No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. Reviews and prices only.
Play in a song. No text, no dialog — only minimal player input, your own imagination, and a fantastic soundtrack which contains over twenty original, emotionally charged songs. Create your own narrative through time spent with four very different characters.
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Price over time, from our own daily price tracking.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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