
From the creators of ABZÛ, The Pathless is the mythic adventure of an archer and an eagle in a vast forest. Become the Hunter, a master of archery who travels to a mystical island to dispel a curse of darkness that grips the world.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 23 → 2.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Become the Hunter, a master archer who travels to a mystical island to dispel a curse of darkness that grips the world. Soar through the air and forge a connection with your eagle companion. Perform fluid acrobatics and execute awesome trick shots with a unique archery system that allows effortless shooting while moving at high speeds. The Godslayer won’t rest until the world is destroyed. Your bond with your eagle and the fate of the world hang in the balance.
With no map to guide you, shape your own path through ancient lands filled with secrets. Traverse lush meadows and snowy tundras, ascend mountaintops and glide over misty forests as you soar to new heights on the wings of your eagle. Discover the dark history of the island as you solve puzzles in ancient ruins and unearth long-forgotten lore. Peer through the veil of reality as you use your spirit sight to uncover the secrets of the past and find your path through this pathless land.
Giant corrupted spirits stalk their domains. Hunt them down with your trusty bow and a little help from your eagle companion-- but be cautious, or the Hunter could become the hunted. Engage in epic boss battles against the cursed beasts to restore light to the land. Dust yourself off and get ready to try again if you fail–The Pathless doesn’t punish you with permanent damage or death.
Immerse yourself in an interactive music system with one of the most expressive scores ever written by industry legend Austin Wintory. Featuring traditional Tuvan throat singing from the fabulous Alash Ensemble.
Game Audio Network Guild Awards, "Best Music for an Indie Game"
Annual Game Music Awards, “Score of the Year, Traditional / Acoustic”
Annual Game Music Awards, “Audio of the Year, In-Game Music”
Annual Game Music Awards, “Audio of the Year, Main Theme”
Explore a beautiful and captivating world from the mind of Journey and ABZÛ visionary Matt Nava. In the ruins of an ancient civilization reclaimed by the wilds, verdant forests border massive cliff faces with snow-capped peaks. Navigate crumbling temples and towering spires in your quest to bring the light back to this cursed land.

Set out to stop The Godslayer, voiced by Troy Baker (The Last of Us, Arkham Origins, Bioshock Infinite), as The Hunter, voiced by Laura Bailey (The Legend of Vox Machina, Last of Us 2, Gears of War).

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 1.9Kreviews | 91% | — | $1.7M |
| $39.99 | 1.7Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 106 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game does not run on RTX 50 series graphic cards - current gen hardware. It immediately crashes upon start up. Rather then fix the problem themselves, the Devs would rather blame Nvidia's drivers and have you resort to a community fix to fix the problem. I was able to play it on a Steam Deck and the game content is fine. However, most gamers may not have access to a secondary device to play a game. The Devs show no interest in fixing the problem so I have to give it a negative review.
DNF. BORING. REPETITIVE. i'm very thankful that i got this game on sale because holy shi it's so bad. everything is so repetitive and literally the only thing there is to do is shoot and get keys to unlock towers. that's it. i'm unsure if i still want to buy abzu after experiencing this atrocity of a game.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Dutch, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese +2 more
| $39.99 |
| 77ratings |
| 88% |
| — |
| not modelled |
| $39.99 | — | — | — | not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 106 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The Pathless foi uma experiência incrível. Gostei muito da forma como o jogo mistura exploração, movimentação fluida e uma atmosfera quase mágica. A sensação de correr pelo mundo, acertar os alvos com o arco e ganhar velocidade é muito satisfatória, deixando a exploração leve, dinâmica e divertida. O visual é belíssimo, com cenários abertos, cores marcantes e uma direção artística que dá personalidade ao jogo. A trilha sonora também combina muito bem com a proposta, criando momentos de aventura, mistério e contemplação. Outro ponto que gostei bastante foi a relação com a águia, que deixa a jornada mais emocionante e ajuda tanto na exploração quanto na conexão com o mundo do jogo. Os puzzles são interessantes, os chefes são bem apresentados e cada área tem uma identidade própria. The Pathless não é um jogo enorme ou cheio de sistemas complexos, mas entrega uma experiência muito bem feita, envolvente e diferente. É aquele tipo de jogo que prende mais pela sensação de liberdade, pela beleza do mundo e pelo prazer de se movimentar. Recomendo muito para quem gosta de aventura, exploração, jogos artísticos e experiências mais contemplativas, mas ainda com bons momentos de ação. Nota pessoal: 10/10. Uma jornada linda, fluida e memorável.
主角是少女和🦅很喜欢,美术还不错。缺点是作为小而美有点太拖沓了,地图挺大的但可玩性略低,解密和跑酷爽在一张图里就能够完全体验,四张图内容相对重复,且boss都是一模一样的追逐战,战斗上也没做出太大区分度,直观感受删掉一个图并不影响剧情演出。有些地方考虑到玩家的游玩耐心适当做做减法可能会更好
장점 1. 체급에 비해 굉장히 뛰어난 아트워크와 연출 2. 시원시원한 속도감 3. 퍼즐에서 보스전으로 이어지는 레벨디자인이 자연스러움 단점 1. 큰 틀에서 벗어나지 않는 보스전 2. 반복되는 퍼즐 3. 진엔딩을 위해 강제되는 100%수집 젤다에서 퍼즐만 도려낸 가벼운 인디게임. 독보적인 속도감 한 스푼이 너무 맛있다. 3.5/5
In some ways, I enjoyed this more than Breath of the Wild because it was much shorter. Movement is great like everyone says. Art design is top. I'd only want to play for 30-60 minutes at a time before it started feeling like a lot of the same, but I like it when a game frustrates my desire to binge it.
Pure gameplay experience. Poetic Story. Loved it all the way. Main Character is voiced by Laura Bailey! (Critical Role)
this is one of the best games I've played this year. The movement is simple yet satisfying. The game time is also short enough not to bore you with how simple the movement is. The story is great and inspiring. And I did not expect there would be this many boss fights!
7分。关键词:解谜、高速移动、BOSS战。 缺点:新内容引入不足导致拖慢游戏节奏。 优点:BOSS战(特别是美术层面)和前期的高速移动爽感。 能接受上田文人那套游戏减速设计的玩家可以试试。体验上类似《万达与巨像》,最精彩的都是BOSS战,区别是把攀爬变成射击。撸鹰和《最后的守护者》的拔毛有点像,依靠交互沉浸制造情感纽带。 12小时全收集,但如果不是像我一样的强迫症,建议直接主线。全收集的奖励对于游戏体验的提升微乎其微,无非是蓄能更快,跑的更快,跳的更高等等。 剖析 解谜内容贫乏,一共就三个解谜机制:搬运石头压机关、传火、射箭,从头到尾只是逐渐复杂,并没有引入新的解谜机制。 高速移动的动作机制有创意,通过射击锚点获得行云流水的爽快感,特别是登上浮空岛这段值得称赞。但依然缺乏新的内容,没在玩法上递进,导致新鲜感快速流失。 动作手感不错,但还可以更丝滑才对,比如错过瞄准的锚点,在瞄准新锚点时会卡顿。上升跳跃的连续性不够。单纯向前跳跃手感过于垂直。 红光弱引导没问题,但跑到附近后不会再红光,让人迷茫,当不确定时总要跑出一段距离再看看地点是否正确。 音乐还行,但美术真不错,特别是BOSS战。但每场BOSS战都搞追逐,没有必要,而且4号BOSS完全可以删掉。 虽然没有生命值,但动作失误就当前小轮重来,容错率很高。
Excellent!
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