
THE LONG DARK is a thoughtful, exploration-survival experience that challenges solo players to think for themselves as they explore an expansive frozen wilderness in the aftermath of a geomagnetic disaster. There are no zombies -- only you, the cold, and all the threats Mother Nature can muster.
Modeled estimate, not a reported figure. How we estimate →
Media

About


Bright lights flare across the night sky. The wind rages outside the thin walls of your wooden cabin. A wolf howls in the distance. You look at the meager supplies in your pack, and wish for the days before the power mysteriously went out. How much longer will you survive?
Welcome to THE LONG DARK, the innovative exploration-survival experience Wired magazine calls "the pinnacle of an entire genre".

THE LONG DARK is a thoughtful, exploration-survival experience that challenges solo players to think for themselves as they explore an expansive frozen wilderness in the aftermath of a geomagnetic disaster. There are no zombies -- only you, the cold, and all the threats Mother Nature can muster.
In THE LONG DARK, you are getting both the genre-defining Survival Mode, honed after years of open development and frequent updates, and the award-winning episodic narrative mode, WINTERMUTE.

THE LONG DARK: SURVIVAL MODE brings you the genre-defining Survival Mode, honed after years of open development and frequent updates. Widely considered the paramount Survival game of all time, SURVIVAL MODE gives you pure focus on THE LONG DARK’s Survival Sandbox -- the experience that started it all!


Included with both THE LONG DARK: SURVIVAL MODE and THE LONG DARK, Survival Mode is the free-form, non-narrative Survival Sandbox that has defined the genre since launching on Steam in 2014. After years of open development and dozens of major updates, THE LONG DARK now stands at the pinnacle of the entire genre. Survival is your only goal, and death your only end. Make your own survival story with every game.

The game that defined death for the survival genre. When you die in Survival, your save is deleted. Every decision matters.

The game challenges players to think for themselves by providing the information but never the answers. You have to earn the right to survive.

Monitor your Hunger, Thirst, Fatigue, and Cold as you struggle to balance resources with the energy needed to obtain them. Every action costs Calories, and time is your most precious resource. Choose your path carefully.

Over 100 gear items including Tools, Light Sources, Weapons, First Aid supplies, Clothing, and more.

Explore a 50+ square kilometer Northern Canadian wilderness spanning 12 major regions and all the zones that connect them in search of life-saving supplies. Distant mountains, coastal towns, mines, farmlands, and a huge expanse of brutal winter wilderness to test your survival mettle.

Hunt, fish, trap, climb, map, search for life-saving food and gear items, and try to avoid dying from the hostile wildlife, succumbing to hypothermia, frostbite, or dysentery (amongst other uncomfortable afflictions), find and maintain your life-saving gear. Hunt and be hunted by: Wolves, Bears, Moose, Rabbits, Deers, Crows, and more to come in future updates.

Four distinct Experience Modes let you find a challenge level you are comfortable with, such as Pilgrim Mode, which is meant to be quiet and pensive, all the way to Interloper Mode, where only the most experienced survivors have a chance to last a week. If none of the four Experiences suits you, use Custom Mode settings to tailor your Survival Mode game to your specific tastes.
Features the music of Sascha Dikiciyan.

Several standalone Challenge Modes offer objective-based experiences designed to last 1-3 hours each, such as Whiteout -- the race to gather enough supplies to prepare for a monster blizzard. Or Hunted, where you need to escape a murderous Bear. Complete them to unlock Feats that provide long-term gameplay benefits in Survival Mode. Additional Challenges include: Hopeless Rescue, Nomad, Archivist, As the Dead Sleep, and Escape the Darkwalker.

Included in THE LONG DARK The episodic story-mode for THE LONG DARK, WINTERMUTE, includes four of the five episodes that form WINTERMUTE. Episode Five is in development, and is slated for release at a later date. This will bring the WINTERMUTE storyline to its conclusion.
The first four episodes of WINTERMUTE represent approximately 30 hours of gameplay. Episode Five is included in the price of the game, and will be unlocked for free when it is released.


Bush pilot Will Mackenzie (player character) and Dr. Astrid Greenwood are separated after their plane crashes deep in the Northern Canadian wilderness in the aftermath of a mysterious flash of light in the sky. Struggling to survive as he desperately searches for Astrid, Mackenzie comes across the small town of Milton, where he begins to understand the scope of this quiet apocalypse.

Mackenzie’s search for Astrid takes him deeper into the savage Winter wilderness. A mysterious trapper may be the key to finding Astrid, but can he be trusted?

In the aftermath of events in Milton, an enigmatic stranger rescues Dr. Astrid Greenwood (player character) from near death. Facing the blizzards of Pleasant Valley, Astrid must bring all her skills as a doctor to bear on the survivors she encounters. But will she find Mackenzie, and get closer to the mystery that's taking them to Perseverance Mills?

A murderous gang of convicts has captured Mackenzie. Desperate to escape one of the darkest corners of Great Bear Island, he must somehow survive his fiercest enemy yet. Can Mackenzie recover the Hardcase, continue his search for Astrid, and also save the innocents caught up in this deadly confrontation?
NOTE: Unlike Survival Mode, WINTERMUTE does not feature permadeath. You can save your progress as you play.
Features performances by Jennifer Hale, Mark Meer, David Hayter, and Elias Toufexis (Episode Three), and the music of Cris Velasco.


In addition to releasing the remaining episode of WINTERMUTE, we intend to continue updating Survival Mode with limited free updates alongside our paid DLC Expansion Pass, TALES FROM THE FAR TERRITORY. This is on top of the over 100 updates we have made to the game over the past 8 years of open development. Keep in mind that your purchase of THE LONG DARK entitles you to all five episodes of WINTERMUTE without extra charge. For more information about the free updates coming to Survival Mode, please visit the Expansion Pass roadmap via our "Visit the website" link on the right of the page.



Hinterland is an independent video game developer and IP creator headquartered in Vancouver, British Columbia, Canada.
Established in 2012 by game director & writer, Raphael van Lierop, Hinterland is a multi-ethnic, international team united around a singular goal: to create thought-provoking, story-rich entertainment experiences set in compelling original worlds.
Our fictional settings -- our IP -- are conceived from the ground up to exist across multiple mediums. We believe that when people love a world, they want to experience it across as many platforms as possible.
Hinterland's first IP, THE LONG DARK, first launched on Steam Early Access on September 2014. The game's multi-platform 1.0 launched on August 2017. Today, THE LONG DARK has more than 10-million players around the world.
We aim for our games to foster a sense of social awareness, and we aspire to provide immersive, sophisticated worlds for anyone seeking a mature entertainment experience.
Join us on our journey.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Russian, French, Spanish - Spain, Finnish, Japanese, Korean, Norwegian, Portuguese - Portugal, Simplified Chinese, Swedish +7 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 630 reviews with recorded playtime.
Reviews
Themes across 625 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
quem criou esse jogo levou a definição de sobrevivência em mundo aberto de forma bem literal :)
frio
very fun game, helps with getting over those hot summer days where you may miss the cold feeling of winter
просто трахнули вовки а лосі переламали ребра, рекомендую
Прохождение игры на ютубе увидела еще в далеком 2017-2018 году, когда училась еще в школе, и вот спустя долгое время я смогла самостоятельно пройти всю сюжетную линию. История интересная, механика тоже очень зацепила еще тогда, то, что надо топить снег, чтобы попить воды, само выживание, холод, голод и так далее... В конце пятого эпизода заметила баг, при просмотре монолога Астрид, при нажатии на WIN (При скрытии окна с игрой) Эта каст-сцена начинается заново, но голос с предыдущей остается и голос друг на друга накладывается. В общем, игра классная, рекомендую, у меня теперь синдром Плюшкина.
dxry zedry
Bir abim sayesinde (selam olsun) bu oyunda 25 saat değilde 70 saatlik bilgim var. ÖNCELİKLE! BU OYUNU ALIN ABİCİM!!!! Bu oyun bir hayatta kalma simülasyonu + yürüme simülasyonudur. Çoğu boktan fantastik hayatta kalma oyunlarından eser yok çünkü burda düşmanınız yamyamlar, canavarlar yada zombiler değil. Tabiat ve doğa anadır. Hayatımda gördüğüm en güzel hayatta kalma oyunudur ve artık yeni bağımlı olduğum oyun budur. Mesela The Forest oyunu fantastiğe kaçıyor çünkü amk ben göbekli bir canavar ile savaşmak zorunda değilim. Oyun Kanada'nın buzlu ve soğuk kuzeyinde geçiyor. Neden yürüme simülasyonu dedim? Çünkü oyundaki maplar küçük ama çok fazla map olmasıyla bunu telafi ediyor. Oyunda her şey size bağlı. Mesela 30 kg taşıma sınırınız var ama bu sınırı geçebiliyorsunuz. Oyun size diyorki "Abicim 30 kg üstü taşıyabilirsin ama ayağının burkulma riski var sonra gelip "Ayağım niye burkuldu yaaa." diye ağlama" Oyun HİÇ BİR HATA AFFETMEZ, AFFEDEMEZ çünkü bu boktan bir hayatta kalma değil gerçek doğanın özetidir. Eğer C vitaminini az alırsanız iskorbüt oluyorsunuz. Daha ne diyeyim? Eğer hardcore sevmiyorsanız (yanlış anlamayın aksdasşld) oyunu almayın ammmma! Hardcore oyunlar seviyorsanız almayan kötü eder kendine. Bu şaheseri oynadığım için çok mutluyum ve En sevdiğim oyunlar sırasında 3.'ye girer baba. Optimizasyonu mükemmel. ---{ Grafikler }--- ☐ Gerçekliği unutturur ☐ Çok güzel ☑ İdare eder / Standart ☐ Kötü ☐ Çok uzun süre bakma (Gözün bozulur) ☐ MS-DOS / Piksel piksel ---{ Oynanış }--- ☑ Bağımlılık yapıyor ☐ İdare eder ☐ Öyle bir şey yok ☐ Sıkıcı ☐ Bunun yerine duvar boyasının kurumasını izle ☐ Sakın bulaşma ---{ Ses / Müzik }--- ☐ Kulakların pasını siler ☑ Çok iyi ☐ İdare eder ☐ Kötü değil ☐ Kötü ☐ Artık sağırım ---{ Hitap Ettiği Kitle }--- ☑ Çocuklar ☑ Gençler ☑ Yetişkinler ☐ Nineler / Dedeler ---{ Sistem Gereksinimleri }--- ☐ MS Paint açıyorsa çalışır ☑ Patates PC ☐ Ortalama ☐ Yüksek / Güçlü PC ☐ Zengin işi ☐ NASA'ya boştaki bilgisayarlarını sor ---{ Optimizasyon }--- ☑ Kusursuz (Yağ gibi akıyor) ☐ İyi ☐ Ortalama (Arada drop giriyor) ☐ Kötü ☐ Slayt gösterisi izliyormuş gibi ---{ Oyun Boyutu }--- ☐ Disket kadar ☐ Neredeyse hiçbir şey kaplamıyor ☑ Ortalama ☐ Büyük ☐ SSD'nin canına okuyor ☐ Sığdırmak için yeni bir disk lazım ☐ Tüm verileri sığdırmak için bir "kara deliğe" yatırım yapman gerekir ---{ Gerçekçilik }--- ☑ Simülasyon / Gerçek hayatın aynısı ☐ Detaylı ve gerçekçi ☐ İdare eder / Yarı arcade ☐ Gerçekçilik aramayın ☐ Fizik kuralları intihar etti ---{ Fiyat / Değer }--- ☐ Bedava / Kaçırma ☐ Son kuruşuna kadar değer ☑ İndirim beklenebilir ☐ Sadece paranız fazlaysa alın ☐ Bu fiyata gidin kendinize gerçek bir şeyler alın ☐ Cüzdan düşmanı ---{ Zorluk / Öğrenme Eğrisi }--- ☐ Sadece tek tuşa basıyorsun ☐ Kolay / Rahatlatıcı ☑ Öğrenmesi zaman alıyor ☐ Zor / Refleks ve sabır şart ☐ Kol kırdırır / Saç baş yoldurur ☐ Oynamak için kullanım kılavuzu okuman lazım ---{ Hatalar / Buglar }--- ☐ Hiç yok (Kusursuz) ☑ Rahatsız etmeyen ufak tefek şeyler var ☐ Arada bir kanser edebiliyor ☐ Bugların arasında biraz oyun kalmış ☐ Oyun tamamen bir hata kodu gibi ---{ Grind / Zaman Yatırımı }--- ☐ Çerezlik (1-2 saatte biter) ☐ Kısa (5-10 saat) ☐ Ortalama (10-30 saat) ☐ Uzun (50+ saat) ☑ Ömür törpüsü / Sonu yok ☐ Gerçek hayatta çalışıp para kazanmak daha kısa sürer ---{ Hikaye }--- ☐ Akılalmaz / Şaheser ☐ Güzel ☐ Ortalama ☐ Hikaye var ama yüzeysel ☑ Duvar kağıdı daha çok şey anlatıyor ☐ Hikaye yok / Gerek de yok ---{ Mod Desteği }--- ☐ Topluluk oyunu baştan yazmış (Efsane) ☐ Aktif ve güzel modlar var ☐ Çok az ve yetersiz ☑ Hiç yok
Bom, pelo o pouco que joguei, o jogo entrega sobrevivência mas não me prendeu muito, talvez seja pq tenho um apego por project zomboid e penso que todo jogo de sobrevivência seja igual a ele e The Long Dark até que entrega um mecanismo legal, uma imersão de estar sozinho de fato. Talvez eu precise ver um video de gamplay para entender um pouco mais do game.
游戏是个好游戏 从EA阶段开始就玩了 懒人工作室 一个剧情拖拖拉拉做了十年 十年做一个游戏 最后 剧情还烂尾了 开发者应该把自己枪毙 就这样还有脸做第二部 又想花十几年 ? This is a terrible game. I've been playing it since the EA phase. Lazy Studio, dragging out the story for a decade—ten years to make one game. And in the end, the plot is left unfinished. The developers should be shot by themselves. Yet they still have the nerve to make a sequel, wanting to spend another decade? Go to hell,Hinterland Studio Inc.
el modo historia tiene una buena supervivencia narrativa pero tiene muchos momentos lentos
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Related
| Space Engineers | $58.4M | 134.1K | 89% | $19.99 |
| REMNANT II® | $58.3M | 67.8K | 82% | $49.99 |
| EA SPORTS FC™ 26 | $58.1M | 93.2K | 50% | $17.99 |
| Total War: ATTILA | $57.7M | 37.5K | 82% | $44.99 |
| Shadow of the Tomb Raider: Definitive Edition | $59.1M | 87.3K | 85% | $39.99 |
| Ori and the Will of the Wisps | $57.6M | 145.5K | 97% | $29.99 |