
In up to four player co-op, form a group of explorers searching for treasure. In this cursed jungle, danger is everywhere and monstrous creatures alter reality. Stay clear-headed and tame the jungle before it devours you…
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 11.29/day in the week to Aug 29 → 16.57/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 3.1Kreviews | 69% | — | $3.2M |
| $29.99 | 2.2Kratings | 74% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1546 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
play.
Great potential but lacks some performance aspects. I hope they continue to improve the whole package and mechanics. The last update is a good sign but enough for a full release game.
I just enjoy jumping in and playing this for a little. I love the ambiance.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Italian, German, Spanish - Spain, Simplified Chinese, Korean, Japanese, Polish, Portuguese - Brazil, Russian, French*languages with full audio support
| $29.99 |
| 721ratings |
| 64% |
| — |
| not modelled |
| $29.99 | — | — | #21 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I really enjoy this game it reminds me of L4D back when I was young, is it janky, a little, but the mechanics work and are easy to figure out and the gameplay loop is simple to understand and difficult to master. If you play by yourself its difficult, if you get sweats its hard to enjoy and if you get total idiots you feel like you had your time wasted. If you can't handle that I would not suggest this game. otherwise I love it.
Yes. Obsessed
TL;DR: Positive review, wait to buy the game for a couple more juicy patches, but if you do, buy it with friends and go in blind. Although the game feels unfinished/unpolished, the devs are trying to patch new things and listening to the players feedback to fix things. I'm tired and English is my second language, bare with me please ahah The pros: (small spoilers for mechanics ahead) One of the best atmospheres I've ever seen in a video game.. It genuinely feels like you're a conquistador exploring an uncharted island/jungle for the first time, with creatures lurking in the depths waiting/stalking you. The maps/levels design are done really well. The graphics are pretty good, but I personally don't deem that being a deciding factor to buy a game or not (but some people do so..). The death / respawn mechanic is very original.. If downed you will fall on the ground and after roughly 5 seconds the jungle will being to consume you. If your teammates won't be around to pick you up / make in time to resurrect you, you will turn into a crazed ghoul that will spawn in a random location close to your team, and will promptly try to find them and kill them too. (The fun part is that you're spectating the whole thing lol). I like the noise mechanic, straight forward the noisier you are (shooting, breaking chests open, running with clunky armour on), the more the jungle will be aware of your presence. Without this mechanic i feel like this game would have been another left 4 dead, back 4 blood etc. sort of game. I'm a fan of Cthulhu/H. P. Lovecraft and I've always been intrigued by anything based on that universe. That being said I'm very glad that there is a big sanity mechanic in the game, for example wondering why the "monster" that you're slashing with your blade is running away from you followed by your teammate insulting you why you were attacking them for no reason lol I feel like the price tag for this game is pretty fair for people to bare with the developers to give more time for the game to grow and give it a try if intrigued enough by it. The cons: Unfortunately the game feels quite unfinished/unpolished - back when i first played you couldn't reposition items in the hotbar, there WAS no parry/ dodge mechanics (in a game where you fights monsters?), and the proximity chat felt quite weird (someone would be talking in front/besides of you as you walked, and the audio was delayed by 2 seconds, feeling like they were actually behind you). I'm talking in past tense because we haven't played in a while to give the developers chance to add more things. More stuff might already been added by the way, i dunno lol. I don't like that weapons can eventually break, but that's a personal taste.. I understand why it's part of the game, i just don't like it :) I think this games should have launched as early access, then i probably wouldn't have felt like writing anything in this review, but i think people should give the game a go. It would be pretty cool if lobby settings could be personalized by the lobby leader just to change things up, such as more time/ no time, customised runs (you choose what gear spawn) for example.. Also i would get this game on the steam workshop just to see what modders could come up with :)
I enjoy this game alot.
this game zucks and ez
gioco bellissimo, soprattutto da giocare assieme ad amici, se ti piacciono giochi un po più spaventosi del normale. Conta che non scendi in campo spari e te ne vai, la cosa bella è che devi capire quando andartene per portare tutto cio che hai raccolto al sicuro. E' un gioco che va giocato pensando a cio che devi fare Consiglio molto
Nice game with a fantastic atmosphere
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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