
From the creators of ABZÛ, The Pathless is the mythic adventure of an archer and an eagle in a vast forest. Become the Hunter, a master of archery who travels to a mystical island to dispel a curse of darkness that grips the world.
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Become the Hunter, a master archer who travels to a mystical island to dispel a curse of darkness that grips the world. Soar through the air and forge a connection with your eagle companion. Perform fluid acrobatics and execute awesome trick shots with a unique archery system that allows effortless shooting while moving at high speeds. The Godslayer won’t rest until the world is destroyed. Your bond with your eagle and the fate of the world hang in the balance.
With no map to guide you, shape your own path through ancient lands filled with secrets. Traverse lush meadows and snowy tundras, ascend mountaintops and glide over misty forests as you soar to new heights on the wings of your eagle. Discover the dark history of the island as you solve puzzles in ancient ruins and unearth long-forgotten lore. Peer through the veil of reality as you use your spirit sight to uncover the secrets of the past and find your path through this pathless land.
Giant corrupted spirits stalk their domains. Hunt them down with your trusty bow and a little help from your eagle companion-- but be cautious, or the Hunter could become the hunted. Engage in epic boss battles against the cursed beasts to restore light to the land. Dust yourself off and get ready to try again if you fail–The Pathless doesn’t punish you with permanent damage or death.
Immerse yourself in an interactive music system with one of the most expressive scores ever written by industry legend Austin Wintory. Featuring traditional Tuvan throat singing from the fabulous Alash Ensemble.
Game Audio Network Guild Awards, "Best Music for an Indie Game"
Annual Game Music Awards, “Score of the Year, Traditional / Acoustic”
Annual Game Music Awards, “Audio of the Year, In-Game Music”
Annual Game Music Awards, “Audio of the Year, Main Theme”
Explore a beautiful and captivating world from the mind of Journey and ABZÛ visionary Matt Nava. In the ruins of an ancient civilization reclaimed by the wilds, verdant forests border massive cliff faces with snow-capped peaks. Navigate crumbling temples and towering spires in your quest to bring the light back to this cursed land.

Set out to stop The Godslayer, voiced by Troy Baker (The Last of Us, Arkham Origins, Bioshock Infinite), as The Hunter, voiced by Laura Bailey (The Legend of Vox Machina, Last of Us 2, Gears of War).

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Dutch, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese +2 more
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
In some ways, I enjoyed this more than Breath of the Wild because it was much shorter. Movement is great like everyone says. Art design is top. I'd only want to play for 30-60 minutes at a time before it started feeling like a lot of the same, but I like it when a game frustrates my desire to binge it.
Great movement, mechanics easy to master & are rewarding to do so, game is a good pace because of said mechanics, its really great. Only bad thing is that the storm sequences where you can't move while the monster is looking at you gets repetitive fast, the only difference is how many heads which monster has
Ante de comprar el juego, es bueno saber que el juego trata mayormente de puzzles, si el resolver puzzles no es lo tuyo, tal vez puedas llevarte una mala experiencia. Si lo compras aun sabiendo que te esperan muchos puzzles, estupendo amigo, acabas de descubrir un juegazo con un arte, una animación y una música que están en lo mejor que puedes encontrar en un INDIE. Es raro encontrar una mecánica tan frenética en un juego de puzzles. Crearon las bases del mejor juego de aventura de úun arquero.
Una experiencia realmente sensacional!
Very fun
Beautiful game
really fun open world exploration game with awesome movement and surprisingly really compelling boss design.
A game I struggled to get into at first ended up becoming one of my favorite indie games. It’s an open world adventure filled with creative puzzles and some unique boss fights. The movement feels amazing and is incredibly satisfying. I also loved the mysterious atmosphere, beautiful art style, and relaxing soundtrack. Exploring every area and solving every puzzle was a lot of fun, especially while working toward the Platinum trophy on PlayStation. It’s easy to pick up, unwind, and enjoy at your own pace. I also found the story interesting, and the music creates a calm, almost meditative feeling throughout the adventure. This is definitely one of those indie games that still pops into my mind long after finishing it. It also runs great on Steam Deck.
I like Giant Squid's other games a lot, but this one is such a drag. The art is nowhere near as cool as the others but it would be just fine if not for the abysmally uninteresting gameplay. The movement of having to slow down in small bursts to shoot targets and go faster could have been done a lot better, the "puzzles" are all so easy and yet so sluggish to get through, and the first boss fight at least was just unfun with no new use of mechanics. Wouldn't recommend even on sale.
fun and beautifull game
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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