
From the creators of ABZÛ, The Pathless is the mythic adventure of an archer and an eagle in a vast forest. Become the Hunter, a master of archery who travels to a mystical island to dispel a curse of darkness that grips the world.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 23 → 2.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Become the Hunter, a master archer who travels to a mystical island to dispel a curse of darkness that grips the world. Soar through the air and forge a connection with your eagle companion. Perform fluid acrobatics and execute awesome trick shots with a unique archery system that allows effortless shooting while moving at high speeds. The Godslayer won’t rest until the world is destroyed. Your bond with your eagle and the fate of the world hang in the balance.
With no map to guide you, shape your own path through ancient lands filled with secrets. Traverse lush meadows and snowy tundras, ascend mountaintops and glide over misty forests as you soar to new heights on the wings of your eagle. Discover the dark history of the island as you solve puzzles in ancient ruins and unearth long-forgotten lore. Peer through the veil of reality as you use your spirit sight to uncover the secrets of the past and find your path through this pathless land.
Giant corrupted spirits stalk their domains. Hunt them down with your trusty bow and a little help from your eagle companion-- but be cautious, or the Hunter could become the hunted. Engage in epic boss battles against the cursed beasts to restore light to the land. Dust yourself off and get ready to try again if you fail–The Pathless doesn’t punish you with permanent damage or death.
Immerse yourself in an interactive music system with one of the most expressive scores ever written by industry legend Austin Wintory. Featuring traditional Tuvan throat singing from the fabulous Alash Ensemble.
Game Audio Network Guild Awards, "Best Music for an Indie Game"
Annual Game Music Awards, “Score of the Year, Traditional / Acoustic”
Annual Game Music Awards, “Audio of the Year, In-Game Music”
Annual Game Music Awards, “Audio of the Year, Main Theme”
Explore a beautiful and captivating world from the mind of Journey and ABZÛ visionary Matt Nava. In the ruins of an ancient civilization reclaimed by the wilds, verdant forests border massive cliff faces with snow-capped peaks. Navigate crumbling temples and towering spires in your quest to bring the light back to this cursed land.

Set out to stop The Godslayer, voiced by Troy Baker (The Last of Us, Arkham Origins, Bioshock Infinite), as The Hunter, voiced by Laura Bailey (The Legend of Vox Machina, Last of Us 2, Gears of War).

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 1.9Kreviews | 91% | — | $1.7M |
| $39.99 | 1.7Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 106 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
this is one of the best games I've played this year. The movement is simple yet satisfying. The game time is also short enough not to bore you with how simple the movement is. The story is great and inspiring. And I did not expect there would be this many boss fights!
Schönes Spiel, kann man im Angebot mal mitnehmen. Vollpreis ist es nie im Leben wert. :D
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Dutch, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese +2 more
| $39.99 |
| 77ratings |
| 88% |
| — |
| not modelled |
| $39.99 | — | — | — | not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 106 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's crazy beautiful, it's much more a game about how it feels to play it vs the gameplay itself. The puzzles are generally simple and it's basically impossible to 'die' in this game. It's very accessible but less game'ish. The camera work when you start running is out of this world! You could say it has the delight of MONUMENT VALLEY.
Pure gameplay experience. Poetic Story. Loved it all the way. Main Character is voiced by Laura Bailey! (Critical Role)
7分。关键词:解谜、高速移动、BOSS战。 缺点:新内容引入不足导致拖慢游戏节奏。 优点:BOSS战(特别是美术层面)和前期的高速移动爽感。 能接受上田文人那套游戏减速设计的玩家可以试试。体验上类似《万达与巨像》,最精彩的都是BOSS战,区别是把攀爬变成射击。撸鹰和《最后的守护者》的拔毛有点像,依靠交互沉浸制造情感纽带。 12小时全收集,但如果不是像我一样的强迫症,建议直接主线。全收集的奖励对于游戏体验的提升微乎其微,无非是蓄能更快,跑的更快,跳的更高等等。 剖析 解谜内容贫乏,一共就三个解谜机制:搬运石头压机关、传火、射箭,从头到尾只是逐渐复杂,并没有引入新的解谜机制。 高速移动的动作机制有创意,通过射击锚点获得行云流水的爽快感,特别是登上浮空岛这段值得称赞。但依然缺乏新的内容,没在玩法上递进,导致新鲜感快速流失。 动作手感不错,但还可以更丝滑才对,比如错过瞄准的锚点,在瞄准新锚点时会卡顿。上升跳跃的连续性不够。单纯向前跳跃手感过于垂直。 红光弱引导没问题,但跑到附近后不会再红光,让人迷茫,当不确定时总要跑出一段距离再看看地点是否正确。 音乐还行,但美术真不错,特别是BOSS战。但每场BOSS战都搞追逐,没有必要,而且4号BOSS完全可以删掉。 虽然没有生命值,但动作失误就当前小轮重来,容错率很高。
Great movement, mechanics easy to master & are rewarding to do so, game is a good pace because of said mechanics, its really great. Only bad thing is that the storm sequences where you can't move while the monster is looking at you gets repetitive fast, the only difference is how many heads which monster has
This is a very beautiful game, the story of the world is very interesting, the way you traverse the map is pretty fun, the puzzles are not very challenging but they don't intend to, they're there more so you can have fun solving them and the boss fights are amazing, they always start the same way but throw something unique halfway through. The game have a launching problem that apparently is related to Nvidia 50 Series cards and there's no excuse for the devs to leave this problem unsolved, but I was able to find a quick workaround so it wasn't that much of an issue for me, but it can be to some people, solve this guys, even if this problem was created by Nvidia, it's hurting YOUR game.
sublime
这个游戏只能打6.5分 美术很优秀,音乐很优秀,但是没有达到以前作品的高度 作为旷野之息之后又一后辈,发展了大世界探索+高速的玩法。但是毫无战斗系统。如果能加上优秀的战斗系统这个游戏会更好。可惜Giant Squid他们不会做战斗游戏。甚至没有优秀的解密设计经验,整个团队美术拉满,却没有优秀的关卡策划。 关卡解密方面:整个流程前面两个区域还有点新鲜感。但是到后面以后基本上是完全重复的收集和解密,只是更花时间的射靶子,还有困扰这个世界观很多朝圣者的弱智神兽图案解密。 将整个区域收集完毕以后,要跟着神兽跑一圈,跟着他跑了一大圈以后又绕回原来的位置了,那让玩家跑那么远是为什么。 遗迹到遗迹的区域更像是随机发散的,没有一种连贯性。总结就是,纯纯大地图解谜游戏,地图空旷,解密重复性太高,如果强化战斗系统会比纯解密有趣。 美术方面:保持着Giant Squid一贯的高水准,能看得出他们很喜欢塞尔达以及上田文人。 喜欢这种风格和音乐的玩家可以尝试,但是全收集会很折磨。
Nice game
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Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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