
The Loopler is a roguelite deckbuilder about a slot car driving in mesmerizing loops. Pick cards, place gates, and collect charms. Settle into the loop as numbers go up and dopamine fills your brain. See how far you can go in the pursuit of infinity.
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best DE #66, worst CA #97 · 8 markets collected
US · last 30 days
About
The Loopler is a roguelite deckbuilder about a slot car driving in mesmerizing loops. Pick cards, place gates, and collect charms. Settle into the loop as numbers go up and dopamine fills your brain. See how far you can go in the pursuit of infinity.
Big Variety: With a heap of different game-changing cards, create synergies and manipulate the ways you reach the goal. Will you go for big scores or will you chase insane speeds?
Draft your build: Pick your cards, discover synergies, and put together a winning build. Watch the cards jump as they trigger from many different sources.
Unique Effects: Cards can give you a bunch of different effects: from increasing passive multipliers, to spawning ghost cars, to rolling the dice for a jackpot, to triggering other cards altogether.

Gate Madness: Place gates on the track to enable even more synergies and enhance the craziness that unfolds.
Optimise Placement: Each track comes with a number of gate placement slots. Figure out the best combo order of gates to get the most out of each gate.
Chain Reaction: Trigger a chain of reaction of passive multipliers, unique effects, and compounding synergies that turn a normal run into a fireworks show.

Collect Charms: Discover and stack powerful passive Charms, which further change how your run plays out.
Zero to Hero: Tip the scales from a modest drive into a screen tearing powerhouse of dopamine.
Unleash full potential: Synergize your build between cards, gates, and charms to unlock the true ecstasy of The Loopler

Push the car beyond its limits. Fine-tune each aspect of your build, max out your cards and gates, and assemble the god run to see if you can reach infinity. Prepare for the challenge accordingly, you will need it.
9 Cars, each with their own identity and effects
9 Tracks with different looks and layouts to fully challenge your build
5 difficulty modes to make it even harder to go infinite
Daily and weekly challenges, with a variety of optional leaderboards
50 Cards to draft
30 Gates to place
70 Charms to collect
Chill soundtrack by Pulsewith (Justin Skomarovsky)
Infinity awaits
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 283 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I enjoyed my first playsession. It's not a perfect game yet. Sometimes things are a little unclear from a design language perspective, but some of those things clear up over time. For example I don't quite understand yet how the fuel efficiency goes down, it's never really explained explicitly. The tutorial should cover that. Or you can't hover over some of the upgrades etc. to learn what they do. That's some of the rough edges. But overall it's been and will be a fun game and I'd give "The Loopler" an 8/10. Future update can definitely improve things and will. The dev is very active on Discord and stuff and requests feedback all the time.
Fun little roguelike, getting to "Infinity" is when it became really interesting
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Polish, Portuguese - Portugal, Swedish, French, Italian, German, Japanese, Portuguese - Brazil, Russian, Spanish - Spain, Simplified Chinese
Hours played at review time, across 283 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
o jogo mais viciante que joguei esse ano. ele pega o tempero do Balatro, e muda bastante o estilo. È inovador, viciante, inteligente... tomara que faça muito sucesso e que ele se torne um gênero de jogo próprio, como foi com o próprio Balatro, Vampire Survivor, Demon Souls e Minecraft por ex. Ele tem bastante conteúdo, pra centenas de horas. Dá pra melhorar um pouco mais a interface dos menus, ajustar melhor as letras, e colocar alguma espécie de glossário, com pequenas explicações dos mecanismos, power upse afins. Nada que estrague a experiencia, ou passe perto de atrapalhar. A ideia em si é genial, daqueles jogos que vc fica pensando: como ngm nunca pensou nisso antes? E por ultimo, a trilha sonora é muito, muito boa. Lembra o jazz-fusion do Balatro, mas dessa vez com mais variação e intensidade.
I LOVE LOOPING!!
video coke, addicting
Warning you now if you see this: do (not) play this game. You will lose track of time building towards the most efficient loops. It's comfy, roguelite crack. Once everything starts connecting, where the loop begins breaking thru millions in score reaching infinity, you will not stop craving that blissful state of overdrive.
I love this game already. It's so much fun
A lot of fun so far! Relatively easy to learn, and as you unlock more and more gates, cards and tracks, it changes up how you shoot for high scores. Looking forward to more from the creators!
You'll never catch me, Loopler! Not when I shift into maximum overdrive!
Definitely worth the wait. NEW BALATRO
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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