
A survival crafting adventure set in the Fourth Age of Middle-earth. Lead the Dwarves to reclaim Moria - mine, build, and battle through procedurally generated depths alone or with up to 8 players in co-op. It is time to return to Moria!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.43/day in the week to Sep 1 → 4.14/day in the week after.
About
Summoned to the Misty Mountains by Lord Gimli Lockbearer himself, you must answer the call and reclaim Moria, the legendary home beneath the mountain! You will need both your axe and your wit to survive, craft, build and explore the deep, sprawling mines. But beware, many dangers still lurk in the shadows…
Set in a procedurally generated Dwarven realm of Moria, no two adventures will be alike. Journey on your own or call upon your online companions to aid you!

KEY GAME FEATURES
Live the story - Restore the long-lost ancient kingdom of Khazad-dûm to its former glory and recover Dwarven landmarks as the story progresses.
Explore the Mines - Procedurally generated environments are filled with resources, hidden secrets, and dangers, offering a new experience every time you venture into the mines.
Build the Bases - Reveal and clear new locations to create architecture on a grand scale. Get creative and construct bases from scratch or build upon the existing environment.
Survive the Dark - To survive, you must conserve resources, hunt and gather for food and manage sleep, temperature, and noise levels.
Craft the Tools - Craft and loot legendary armor, weapons, and tools. Rebuild legendary forges and rediscover Dwarven crafting and smithing technologies.
Co-op Multiplayer: Adventure alone or band together with friends in online cooperative multiplayer.

Live as a Dwarf in the Fourth Age of Middle-earth!
Mine for resources
Battle the Dark forces
Sing Dwarven songs
Pay attention to glowing weapons (the Orcs are near!)
Uncover powerful enchantments
Brew different kinds of ale
Customize your Dwarf - beard styles included, of course!
Enjoy epic voice acting - including Khuzdul!
Find traces of the Fellowship
And so much more…

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 12.5Kreviews | 81% | — | $8.1M |
| $9.99−60% | 4.8Kratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 996 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
muito bom
muito bom
I think this was a pretty good experience. Pros: - Game ran well, didn't encounter a single crash. - Plays very well with controller. - This feels like how moria would feel like, very maze like and dark. Great ambience. - Many weapons, upgrades, lots of buiildings. - Combat system is a bit simple, for for a casual controller andy, it's fine. - I really liked the LOTR lore and exploring moria and experiencing the scenes from the movie. Cons: - Fairly grindy, lots of mininig but it feels like it fits the game. But expect to mine quite often. - Some annoying components. Like singing at lamps and shrines takes soo long. - I feel like my drawf said 'I need a better weapon for this' even through i was crafting every armor/weapon as soon as i got access. The games sort of forces you to 'sneak' your way through to e.g. a forge to open up new receipes to allow you to upgrade your equipment to actually do the content you just ran trhough. In short the progression is a bit clunky. - While the map is dynamically generated there is alot of reuse. Every orc camp, ming sharft etc- feels the same. - The stamina system and and day/night cycle is abit cumbersome. Wake up, eat, drink a few beers, go explore/mine and become tired within ~10min. Go back to base and sleep. Repeat for the entire game :) But! I got this for 2 euro and for that price it was an absolotly stellar experience. I had a ton of fun exploring and mining.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Simplified Chinese*languages with full audio support
| $29.99 |
| 2.2Kratings |
| 90% |
| — |
| not modelled |
| $29.99 | — | 90% | #89 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It has it's flaws and bugs being a newer game and all but i really dig it LOL. I usually host dedicated servers for my friends and i on games like this, And even though with the small issues and what not I'm still really having some fun, I really hope they give this title more of the love it deserves in time. Want to go have dwarf adventures with your friends in Moria ?, This is the game.
Percebi que Return to Moria não é um jogo de exploração convencional. Apesar de ser vendido como um “jogo de sobrevivência de anões”, não acho que ele traga grandes inovações nesse aspecto. Para mim, a experiência funcionou muito mais como uma espécie de leitura interativa. Se você jogar sem prestar atenção nos diálogos, na história e nas curiosidades por trás dos itens e acontecimentos, o jogo pode perder completamente o sentido e acabar se tornando frustrante pois o final do jogo é realmente o fim kkk não tem mais nada pra fazer depois. Então, minha recomendação é: não entre esperando um grande jogo de exploração e sobrevivência. Vá disposto a acompanhar a narrativa, descobrir a história e se envolver com o universo. Caso contrário, talvez a experiência simplesmente não funcione para você.
If you like exploring, mining, customization and loads of different crafting, get this game. Me and my buddy played for hours and enjoyed every bit of the game. You can sing together as you mine, your characters interact with one another, the combat in this game feels good and isn't complicated. I love the amount of things you can do and look forward to making by discovering different ingredients. I'm looking forward to playing more and learning the story with my friends.
good
.
It's oki
Jeu de base : Très bonne histoire et du bon de temps passé en coop. DLC : Buggés Buggés et Buggés
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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