
A survival crafting adventure set in the Fourth Age of Middle-earth. Lead the Dwarves to reclaim Moria - mine, build, and battle through procedurally generated depths alone or with up to 8 players in co-op. It is time to return to Moria!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.43/day in the week to Sep 1 → 4.14/day in the week after.
About
Summoned to the Misty Mountains by Lord Gimli Lockbearer himself, you must answer the call and reclaim Moria, the legendary home beneath the mountain! You will need both your axe and your wit to survive, craft, build and explore the deep, sprawling mines. But beware, many dangers still lurk in the shadows…
Set in a procedurally generated Dwarven realm of Moria, no two adventures will be alike. Journey on your own or call upon your online companions to aid you!

KEY GAME FEATURES
Live the story - Restore the long-lost ancient kingdom of Khazad-dûm to its former glory and recover Dwarven landmarks as the story progresses.
Explore the Mines - Procedurally generated environments are filled with resources, hidden secrets, and dangers, offering a new experience every time you venture into the mines.
Build the Bases - Reveal and clear new locations to create architecture on a grand scale. Get creative and construct bases from scratch or build upon the existing environment.
Survive the Dark - To survive, you must conserve resources, hunt and gather for food and manage sleep, temperature, and noise levels.
Craft the Tools - Craft and loot legendary armor, weapons, and tools. Rebuild legendary forges and rediscover Dwarven crafting and smithing technologies.
Co-op Multiplayer: Adventure alone or band together with friends in online cooperative multiplayer.

Live as a Dwarf in the Fourth Age of Middle-earth!
Mine for resources
Battle the Dark forces
Sing Dwarven songs
Pay attention to glowing weapons (the Orcs are near!)
Uncover powerful enchantments
Brew different kinds of ale
Customize your Dwarf - beard styles included, of course!
Enjoy epic voice acting - including Khuzdul!
Find traces of the Fellowship
And so much more…

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 12.5Kreviews | 81% | — | $8.1M |
| $9.99−60% | 4.8Kratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 985 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
this game is amazing
Meiner Meinung nach ein super gelungenes LOTR Spiel. Es hat richtig viel spaß gemacht. Ich kann es nur jedem LOTR Fan weiterempfehlen.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Simplified Chinese*languages with full audio support
| $29.99 |
| 2.2Kratings |
| 90% |
| — |
| not modelled |
| $29.99 | — | 90% | #92 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 991 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Well, this has some of the worst "combat", if that's what you can call it, that I have ever had the displeasure of engaging in. You mine through tunnels, run into orcs, die, and have to walk all the way back to pick up your things. The starting gear breaks way too fast. The enemy raids you at random times before you've even crafted your first weapon, and during combat there are so many of them that the axe and shield break twice. So you have to run and craft another. The idea of the game is awesome, but the gameplay feels awful. One of the worst open-world survival games I've played. And I've played a lot.
грати цікаво - але не тоді коли ти один лох граєш
i cannot for the life of me ever recommend this its fun for the first like 2-4 hours and then its so clunky bad fps drops all the time and LOTR fan would get enjoyment out of it i guess but stay away the combat is bland and just you attack and then block the enemies one attack and then go back to swinging the energy system is so annoying with how fast it drains and ♥♥♥♥♥♥♥♥♥ this might be the worst final boss of a video game ive ever played what was the ♥♥♥♥♥♥♥ point of it TLDR didnt like ran like ♥♥♥♥ dont recommend
Preface: I got the game from Humble Choice. I enjoyed it for a bit and purchased the expansion pack. I regret doing so because the dwarves I rescued don't do a whole lot except for the gatherer who does take care of the crops. I played the game on normal for the majority of my play through and then without anyone to play with and not getting enough ore to upgrade I ended up going a little more easy mode. That said, the game was NOT easy mostly because of design flaws. You constantly need better gear which is attained AFTER you need it. The map is absolute garbage and doesn't show any detail, likely due to this I never found a few ranger camps. I deleted the game today when there was no where else to explore except the deep ravines. Of course in attempting to go down there I fell and died. That was enough to make me rage quit and delete the game. Before you think I'm a whiney noob, look at my played games. I play a lot of games like this, I enjoy exploration, discovery and rebuilding.... this took a bit of fun out of that for me. At least I'm only out 15 bucks and I think I played enough to justify it. I should add that I was in Desolation when this occurred, pretty far into the game. In the end I cannot recommend this game unless you just want to prove me wrong and like to suffer =P
It's a lot of fun, especially with friends and voice chat. I do not think I would enjoy this game solo however.
Кривая поделка на выживач для вытягивания денег с любителей LOTR
Como fanatico de LotR y en especial de los Enanos me gusto muchisimo , lo he rejugado un par de veces
Let's get the good out of the way first. It is faithful to LotR, tho it doesn't exactly add anything new, or have a narrative of any kind. Weapon crafting progression is very cool, planting crops works great, building is good, brewing mead is cool. The world exploration, going deeper into the mines and coming across stronger enemies, finding stronger materials to make better gear out of, that is all thought out really well and works. Base building is neet, you have a lot of freedom with floors and you need to create a lot of space and get creative with how you place all your work stations and pallets and stuff. The bad, the biggest one first. Combat is Ass, like absolute ass. There's pretty much just charge attack and block, that's what carries you through every combat encounter. Archery is good at the start but then you need better arrows to deal more dmg later but the mats are not worth it. Basically makes archery unusable, also archery is ass. There are headshots, but it's not like Valheim where archery feels amazing to use. Archery in Moria feels like ass, and arrows are way too much trouble to craft to use mid and late game. So ye, bad. While base building is neet... the snap-on is ass 😆 Like seriously, it's so frustrating to connect the most mundane floors sometimes. While the basebuilding works well, the UX for it is terrible. You can get used to it slowly, but it makes me not want to spend too much time with it. Food... I sorta see what they were thinking I guess, but it's way too annoying to cook 3 meals a day, and making food spoilable on the table really only makes it so you need to wait for food to be ready everytime. Sleep is also not thought out well, it all feels like a waste of time waiting for sleep and food to get ready. In my session we hardly ever sleep, we remove fatigue with a meal and then I pray and drink to improve my stamina on top. Also massive L on the quick build. The only building you can build without a hearth is the wood platform. It would be such an improvement if you could build more stuff. Making infrastructure to get around the mine easier could be a whole progression system in itself. Instead we use fast travel for this. I really don't see why, you could prbly break the game more easily if you could build anything but I say let us 😆 Building could be a much more intricate part of exploration, it's really a missed opportunity imho. O and enchantments... really the only enchantment you'll ever want is anti-orc. Later weapons like Durin's Sword even start off with a fire enchantment so you can't even enchant it yourself. It's a bit of a nothing system. It's not implemented meaningfully. The map and fast-travel UI is also.... I hate it 😆 Mines of Moria is a fun enough games with the right crowed. Especially among LotR fans, but if you want a fun open world crafting game and you haven't played Valheim yet smhw... play that! 😆 Just better by every metric.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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