
The Nightmare Cooperative is a fiendishly difficult turnbased roguelike featuring an array of characters, each with different powers to help you destroy monsters, escape levels, and collect gold.
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Definitely a thought provoking puzzler. The party moving as one is an original idea. I do wish there was more in-game information on the enemy types though. It's worth a look if you like games where every decision matters.
Interesting enough of a concept to get a recommend out of me.
2/10
Okay
NB: I played this for a few minutes, the rest was idling for cards. I have absolutely no idea who this game is for. It's an ugly, lazy rogue-like that lacks any sort of depth, logic or tactics. I've played a whole bunch of similar games and this is by far the worst one. It doesn't even have any sort of permanent upgrade system, you just press the arrows a bit until you die. It's just... why?
Ce jeu est plus proche d'un puzzle game/ rogue lite que du rpg. Il reste néanmoins un bon passe-temps. Cependant ce jeu une fois fini, on ne revient pas dessus car il n'y a pas de challenge ni de succés.
The Nightmare Cooperative is one of the rare cases of a modern game that could be labelled “retro-hard” for the right reason: it’s tough for longevity’s sake, just like old times. Rather than being a compliment that just speaks volumes about the (apparently) deliberate imbalance of the odds against the player, especially in a genre in which making the most of every run tends to be vital: enemies usually take more than one hit to die, don’t drop loot or lend XP and ultimately defeat the purpose of reaching for treasure chests altogether--opening one with 2 coins will bring an equivalent number of enemies to the playfield, and such meagre rewards are rarely worth the trouble. Even growing the party by enlisting soldiers along the way makes it harder, since manoeuvring a bunch of heroes sharing the same inputs within such a crowded 9x9 grid is a recipe for frustration. So, fittingly enough, the fact that it’s on the short side plays in favour of the game since it never reaches the point of overstaying its welcome. The clean, polished art style makes it for awakening the completionist in the player and raises the “one more play” factor--even if it’s just for unlocking yet another new character (with a particular playstyle and neat flavour description of their own) before calling it a day. The controls and scene flows are just as slick as the art and doesn’t hurt the experience a bit either. The Nightmare Cooperative may not be the best “value” proposition for such a potential buyer--even if the Steam Trading Cards can mitigate that a good bit--but it’s a solid product, the result of an interesting enough premise that’s well-executed enough to be worth being checked out.
출시'만'하고 버려진 게임 이거 하느니 무료 게임 헬테이커를 하세요
Cant understand why I have to play it. After a while it becomes boring. There are thousand games around there. Move on.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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