
A survival crafting adventure set in the Fourth Age of Middle-earth. Lead the Dwarves to reclaim Moria - mine, build, and battle through procedurally generated depths alone or with up to 8 players in co-op. It is time to return to Moria!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.43/day in the week to Sep 1 → 4.14/day in the week after.
About
Summoned to the Misty Mountains by Lord Gimli Lockbearer himself, you must answer the call and reclaim Moria, the legendary home beneath the mountain! You will need both your axe and your wit to survive, craft, build and explore the deep, sprawling mines. But beware, many dangers still lurk in the shadows…
Set in a procedurally generated Dwarven realm of Moria, no two adventures will be alike. Journey on your own or call upon your online companions to aid you!

KEY GAME FEATURES
Live the story - Restore the long-lost ancient kingdom of Khazad-dûm to its former glory and recover Dwarven landmarks as the story progresses.
Explore the Mines - Procedurally generated environments are filled with resources, hidden secrets, and dangers, offering a new experience every time you venture into the mines.
Build the Bases - Reveal and clear new locations to create architecture on a grand scale. Get creative and construct bases from scratch or build upon the existing environment.
Survive the Dark - To survive, you must conserve resources, hunt and gather for food and manage sleep, temperature, and noise levels.
Craft the Tools - Craft and loot legendary armor, weapons, and tools. Rebuild legendary forges and rediscover Dwarven crafting and smithing technologies.
Co-op Multiplayer: Adventure alone or band together with friends in online cooperative multiplayer.

Live as a Dwarf in the Fourth Age of Middle-earth!
Mine for resources
Battle the Dark forces
Sing Dwarven songs
Pay attention to glowing weapons (the Orcs are near!)
Uncover powerful enchantments
Brew different kinds of ale
Customize your Dwarf - beard styles included, of course!
Enjoy epic voice acting - including Khuzdul!
Find traces of the Fellowship
And so much more…

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 12.5Kreviews | 81% | — | $8.1M |
| $9.99−60% | 4.8Kratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 983 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Really cool, survival and exploration game. Very nice LotR spirit and I mean dwarfs so yeah !
Abandon all hope, ye who enter here
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Simplified Chinese*languages with full audio support
| $29.99 |
| 2.2Kratings |
| 88% |
| — |
| not modelled |
| $29.99 | — | 90% | #92 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 989 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Base game great, loved it. The dlc made me hate it. Make of that what you will.
Weak combat, poor tutorials and onboarding, and mediocre mining/crafting too. Everything feels very "budget."
good concept/idea, poor execution
Muito bom jogo de exploração. História envolvente quando se atenta aos detalhes e leitura. É preciso atenção e se envolver nas dicas para que consiga seguir parte da história. Dentro de cada missão tem conselhos de como prosseguir. Após terminar o jogo base, o foco é maior para upgrade e desenvolvimento de base com os NPCs. É bom utilizar de um local aberto para que possa utilizar os grandes monumentos pois eles também não são removíveis.
No. There is just too much wrong with this game to list it here. Just no.
I am a Dwarf and I'm digging a hole...
Minecraft in the setting of Moria. Quite beautiful and atmospheric — fans of the universe will definitely enjoy it. The campaign story is primitive and clunky, but since it barely affects the gameplay, the game doesn’t really suffer because of it. The game mainly focuses on the atmosphere of traveling through Moria and on building. Even despite the repetitive procedurally generated locations, the first journey still feels colorful and engaging thanks to the “key” handcrafted areas. Every story-related location looks vivid and memorable enough to enrich the adventure. The second major source of enjoyment is rebuilding Moria itself. Thanks to the atmosphere, the decent variety of building pieces, and several unique large-scale locations, every area makes you want to create something personal and special just to admire it afterward. You can easily spend a huge amount of time doing that. So if you enjoy building games, this is definitely for you. As for everything else, there’s barely any real survival aspect — food, resources, and everything else are available in abundance. The crafting system is fairly primitive and linear. There is combat, but the progression is just as linear: find a new axe, fight until enemies become too strong, then look for and craft another new axe. There are no real nuances to combat. The enemies are technically different, but similar enough that you never need to come up with any special tactics for each type. It’s nice that death carries basically no penalty — you just have to go back and pick up your items. And that’s a good thing, because most of your deaths will be pretty ridiculous :) Random falls, getting stuck during combat, or simply not paying attention to the “darkness” mechanic. Speaking of getting stuck — there are bugs, and quite a few of them, but none are seriously game-breaking. Sometimes structures won’t snap where they’re supposed to, sometimes you or the AI can get stuck, sometimes there are disconnects (though only occasionally), things like that. Overall, it leaves a pretty pleasant impression. The atmosphere really carries the game. If you don’t like the whole Tolkien vibe — dwarves, caves, mines, and all that — then it probably won’t click for you. Otherwise, it’s a pretty solid survival-building game.
Quêtes PRINCIPALE buger depuis 2 ans... sans patch... La soluce, relance une seed...
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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