bad game, but it certainly wasn't what i had hoped for, which was a larger focus on puzzling than precice platforming.
オブジェクトを動かして出来た影をつたってゴールまで進むパズルゲーム。 思春期がとうに終わった独り暮らしをしている女性の過去を、かつての少女の影が追っていく情緒的な作品。 ステージには「影の道」をつくるためのいくつかのオブジェクトと、行く手を遮る障害物が配置され、いかにして障害物を避けてゴールまで行くかというゲームになっている。 ところがこの障害物が非常に厄介で、とても少女の心の中とは思えないようなトゲの山やら回転ノコギリといった殺しに来るものばかりで、正確に影を配置しないと一発アウトになるようにできている。 ただしい道ができるまで上手くいく補償もないまま影の少女を動かさなければならないため、ひたすら試行錯誤を強いられる。 しかしなんど試作しても死ぬので、おそらく解法がほぼ決まっていると思われ、自由度は高くない。 影は自由に形を変えられるのに手順を縛るのはコンセプトの根本から間違っている気がしてならない。
Would be apt to say this plat-former is an underdog and deserves much praise. PROs: 1. Amazingly Clever Game-play - the interaction, changing focal length and the way you wish to solve each level - wow. 2. Brilliantly designed levels - intuitive and they build up. CONs: 1. The Back Ground Music - horrible and draining - easily can be solved - mute and put your play list in the background. It's a sheer dragging track. 2. Cut scenes - protagonist art design- you remember "Chucky" from "Child's Play" . yup. as much as the game is great the art looses on the melancholy and is darn right creepy in cut scenes. Final Verdict: It's worth the play, and sheer fun. you can overlook cut-scenes, and mute the horrid music and play this gem.
Loved the puzzles , really proud to see indian gaming taking shape
Aslında olumlu olarak işaretledim ama şunu belirtmem gerekir ki bu oyun için 18 TL bana biraz fazla gibi geldi. Zira oyun 3 saat gibi kısa bir sürede bitirilebiliyor. Bulmacalar çok fazla zorlayıcı değil. Bir bulmacayı en fazla 10 dk gibi bir sürede çözebilirsiniz ki o da 2-3 tane çıkacaktır. Çoğu 1-2 dakika içerisinde çözülebiliyor. Oyunun en sevdiğim yanı konusu. Dramatik bir şekilde işlenmiş. Çok fazla detaylı bir konu değil ama en azından günümüzde sık yaşadığımız bir aile dramı. Grafikler fena değil. Müzikleri dinlendiriyor. Oynarken sıkıldığımı söyleyemem ama oyun çok fazla yetişkinlere yönelik değil, daha çok 9-16 yaş aralığının oynaması gerektiği bir oyun olduğunu düşünüyorum.
[b] К сожалению, игра не оправдала ожиданий. Реальность обернулась однотонной музыкой, однообразным геймплеем, скукой и ошибками в переводе сюжетных "сцен". В целом, задумка хорошая, но исполнение хромает. Очень хотелось спать. Игра подходит для медитаций [/b] [b] + [/b] русский язык [b] + [/b] управление контроллером [b] +/- [/b] (местами) приятная графика [b] - [/b] саунд [b] - [/b] скучный геймплей [b] - [/b] незначительные орфографические и пунктуационные ошибки в каждом высказывании героев (педантам и душным человекообразным игра не рекомендуется)
Már eleve nagyon jó a koncepció. Ez, hogy a tárgyak árnyékaival játszunk, és a sokadik pálya után is hoznak be újabb mechanikákat.. meglepő, de egyáltalán nem unalmas. https://www.youtube.com/watch?v=trUWNRhGPLo&list=PL_EjQc1yIAYu-GRtuLOZiSrW1KVS-cfCT
Es ist ein sehr tolles spiel, Und ich empfehle es wirklich jeden der Rätsel spiele mag. Es ist die 10 Euro auf jeden Fall wert.
Buen juego
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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