
Mission: Translate an interstellar message, using the universal languages of math & science.
Modeled estimate, not a reported figure. How we estimate →
Media

About
The Message from Deep Space is an odyssey of puzzles. Take the role of the mission's Translator, working alongside a scrappy band of scientists, and venture headfirst into the world of deciphering an alien language --- completely from the ground up.
Set in 1973, Earth is the recipient of a meteorite that broadcasts radio waves. In the role of the mission's Translator, the player is responsible for designing responses to the meteorite's transmissions, which, if correct, will elicit new messages from the meteorite. Only through this radio wave dialogue will patterns, words, syntax, and meaning all take form, leaving but one question:
What is it the aliens want to say?
Translate an alien language
Learn about an alien civilization
Interface with a retro computer
Manage a user-driven dictionary
Design radio transmissions by frequency
Collaborate with scientists that respond to your actions
+1000 in-game dialogues
+30 minutes OST
+30 hours of gameplay
Inspired by The Golden Record aboard the Voyager I space probe, The Message from Deep Space takes a realistic approach to deciphering an interstellar message. Beginning with the limited universal constants available to technologically advanced civilizations, the message spans a range of real-world fields of math & science. Decoding the message is tough, but with the support of the game's meticulous linguist, the single-minded computer programmer, and the affable astronomer, it is a challenge fit for anyone with Curiosity and Perseverance.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 227 reviews with recorded playtime.
Reviews
Themes across 227 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
One of the most unique and confidently-made puzzle games I've ever played with a surprising amount of heart. If you like brain teasers and aren't scared by a little bit of math/science stop reading about it and just play the demo. Definitely my GOTY so far.
FINALLY A FRESH GAME WITH A FRESH CONCEPT. CLEAN CLEAN CLEAN.
It's the "translation montage" scene from Arrival or Project Hail Mary except it's 50 hours long
Leaving negative review just for punishing me for so long with the base 8 ♥♥♥♥♥♥♥♥
Really fun game, and the progression from the humble first transmission all the way to the last is really cool, without (as i think) any leaps of logic Still got stuck in certain transmissions because of my dumb ass though It might run on old laptops quite slowly, but i don't think it's a really big problem for this particular game
This little gem came out of nowhere and is now in my top three games of all time. There's not really any other game like it. The way the complexity builds over time is more intuitive and deep than any other puzzle game I've played. Every new reveal and insight made me say "that's so cool" out loud. It feels like it was made exactly for me.
I love this game. The confetti after the completion of each puzzle is motivating.
HAPPY DICTIONARY HAPPY LIFE
I hope my coworkers dont discover im a fraud and an idiot
This make my brain go mushyyy butt fun game :)) You must play if you like brain puzzles
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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