
Lilith has returned from the fantasy world to become your desktop companion. Watch her wander freely across your screen with lively animations and dynamic real-time behaviors. Spend cozy everyday moments together as she keeps you company and eases the stress of daily life.
Modeled estimate, not a reported figure. How we estimate →
Media

About
This is a desktop companion game





She is still the same Lilith, only this time she lives on your desktop

She breathes, zones out, and gradually comes alive right before your eyes.

She yawns, gets sleepy, and softly reminds you to rest late at night

She sits by the taskbar swinging her legs, wanders around now and then, just staying quietly in your world
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Traditional Chinese, Japanese
Engagement
Hours played at review time, across 240 reviews with recorded playtime.
Reviews
Themes across 240 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
说实话,除了的人机感很重,就没有别的缺点了,谁一天打游戏打红温了不想看看这小东西
I will not fall in love with data,.... I will not fall in love with data...., I will not fall in love with data...... ups .... nah .... s happens .... ..... <3
I'm sorry Lilith. But it seems like you'll have to look over my server.
讚
整体偏向于一个传统的桌宠,并没有能够进行二次开发和这个AI接入的体系,在这个AI桌宠盛行的年代有点偏向复古;额,live2D质量可以,8块钱买一个美术也还行;如果能够开放创意工坊那么大有可为。还有就是开机自启动必须先启动steam有点抽象。
i love my wife
愛Lilith
莉莉丝重度依赖。期待更多更新(换装,全配音,有趣的互动)
всегда мечтал о 2д жене на экране
懂得都懂,希望后续继续优化
Related
Related
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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