
Dead Second is the award-winning rail-shooter inspired by arcade classics like Time Crisis. Easy to learn but hard to master, use the 'Dead Second' bullet time system to take down enemies with high fidelity impact physics reactions. Experience intense shootouts and gunplay unlike any game before it!
Modeled estimate, not a reported figure. How we estimate →
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About
Designed for first-time VR players and demos to friends and family in mind, Dead Second is easy to pick up and instantly fun in short play sessions!
Easy to learn but hard to master. Compete against the world for speed, accuracy and score across 8 missions with a huge range of guns and unlockable skins!
Feel like John Wick stringing together headshots or Neo from The Matrix dodging bullets in slow-motion. All in super smooth framerate!
Inspired by classic shooters like House of the Dead and Time Crisis, Dead Second combines iconic lightgun-style gameplay with the next-level immersion of VR.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Very Aracde-ish kind of fun which amplified even greater with VR. - You are playing as a hired hitman and your main goal is simple, Kill everyone on your own way from start to finish of each stage - The game will be separate by stages each stage got, Easy Medium and Hard difficulty (which aside from different health point , The score multiplier not much really changing in between) - The game movement using a fix teleportation position. So its kind an on rail shooter experience but you can pick the spot where you can standing around. - The fun start when you are able to making a combo. Yes a combo system, Imagine playing Call of Juarez: Gunslinger and you get the idea . Although its not really that deep, It is still very addictively satisfied to see the headshot combo racking up as you killing the enemies. - When you succeed on killing the enemy, The slow mo will kick in, No no its not the trigger abilities but more like occuring only when you killing the enemy, You get a brief moment of slow mo. If you can kill another enemies while still under slow mo period, The combo racking up and the slow mo continue. - So the fun from this game is simple, You choose a weapon (which you can dual wield different weapon or bought extra for same gun for akimbo) >> You choose a stage >> You move around in teleportation mode >> Killing everything while trying to score headshot for fun and build up the slow mo and combo as you go >> You hit the end stage. Rinse and repeat. The game is quite short and very repetitive as I've mention. But its still fun to play just for a whiff of feeling like an action star. As it is there are only couple of pistols , semi pistols and automatic pistol . Hopefully the dev may added more in the future. But at current price point and what you'll get, I think its still a fair enough deal.
its like gunman contracts, good but the teleportation movement makes me sick and you cant change it, so for people who don't like teleportation i don't recommend
Excellent jeu de tir. Système de déplacement très bien pensé, simple et efficace. Il y a 8 stages que l'on peut faire en 3 difficulté différentes, des armes a débloquer, des skins... Il existe un mode de tirs sur cible avec classement en ligne. Je recommande vivement, très fun et accessible.
[Update] After spending another 3 hours with the game I am still having a lot of fun. It's easy to just jump in if you want to play for a short session but also keeps the fun going if you want to play for longer periods of time. The action is fast and the shooting is really satisfying. My only request would be that more levels are added and maybe some sort of boss or tougher enemy that comes out on occasion. Maybe someone with a bit of armor that you have to shoot off to open up a good kill shot. [Original review] I've been having a lot of fun with this game. The shooting/weapons feel great and the length and pacing of each level is perfect for me (anywhere from 5 to 10 minutes). I've only unlocked a couple of the weapons but looking forward to getting my hands on the rest! Playing on easy is super easy but it gives you a chance to quickly get used to the game mechanics before increasing the difficulty. The shooting range is also a great addition. I pretty much always avoid games that don't have a locomotion movement option but teleport movement works great here and is implemented really well. Not sure if it would be any better at all with locomotion. Played on Valve Index.
Simple VR shooter, works as intended. It's not _great_, but easy to jump in, you have gun(s) and shoot stuff. I wish there were more challenges in the training section. I wonder how many players are there, as I got global top 10-30 at first tries, and during the actual assignments, I feel like my aim sux.
It is fun, but there is only 2.5 hours of content. Finished hard mode. Did target range. An endless wave mode would add more playtime.
Think Virtua Cop or Time Crisis in VR. Very underrated.
Great Game! So much fun! Totally recommended!
[h1]"Player, Hold!" - ACTION![/h1] Like the old 90's arcade shooter!
An on the rail arcade shooter Crisis Brigade style, point to point movement, cartoon like graphics, a thing of joy to play. Why? Because you can shoot every single bad guy square in the face :) ragdoll physics and a touch of slow motion pulls it all together nicely. The Rhino is definitely the gun of choice anything you point that monster at IS going down. Short and sweet but for me hours of replay value and well worth the money.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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