
Bioprototype, a Roguelike & Skill Customizing Rhapsody! This is an auto-bomber with programming elements. Customize your character skills with visual programming, utilize enemy organs to finish the mutation, and construct the ultimate prototype, one can survive in the endless wave of flesh.
Modeled estimate, not a reported figure. How we estimate →
About

• Set your own skill trigger logics
• More builds: Bullet Master, Flesh Army, Virus Master, and more
• 24 unique characters with different skills
• 80+ organs with different functions
— Unlock unlimited combos universe

• Wild bullet storms
• Battlegrounds crawling with spores and offspring
• Venom is spreading everywhere
It’s not just a combat – create art with your organs!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Ukrainian
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
8/10
Awesome game. The prototypes play very differently and offer a great variety of builds
A fun creative roguelike, certainly worth it for the very low price. Personally I got it for free during a special sale, but even at full price it's already almost basically free tbh. I really enjoyed discovering all of the different interactions between organs, it was fun figuring out how they work together and how to make something OP out of them. And of course, die trying a few times first. After a while you do figure out what works and what doesn't, making it have limited replayability, but at that point you've already gotten your money's worth. I also feel like the final difficulty level was a bit of bad choice, limiting player choice and making it too dependent on RNG, so I just beat that one as much as I needed for the achievements and then stuck to lower difficulty levels.
I got this game when it was free. Really fun game. I like how theres different characters, each with their own play styles. I'm also really glad to see this game back up.
Bioprototype pros: //fast game with modern day graphics with easy controls that moves from location A to B to C and so on //good amount of action and special effects cons: //some difficult battles/boss battles //could use more powerups and loot //upgrades require a lot of resources //no permanent upgrades //repetitive //good game Personal Suggested Purchase Price: Free To Play extra notes: //you are a micro-organism battling waves of enemies //collect resources an grow stronger //discover a variety of different looking enemies each wave
非常推荐的肉鸽游戏(2025年免费时入的) 玩家需要将不同身体部位连接上大脑,相互组合影响,以此来击杀怪物生存下去。部位分为前置的触发部位(心脏、神经、眼球、大肠等)和后置的攻击部位(前肢、触角、腹、翅膀等),不同的前置部位所能连接的后置部位是不一样的,触发的效果也是不一样的,所以很考验玩家的组合能力,同时也带来了无限可能。 优点: ①同一部位有多种选择,影响触发频率、效能、时间、范围等,因此可以走低频高伤和高频多伤两种路线。同种部位有多种品质,影响连接数量、效能等,可以随着回合数的增加不断更新。 ②可选角色众多,除了初始之外,每一个都有1-2个自带的buff和1个限制的debuff,帮助玩家选择某一条分支路线,不至于什么都想要而导致混乱。 ③不同部位之间的组合带来的效果天差地别。我个人最喜欢的是子嗣-大肠的组合,可以把毒、火、易伤、增伤等buff铺满整个地图。此外还有用到神经/耳蜗的弹幕组合,可以将子弹铺满整个屏幕。 ④不同前后置组合还会影响贴图,比如猪原本是红色的大鼻孔,而猪+大肠+毒就是绿色的飞天小猪。贴图都能随着组合而变化,我觉得是非常有良心的制作方了。 缺点: ①前期难度太高了,除了初始的两个部位之外,基本上只有升级3选1拿到的部位,有可能是两个前置部位或者两个后置部位,有可能还不能用,有可能触发不了(比如前期拿个翅膀连线的部位)。能不能度过前期全看走位和初始部位。 ②没有局外成长。拿不同角色通关只能解锁其他角色或者锁定的部位,并没有能带进局内的成长。其实可以加一点,比如初始细胞数量、免费刷新次数等等,不影响游戏平衡的成长。
It's like Vampire Survivors, but you chain weapons and connecting organs together so they trigger each other under certain conditions which adds another layer of tactics. Sometimes it's not super clear what each thing will do - but figuring it out is part of the fun! I'm really enjoying it, for £3.39 great value for money
So frigging fun. It's like vampire survivor but the weapons system is its own other half of the game. It's great because the thoughtful systems building pairs really well with the chaotic battles. Really highly recommend.
免费的我觉得还可以,花了我十块钱那我只能说拉完了,不如隔壁的土豆兄弟
类吸血鬼肉鸽游戏,但是有点缺乏说明了,我指的是细胞培养阶段的一个系统作用的说明,自己摸索至少要在新手关卡打10个轮次才能逐渐明白。能感觉到一定深度,但关节调整起来很费劲,还要注意连接的类别,培养调整会花很多时间,这点要优化
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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