
Come savor the peaceful town of Lilygrove in this cute and cozy cooking game based on the beloved book series "Redwall" by Brian Jacques. Join Scout-Chef Rootsworth in the kitchen as you challenge hand-crafted recipes, meet a charming cast of characters, and enjoy a beautiful small-town story.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 31 reviews with recorded playtime.
Reviews
[i]The Lost Legends of Redwall: Feasts & Friends[/i] is more of a spin-off game set in the Redwall universe rather than a continuation of previous stories, although it does build its dialogues upon them. However, the game is designed so that no prior knowledge is required to understand what’s happening in [i]Feasts & Friends[/i]. https://steamcommunity.com/sharedfiles/filedetails/?id=3275168567 It’s a pretty basic cooking simulator where you play as Rootsworth, the chef of the Lilygrove mice community. Every day starts by greeting your only customer, chatting a bit with them, then preparing their favorite dish. Each character has likes and dislikes and you’ll have to select the recipe that fits them best, using their preferred ingredients and avoiding the ones they despise. Each ingredient then goes through a slicing / dicing / peeling process (represented by a short minigame). When they are all ready, you can start preparing the actual recipe. This is done according to a timed sequence that indicates which of the ingredients need to be added to the pan at which moments of the timeframe, when to shake / stir and when to change the heat intensity. The whole process of preparing a dish (from selecting the recipe to plating the end product) takes a couple of minutes and ends with the customer grading your work. Rinse and repeat the next day, with a new NPC. https://steamcommunity.com/sharedfiles/filedetails/?id=3275168589 The way the game flows is similar to going to a friendly therapist, with various characters sharing their troubles and inquiring for advice on how to solve them. Rootsworth is no therapist though, and all the healing he does is through his dishes, which seem to greatly satisfy the troubled mice of the Lilygrove community. The dialogues have a lot of flavor, some of them being written in this specific Rootsworth mice-talk, akin to pirate slang. They’re fun to read, but sadly there are no voice-overs. The game is really easy to pick up (so are the minigames for preparing the ingredients) and the controls are responsive. Before choosing what recipe to cook, you can see the character’s likes and dislikes, and also the ingredients you are missing from your pantry. These can be acquired on the spot from a merchant. It’s a bit underwhelming that no matter how simple or complex the recipe (or its preparation) is, you get pretty much the same amount of coins as a reward, regardless there is always enough money to get all the ingredients you need for any kind of recipe. What I would like to see as a QoL feature though is for the recipes that match the preferences of a certain character to be highlighted in some way. Right now, for each character, you have to scroll through ~30 different recipes to see what fits and what doesn’t. https://steamcommunity.com/sharedfiles/filedetails/?id=3275168625 [i]The Lost Legends of Redwall: Feasts & Friends[/i] is a short, cozy and easy game that will appeal to fans of the Redwall universe (as you can see its characters as Rootsworth’s customers) and others alike. It took me around two and a half hours to reach the end of the game. Sadly, there are no Steam achievements implemented, but I would gladly replay it if these are ever added. Since the customers are scripted (and not random), you can’t continue preparing dishes after you finish the game - for that, you would need to start all over, thus the replayability factor is somewhat limited. [quote]💜 If you like this review, please consider following [url=http://store.steampowered.com/curator/11354094]Lilly's Corner Curator page[/url] 🌸 [url=https://lillycorner.com/]Website[/url] [/quote]
I can certainly recommend if you are a fan of redwall. Otherwise I'm not sure. I thought this would be more of an arcady experience in how you cook the food, but it is a slow thought out kind of process. I'll certainly play more, but if you are looking for a cooking mama clone then this isn't it. My one complaint is I wish you could redo customers, and have a scoreboard for your efforts. A fine game all the same.
Light cooking while listening to character that visit your home. This one differs slightly from the adventure games based on the Redwall book series. Although the characters and light tale are present, it feels more like a small spin-off featuring cooking and the chef character Rootsworth. If you've ever played a cooking game, you should have no trouble understanding the mechanics. First, you choose a recipe for your consumer. Characters have varied likes and dislikes, so pay attention to what is included in the dish. There is a book on the shelf with each character's profile, so you don't need to memorize it all. You must also ensure that the pantry contains the necessary items. A merchant is constantly available. The good news is that you may sell items at the same price that they sold, so you never lose money. However, it may not sell all you require. Butter, one of the most commonly used ingredients, is one of them. In this case, you must rely on your team of foragers. By clicking on the map, you can point them to other locations where they may discover different ingredients. They deliver the following day. Next, you'll chop and dice the ingredients. This is a mini-game in which you must drag or click on the circles at the appropriate times. There are a few further actions, not just there two. The consumer will rate your effort in the end, so do your best. Next important part is cooking. Once you turn up the heat, a bar will start filling up at the bottom. The bar has icons that marks when to add ingredients or perform actions like stirring or seasoning. Three more bars to the left provide the ideal setting for salty, earthy, and sweet flavors. All can be enhanced or lessened by using two spices per bar. When the food is finished, you present it on a platter and receive a grade. You can't completely fail, because a buyer will always reward you with a few products. If you do well, you will receive an additional gift including useful items. Although sometimes you might have to prepare a dish they don’t like because you don’t have the ingredients, you can’t lose. The difficult is casual and the game can be played by everyone.
Charming and cozy, very casual cooking game with a cute story. The typos and misspellings are absolutely everywhere, but it really doesn't hurt the story at all. None of the misspellings are so egregious that any of the story is truly lost. A few other bugs at the time of this review, though: Upon opening the game a 2nd time, some tutorial segments popped up again but it was easily dispatched so not a huge deal. Sometimes, also, the last dialogue from the previous customer will be there as the opening dialogue for the next customer... bit weird but again, not game-breaking by any means. Sometimes music and sound settings do not save between sessions, and sometimes mouse clicks do not register until a few extra clicks have been mashed into whatever button I'm trying to click. So far, I've only noticed this when recalling the foragers I've sent out. All somewhat small bugs, honestly. The game works fine, looks fine, and plays fine in spite of all I've mentioned; it might just need an update for polishing up and it'll be golden. If you love Redwall, these minor things are truly very minor indeed, and you'll enjoy this little gem.
I love this game! It has all the charm and coziness of the Redwall books, but the cooking system is fresh and addictive. The cooking uses a mix of actions and timing to grade you on your culinary skills, and it feels a lot like cooking in real life--just more fun. I actually feel inspired to cook something now, but instead I'll just play a little more...
Приятный арт, но слишком смазанные портреты персонажей. Готовка... СЛИШКОМ простая. Я как игравший в Cooking Mama, а также несколько других игр на готовку не слишком воодушевлён игрой. На нас буквально с самого начала сыпят заданиями, толком не знакомя с персонажами. Брать же деда в качестве персонажа, за которого мы играем не слишком правильный момент, ибо При всей его опытности у него доступны на старте всего три рецепта. У него вроде бы есть репутация, но нет денег и достаточного количества товаров. Скорее всего игра задумывалась как развлекушка на андроид, ибо там такое управление одной рукой было бы более подходящим, да и таймер похода за товарами. И ведь нет никакого нормального обучения, по крайней мере я раньше вышел, не выдержал. Сама "еда" тоже выглядит непрезентабельно, Мы просто бросаем ингредиенты на тарелку, нет никакой картинки готовой еды, чтобы было приятно глазу.
This story-rich cooking game is a continuation of sorts of the story in [i]The Lost Legends of Redwall: The Scout[/i]. Reconnecting with characters I met in [i]The Scout[/i] was one of my favourite parts of this game. Meeting the new characters was fun, too. I feel the story makes more sense if you've already played [i]The Scout[/i]; however, it isn't strictly necessary. Not having played it beforehand will leave you not knowing what some of the characters are referencing, though, so be prepared for that. I was pleased to see my skills grow as I played the game. I've never played a cooking game like this before, so I don't have much context to compare it to. The controls are easy, and the plot and dialogue was of the quality I have come to expect from Soma in regards to their Redwall games. There were some bugs, but they didn't affect gameplay. This game was also relatively quick to get through; I finished it in about 3 to 4 hours. Most of the dialogue is not timed, which is good for slow readers like me. You have to click the screen to get to the next piece of dialogue. Overall, this is a fun game that I recommend, especially if you love Redwall. (Review edited to fix formatting.)
This is a relaxing little game. This is my first game of this kind (light cooking sim?), but I'm finding it oddly satisfying to play the minigames to chop, dice, or slice the ingredients. The cooking process itself feels fast paced and a bit tense in a good way. The little conversations before and after are wholesome and fun to read despite the occasional typo (so far). I really love that there's an idle aspect to this game too, with the foragers. It works well to boot up the game before you're ready to sit down and play, so you can send out the foragers and get some extra ingredients before receiving the guest for the day. After playing awhile I've settled into a routine of doing one recipe in this game before going and playing another game, and it works well that way for me, though sometimes I like to do several in-game days/recipes in a row. I haven't read the Redwall books yet, but that hasn't caused any problem for me--I imagine I'd get even more out of the game if I had, but this experience stands well on its own. Although I can't compare it to other similar games since this is the first of its kind that I've played. A request: I'd like to be able to turn off tutorials (didn't see a way to do this in settings).
A simple but charming cooking game that is good to play for relaxation.
The Uncivil Weekly Release Party! - Quick Pros & Cons from our Game Session: PROS! -Probably enjoyable for fans of the series -Easy-going gameplay -Pleasant music CONS! -Not attention grabbing -Too much dialogue, we want to COOK -Glitchy minigames at times Video Review: https://www.youtube.com/watch?v=T0RuMk8qmCQ
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