
Experience an epic story developed across three titles, and crafted for new and old fans alike. Also includes an interactive introduction to catch up new players to the ongoing story so anyone can dive right in to the world of Trails of Cold Steel.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 3.3Kreviews | 91% | — | $4.3M |
| $69.99 | 6.1Kratings | 95% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 827 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
лучшая сталь среди остальных частей imo кучу фансервиса, хороший каст (особенно в сравнении со старым класс 7) и сильный финал (жаль сольется в понос к 4 колд стилу)
So that's the reason why this arc is called Cold Steel (in a sense). I entered the final dungeon so ready to start CS4, but not ready enough to [spoiler]say farewell to you, Oz73[/spoiler].... 😢
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Japanese**languages with full audio support
Hours played at review time, across 829 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
One of the greatest games ever made. Amazing story, great characters, and an unforgettable experience for anyone who enjoys JRPGs and strong narratives. Highly recommended.
Great game, the battle system overhaul was just what the franchise needed and most of the new characters are pretty good, would recommend to any JRPG fan but if you have made it this far in the franchise you already know what your getting is good.
Loved the other 2 games. Missions are more of the same with plots getting dumb and dumber somehow. Not recommended to new people into the franchise.
absolute cinema III
👎 As much as I've been enjoying the Trails franchise, this entry has been a time consuming disappointment. It appears that CS3 is a setup for the events of CS4, a repeat of what they did with CS1 and CS2. In other words, it's a padded time filler, where you are once again placed in a school, following school related events. Most of it is meaningless and it's only in the last few hours of the game where anything of import is revealed. There are now too many characters, and it's affecting the game. There's so much switching in and out that it's affecting the consistency and continuity. There are so many characters, that at some points you have to manage three different groups in dungeons; it might sound like a treat but it gets tiring after a while as the presence of too many people dilutes focus and character development and story. It gets a bit silly at times because some of the friends will disappear for a bit, come back, and have to explain that they're caught up with the current story because another friend told them about it. Repeatedly. There are now so many characters, that several of them even [i]look[/i] the same, and I was having trouble telling them apart. I think they really need to reign it in. It feels a bit stupid at times too, because everything is focused around Rean, the main character. It seems it's impossible to have a simply platonic friendship, no, every woman in the game must be attracted to Rean, every guy finds him interesting and wants to be his friend... it's a pointless pseudo-harem-for-gary-stu for no reason. Not just friends, but there are also many, many gray characters standing around in cutscenes with eyes closed, explaining that everything is going according to plan. Repeat ad nauseum. When you do eventually get to fight the much hyped enemies, it ends with no conclusion, except for them brushing it off and quipping that they might have to get serious now. There is no satisfaction from the story-fights against the 'bad guys', and no real conclusions. Towards the end it gets even sillier as you have to face a series of 'enemies' for no reason other than to trim down the size of your main group. New fight mechanics have been introduced, but I think they took it a bit too far... it's now at a point that arts have become useless, you can just dump all points in speed and overpower everyone. The story is trying to keep its cards way too close to its chest, and there are numerous threads going on. It's very difficult to follow the story for most of the game, until they spend some time explaining some of the backstory right towards the end. Speaking of cards, there's a new minigame involving card deck battles, and it is boring as hell. For some reason the music this time feels generic, and unmemorable. None of them were awful, but they weren't great either. They were just there as background... a departure from the rest of the Trails series. The only track I like was 'Alley of Silence'. 👍 There are still some things the game does do well. There's a turbo mode so you can speed through scenes; the game is so long that they had to introduce it. The graphics are well improved, and the environments are still nice to run around in. Fishing doesn't suck, it's well designed! The combat [i]is[/i] still satisfying, it's now mainly centred around criticals and speed, and it can be satisfying to overpower a powerful enemy with 'bursts'. That said, it's a shame that arts users are not really needed, but they still exist and only take up space. The clothes don't suck, thankfully, and for many characters you can now get costume drops while playing, which is quite nice! There are also alternative hair colors you can get for some of the characters but they just make them look out of place. ➡️ Overall, an unsatisfying entry in the trails series, it's an excessively padded filler with the real story towards the end. The 4th entry will probably be enjoyable, but this current filler has left me fatigued.
Did this game the 1st time to discover the Trails licence. Took time but I liked it. Then I started back from Sky to discover the whole plot. And here i'm again, replaying the whole game in NG+. I understood so much more plot. The writing is marvelous. There is really not an once of respite. So much deepness and so much things happening at the end. It's ridiculous the choice they made. It's brings so much change. And i really don't know where the story will go. I became a fan of the serie and i don't regret it at all. Olivier is the best by the way <3
Хорошая третья игра
Critique 2022 Points noirs : Le jeu à un fil qui ressemble à Cold Steel 1. Je m'explique. Cold Steel 1 : Trista comme ville de base, on a les cours, puis les jours de repos pour faire nos petites affaires dans Trista et dans le campus de Thors. Ensuite on a notre entraînement au combat, et une manoeuvre autre part. Même chose dans cet opus. On aime on aime pas, mais pour moi ce côté "hahaha, nous avions tout prévu" ou encore "tu compte m'espionner encore longtemps ?" Limite à chaque scène importante, c'est assez relou. Mais bon c'est pas rédhibitoire je dirais. La saveur des "grands enjeux" se perd un peu, car chap 4/5, tous les antagonistes sont là, mais moyennement crédible. Points forts : Chaque personnage, même le plus random, aura un dialogue développé, et les personnages secondaires et principaux sont d'une richesse d'écriture que je n'ai jamais vu dans d'autres jrpg. Tous simplement car falcom maitrise son art. -Des gros plots twist, très habituels chez falcom et toujours aussi excellent. -Le titre est infiniment linéaire, mais c'est la série qui se veut comme ça. Ils font des manoeuvres, pas du tourisme. -Y a toujours moyen de vraiment kiffer vu qu'il n'y a pas de journée limité comme un persona. -Le ♥♥♥♥♥♥♥ chapitre 4, incroyable. Mais voilà, les boss cachés y en a pas, c'est une ligne directrice qu'on suit, avec un scénario d'exeption. On a un gros côté rpg bien sûr, mais c'est très dirigé quand même. Je ne peux pas dire pour les autres opus qui suivent, mais mieux vaut ça qu'un open world en quêtes fedex ! La mise en scène est cool, mais y a pas un budget colossal ça se sent. Après, ils ont la passion et se débrouillent très bien avec ce qu'ils ont. Eurêka nous avons la version fr pour cet opus, de quoi profiter pleinement du titre sans traduire h24. Même si par la suite on revient à de la VA, ça m'aura bien mis dedans. À partir du chapitre 4, c'est les hostilités avec un grand H. C'est une ambiance qui change vraiment, mais ça prend au tripe. Le scénario est tellement dense, que même en passant du mode cauchemar au super facile à la fin du chap 3, et en rushant pour connaître la suite du scénario, j'ai du jouer encore 20 heures. Pour le chap 4 et 5 du coup. Même à la fin du 5, on a très loin d'avoir fini l'histoire, c'est assez fou Ce jeu, cette license, sont mes JRPG préférés. Ont sent dans cet opus, que c'est vraiment le prologue des hostilités, mais il est franchement cool quand même. Et après, le chap 4 et 5 retourne vraiment la tête, pour une ère incroyable. Maintenant, j'en attend beaucoup niveau puissance du scénar, pour le IV ! Maj de 2025 : Petite aparté: Clairement pas déçu du 4ème opus ! Et la suite est encore meilleure Fin de l'aparté, retour sur CS3 Version du jeu complété en mode cauchemar only. Un énorme plus je trouve pour le gameplay. On se retrouve à devoir absolument tout optimiser, sauf les robot qui même sans être au max, ont fait le taf sur les derniers combats. La dimension de sous capacité est excellente en mode cauchemar . Les link levels; les ordres; les quartz; les arts; les quartz cardinaux; les items... Première fois que je fais au complet un jeu en difficulté max, hé bien quel bonheur !
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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