
The Outer Worlds 2 is the sequel to the award-winning first-person sci-fi RPG from Obsidian Entertainment.
Modeled estimate, not a reported figure. How we estimate →
About
The Outer Worlds 2 is the eagerly-awaited sequel to the award-winning first-person sci-fi RPG from Obsidian Entertainment (just look at the exciting number of dashes in this sentence!). Time to clear your calendar – get ready for an action-packed adventure with a new crew, new weapons, and new enemies in a new colony! So much newness!
As a daring and most likely good-looking Earth Directorate agent, you must uncover the source of devastating rifts threatening to destroy all of humanity. Your investigation leads to Arcadia, home of skip drive technology, where the fate of the colony, and ultimately the entire galaxy, rests on your decisions—your strengths, your flaws, your crew, and the factions you choose to trust.
The Arcadia colony is engulfed in a factional war, as the Protectorate’s so-called benevolent rule is challenged by the rebellion of their religious order and a corporate invasion. As destructive rifts spread across the colony, each faction fights to control or close them for their own ends. Navigate diverse zones, uncover hidden lore, and shape the fate of a system on the brink!
Build your character with the abilities and choices that reflect your playstyle. The colony reacts to your every move, crafting a narrative that’s yours to own—whether you’re a disciple of diplomacy, an astute strategist, a crusader for chaos, or something different altogether. And yes, you can dumb!
Recruit companions with unique traits, backgrounds and goals. Whether you choose to help them achieve their ambitions or steer them toward your own objectives, your influence shapes their growth (or death), making them an integral part of the immersive story you create together.
High Fidelity Graphics
Explore Arcadia with stunning visual detail. The Outer Worlds 2 supports true 4K resolution on compatible devices and unlocked framerates on PC, delivering smooth performance across sprawling alien landscapes, neon-lit cities, and fractured space environments.
Ray Tracing
Ray tracing adds depth and realism across Arcadia. From glowing rift anomalies to the reflections of neon signs on rain-soaked streets, advanced lighting, shadows, and reflections create a more dynamic and immersive experience.
DLSS, FSR, and XeSS Support
Play with optimized performance across the board. The Outer Worlds 2 supports NVIDIA DLSS, AMD FSR, and Intel XeSS upscaling, ensuring sharp visuals and higher frame rates no matter your GPU.
HDR
Step into Arcadia with high dynamic range support. HDR enhances contrast and color depth across compatible displays, making every neon light, alien sky, and weapon blast more vivid and lifelike.
Ultra-wide Support
See more of Arcadia with ultra-wide 21:9 display support. From massive corporate facilities to the vastness of space, a wider field of view delivers a more cinematic perspective on the colony’s fractured future.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 642 reviews with recorded playtime.
Reviews
Themes across 638 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
pretty fun game. easy to 100%
Way better than the first game is every way.
Honestly is better then the first one IMO
Good storytelling
A lot of loot and a Lot of fun!
Even better than the first outer worlds!
Le jeu est très beau, l'humour marche bien et le gameplay est au rendez vous. Pour ma part je le recommande.
Fun game. What lowered the potential was the companions being left wanting. Very annoying female characters are overwhelming the entire game. Their voices were like nails on a chalkboard. Nothing like a bunch of frumpy spinsters with no character piping noise into your brain incessantly. Even the robot had a female voice. The male characters were just short of being outright gay.
一周目50+小时简单点评一下,这一代对比上一代流程确实长了不少,如果喜欢玩辐射系列,或者是上一代的朋友我觉得还是有必要入的,等折扣的时候入,总体体验还是不错的。不要被一些恶评误导。这一代有根据你的一些平时喜爱,生成一些天赋,有弊有利,可以自己选择接受或者是拒绝,没有强迫你接受,困难难度通关,感觉还是比较轻松的,尤其是后期,钱多到用不完,我点的是枪械+工程+科学流派,嘴炮没有怎么点,开锁点了11,黑客只点了4左右,感觉这游戏枪械还是比上一代多了很多的,稍微研究一下就可以看的出,这是一个值得你玩2~3周目的一个游戏,因为流派很多你会想要去尝试嘴炮流派,近战偷袭流派,或者是科学+枪械流派。如果只点2个的话是可以点满的,这里强调下,人物等级目前最高是30,后续有DLC不懂会不会加。有的加最好。剧情的话,确实没有什么深度,可能是文本量比较大,导致到通关后还是有点云里雾里的就这就这?还有剧情来看的话,说实话,还是跟辐射4 辐射76 星空这些有相似之处,依旧是选择找这个派系结盟推进,或者找那个派系结盟推进,我这一周目姨妈和教团都没有选,因为嘴炮等级不够,没有说服他们两个和好,所以如果嘴炮等级不够高的话,你们选择对话一定不要既要又要,只能选一边。勤存档是个好习惯。这一代的随从不能给她带垃圾也不能给他装备你身上带的装备武器,不过这点我倒不是很在意,还有就是捡垃圾你可以尽情的捡。没有负重系统这点好评,也不用你去做什么前置条件去扩充背包,到通关都是够用的,武器这一代多了很多,但是仅限于前期开荒阶段有意思,后期你会发现你前期拿到的一些武器你可以一直用到通关都很顺手,就导致后期捡到的一些武器,没有怎么用上,或者可用可不用,我觉得还是要设置一下一个递进关系会比较好,比如你前期用的武器,到中后期会显得乏力,就不得不用后期获取的新武器,不然的话,你一件新手装备(船上可升级的那个枪)你都可以一直撸到通关,当然,也看你加点流派。但还是有很多后期的装备几乎是捡到没有用过。所以说游戏公司开发武器装备,有很多其实都是用不上的,总的来说,就是绝大多数武器装备都不实用。所以你搞那么多又有啥用?游戏流程比上一代多了近一倍,只是一个地图场景很大而已,其实整个游戏没有几个地图传送。希望后续DLC会有出更多的地图,还有更新奇的武器装备,人物等级也提高一下上限吧,30我觉得还是有点局促了点。总体来说我觉得10分满分的话,我可以给到7分左右吧,本人也是B社游戏的铁粉,我觉得有槽点,但是也有优点,能玩得下去。虽然说剧情没有特别惊艳吧,但是我觉得还是值得一玩的。
Un RPG compétent, mais qui semble avoir davantage mis l'accent sur ses systèmes de jeu que sur ce qui avait rendu son prédécesseur attachant aux yeux de certains joueurs.
Related
Related
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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