
Mission: Translate an interstellar message, using the universal languages of math & science.
Modeled estimate, not a reported figure. How we estimate →
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About
The Message from Deep Space is an odyssey of puzzles. Take the role of the mission's Translator, working alongside a scrappy band of scientists, and venture headfirst into the world of deciphering an alien language --- completely from the ground up.
Set in 1973, Earth is the recipient of a meteorite that broadcasts radio waves. In the role of the mission's Translator, the player is responsible for designing responses to the meteorite's transmissions, which, if correct, will elicit new messages from the meteorite. Only through this radio wave dialogue will patterns, words, syntax, and meaning all take form, leaving but one question:
What is it the aliens want to say?
Translate an alien language
Learn about an alien civilization
Interface with a retro computer
Manage a user-driven dictionary
Design radio transmissions by frequency
Collaborate with scientists that respond to your actions
+1000 in-game dialogues
+30 minutes OST
+30 hours of gameplay
Inspired by The Golden Record aboard the Voyager I space probe, The Message from Deep Space takes a realistic approach to deciphering an interstellar message. Beginning with the limited universal constants available to technologically advanced civilizations, the message spans a range of real-world fields of math & science. Decoding the message is tough, but with the support of the game's meticulous linguist, the single-minded computer programmer, and the affable astronomer, it is a challenge fit for anyone with Curiosity and Perseverance.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 227 reviews with recorded playtime.
Reviews
Themes across 227 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
math
Project Hail Mary simulator
I translate
One of the best puzzle games I have ever played. Translating signals one transmission at a time, from math to chemistry to physics to... alien philosophy? Most of the game is straightforward, giving you one or two new terms and a series of quizzes to test your understanding while your colleagues trash talk each other. There were several leaps of difficulty that not even the built-in hints helped with (Act X I'm looking at you), but the overall curve remained pretty smooth and I finished all translations in a little over 3 days. [u]THANKS AND FAREWELL[/u]
This game has made feel a certain way that i'm not quite sure any other game will be able to replicate.
I would absolutely buy more games like this.
Genuinely a brilliant game! If you’re a fan of the movie “Arrival” or the book “Project Hail Mary”, (also the movie, but the book goes much more in depth in how the main character’s process of communicating with another character) you will almost certainly love this. If you’re unsure the free demo has more than enough to tell you if you’ll like it or not.
An absorbing game, may at times feel a bit like reviewing your school education but juggling word definitions and trying to find words for things that clearly don't match 1:1 to English words is engaging. Sometimes a bit picky about answers but that's what you'd expect from an alien probe that's basically a recording of inputs and outputs.
My GOTY! I had so much fun playing through this game - the characters, the story, and the translation were all wonderful! If you have any intrest in space, science, lingustics or math you should 100% give this game a shot.
If hearing about the golden record on the Voyager probes makes you emotional, this is the game for you. An excellent thesis on why knowledge and feelings are inextricably intertwined. I don't know what else to say.
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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